RockyCrayon6625
RockyCrayon6625
About
- Username
- RockyCrayon6625
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Discussions
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When a survivor DC's, they get swapped out with a bot. But what about when a Killer DC's?0 comments 21 views last activity
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Where...the actual ######### are you getting all the EMP's? Seriously, do you have like a designated guy stockpiling them to near full charge for you to grab? I've never seen so many EMP's until as of late.1 comments 31 views last activity
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I'm not saying I'm the best DbD player on PS5, but I know for a fact I'm better than what I've been doing lately. Now, I know what you're thinking, "just git gud" or "skill issue"...BUT. The weird thing is this has happened AFTER I recently bought Bubba (no, not because I've been having it bad so resorting to basement Bubba, I'm better than that.) But the fact I been getting tryhards or possibly1 comments 71 views last activity
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I'm sure we all know that the EMP has been needing nerfs lately, which is completely fine. BUT, what if when it's not being charged, or after a set time, it starts to lose it's charge up time, saving HUX from constant bombardments of those evil things charged to 99.9999999%? This is just a crazy idea, but what if they were also able to overheat and self destruct, or simply have a 5% chance of be2 comments 31 views last activity
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Seriously, whoever at Behavior Interactive is making the mori's for killers lately has been...well...killing it lately, bad joke, I know. But we're seeing actual gore in them lately where before, even CHAINSAWS did nothing, not even giving Survivors a cut line from where they been sawed through. But Singularity had the muscle tissue under the skin exposed, and Alien in the PTB has a hole throug6 comments 41 views last activity
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This is just something I been thinking of, and veterans will know the old ledge grab for Survivors was them fighting for dear life while the Killer was grabbing and pulling them by their leg...well what if such a thing were doable for the endgame escape if you downed someone there? Lets face it, we get a lucky hit at the exit, but they almost always fall OUT to escape just to rub it in your face0 comments 11 views last activity
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Like the title says, this is an idea I had for a new killer I call "The Descendant". The idea is for a Witch Ancestor to directly contact their descendant and work together for a sort of similar manner to The Twins. Below you'll see the lore for this character, as well as a power and perks I came up with for them. If you have any criticisms, please be polite and be constructive about what to cha0 comments 31 views last activity
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I been trying to get Bubba adept since I gotten 2 done lately, but so far I'm lucky if I can even get a hit on a survivor at least once. Survivors seem to move ridiculously fast and fix gens too frequently, too. I don't know if high MMR is just screwing me over, OR people just toggle cheats as soon as they see "The Cannibal" when loading in and think I'm going to just be another facecamping ins17 comments 261 views last activity
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A problem I believe a lot of us know with our favorite Alchemist Talbot Grimes, AKA The Blight, is that his rush ability seems in consistent in terms of bouncing off of things you shouldn't be and sliding across walls you should have bounced from instead, effectively denying you any strategic use of the rush and wasting tokens. What I suggest is rework the rush so 2 tokens can be used without bo4 comments 61 views last activity
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I want to see a PTB which lets you not come to such a stop when you hit someone or even make the flourish after such be a little shorter, just to see how much of an impact it could have. A lot of them, even Pyramid Head's, feel unnecessarily slow.0 comments 11 views last activity
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As we all know, The Legion has become a viable killer through the reworked Feral Frenzy making them just about S tier (personally at least), but also a new chase music that fits them better AND changes with each Mixtape Addon. The Trickster has similar, uses his CD's as addons for Showstopper and Main Event. BUT, his chase music is one of the worst in the game, and simply isn't fitting. I pr4 comments 61 views last activity
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I want to see if there would really be a difference of Coldwind farm were to be set at night or just have the cornfields removed. With the yellow colors of the map, it's easy to lose track of the scratchmarks a survivor leaves, and the corn gives them perhaps too ample coverage. Just do one or the other for a PTR, not both.3 comments 21 views last activity
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The generators are out in the open so you can't really sneak up on them, there are tiny corners that you hit when you try and m1 someone, and that window by the generator on top of the saloon is just a guarantee for that gen to be done. I believe that simply closing off that one window and getting rid of some of the clutter, even just as much as 5% of it, could make it more viable for the kil33 comments 981 views last activity
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The games I used her, it kinda feels like a waste that demanifesting doesn't allow you to have Killer Instinct when a survivor close to being Condemned is near a TV. Just allowing that option could significantly raise the amount of pressure put on Survivors if you can play her right. This just might be me wanting this, however, but still.3 comments 51 views last activity