RedSoul1994
RedSoul1994
About
- Username
- RedSoul1994
- Joined
- Visits
- 5
- Last Active
Discussions
-
So I found a funny little bug, which isn't game breaking or anything, but I figured I would report it anyway. When I changed the keybindings responsible for entering and exiting lockers, whilst INSIDE a locker, then exited the locker, the 'Exit' locker prompt stayed on my screen the whole match. Steps to reproduce?: Step 1: Played game as survivor Step 2: Entered a locker Step 3: Changed the k0 comments 11 views last activity
-
Now I know Trapper isn't a super strong killer to begin with, you need lots of tactics to play him right, but still. The endgame as it is is already highly killer-favored, as you're one person, and likely the hatch is already closed. There's two exit gates, which often spawn within a distance from one another, which any killer can pass within mere seconds, much faster than exits can be opened.12 comments 272 views last activity
-
Like I'm unsure how this happened and I'm almost unsure if it's a bug, but I'm fairly certain this is a mistake because... Well. Look at this. The entire middle of the map is just reeds and 2 gens. There's nothing else. No wooden trash, no broken boats, just reeds. It's the complete middle of the map (Swamp with the houses), and there's usually stuff t3 comments 51 views last activity
-
This passage is passable for Survivors, killer didn't fit through. Also, from the opposite side, I could get through when I lunged, but not from this side. It's on the temple map, close to one of the pagodas. It's a formation of 3? or 4? rocks, and 2 of them stand close together so survivors fit through, but not killers.0 comments 11 views last activity
-
So the bug where going over a specific spot at the base of hills makes you get stuck has reappeared. Here a screenshot: http://prntscr.com/ucq1cq2 comments 1 views last activity
-
It's happened to me one too many times that I wanted to vault a window or pallet and instead jumped into a closet because of weird priority. Please give entering a locker an extra option for customizing your layout?0 comments 1 views last activity
-
The exposed mechanic or one-shot mechanics. For some killers, it's their entire kit. Michael Myers without his Exposed mechanic would be a complete joke when they're not playing stuff like mirror in an indoors map. The Hillbilly without his oneshot would be like a much, much, much weaker Nurse. That being said, it baffles me why killers like Huntress and Deathslinger get oneshot mechanics when10 comments 711 views last activity
-
So I find the idea with the breakable doors kind of charming. It's a way to change the map layout a little bit if you want/need it, but currently the choice is completely in killer hands. I propose giving Survivors the opportunity to rebuild or build breakable doors in specific places either taking a few toolbox charges or a considerable time. They're immediately breakable so killers can combat t0 comments 11 views last activity
-
So, obviously I'm a Survivor main. Before you read this and go "BUH BUH BUH KILLERS HAVE IT SO BAD BUH", just read and let it sink in first. Camping is unfair. That, for me, is not debatable. What really throws me for a loop though, is that Devs keep saying 'it's a legit tactic'. Fair enough, killers get in a pickle if they camp and all the other survivors just straight push generators. They16 comments 181 views last activity