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Rawrbot5k

Rawrbot5k

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Rawrbot5k
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  • Have the dev's spoken out specifically about Coldwinds intensely bright map? Every other discussion post about coldwind is turn down the brightness, can't see anything, give it back the dark aesthetic. Have the dev's actually spoken out about it? Or is it just something they have yet to comment on?
    16 comments 261 views last activity
  • If you're going to nerf healing percentages, repair percentages, movement speed etc. then shouldn't perks that reveal also be nerfed? Same mechanic, stacking aura reading should be nerfed as well. Behaviour nerfed flashlights, gen kicks, hooks used to not respawn, like all of these "balance" changes that just feel super lopsided every single time. The game has left skill based gameplay for cheeze
    5 comments 201 views last activity
  • Every tile i get stuck on something. Every edge, every wall, it's clunky af to try and loop or even maneuver around. Everything has a sticky edge. Getting stuck on one pixel is the most frustrating thing i stg.
    0 comments 11 views last activity
  • Why does it take 2 actions for a survivor to get the void crystal and killers only one? The amount of time to get a void crystal and enter and exit seems to be skewed as well. Any thoughts?
    8 comments 161 views last activity
  • As it stands event focused blinds incentivizes survivors to bring items and/or blinding perks and to try and force a blind as often as possible while a singular, passive, unlimited use killer perk makes getting those points completely impossible. More often than not requires a fair amount of timing, skill and a limited use item (ESPECIALLY flash bangs/firecrackers). When survivors bring flash
    9 comments 201 views last activity
  • Literally every game I've played E V E R Y G A M E has been tunnel 1 player from go. Survivors maybe get 2-3 gens done MAX and then killer slugs for the 4k. 'It's the best strategy' no argument here it makes the game easy mode for killers but that's not the kind of game DBD should be am I wrong? And before all the 'LoOp bETtEr, GIT GUD NOOB' comments it doesn't truly matter how good you are ther
    12 comments 181 views last activity
  • The new changes, the blue/purple is really killing me. at a glance I can't tell one from the other. Corn map, changing the colors unnecessarily and the red aura on corn map. I stg stop making changes NO ONE ASKED FOR which apparently keeps breaking your game and fix the things your player base is asking you to fix.
    6 comments 111 views last activity
  • Every game if i'm injured the bot runs the killer right to me. EVERY TIME! Dev's just coding toxicity into the bots to keep the seemless realism of actual players going?
    1 comments 41 views last activity
  • Is patrolling gens that hard? With hook camping/tunneling being at a game breaking high do they really need more aura reading? Get hooked, aura read, get unhooked, aura read, break a gen, aura read, pallet drop, aura read, lose chase, aura read, gens finishes, aura read. Why do killers need so many different perks that do the same thing? Get some damn variety. Anyone remember when killers actuall
    62 comments 1,383 views last activity
  • I've got over 100 haunted offerings and they just keep rolling in but there's no way I'm going to be able to use them all. I'd rather get a refund on the BP or turn them in for a small amount of iri shards after the event. We ALL including new players have a ridiculous amount of offerings that we will NEVER use or get to use and It's a waste of space in the inventory just to see things we can't u
    2 comments 21 views last activity
  • Every single event game, slug and tunnel without fail. The first one hooked gets tunneled out. We try to be altruistic and help out but we just lose because of it. This game doesn't reward survivors for working together when there's no incentive for killers not to tunnel. We just need to accept the fact that one person will get to wait 15 minutes for a game to start and spend the next 3 minutes o
    121 comments 3,132 views last activity
  • When they say that I expected the pumpkins to give more than the 500. They give the same amount…
    8 comments 291 views last activity
  • SUMMARY OF THE ISSUE: After players ready up for the Haunted by Daylight event and the countdown reaches 0 DeadByDaylight.log nothing happens for a few seconds. Then when the game goes to offering screen, no offerings are shown and the "you have been disconnected from game server" message appears. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Ready u
    0 comments 42 views last activity
  • Every game I play has been Lethal and/or BBQ. This promotes tunneling in the worst possible way. Run from one hook to the other back and forth, no reason to kick gens when you can see everyone all the time. Gen regression got nerfed and became less of a priority not because kicking gens runs out of uses but because every other set of perks comes with more aura reading. What's the damn point of wa
    14 comments 191 views last activity
  • From forum posts, streamers and youtubers the general consensus is this event as well as the last few events 2v8, lights out, etc. have been arguably killer sided. Just wondering if this is a trend that will continue like a balancing of the scales due to the normal game play being noticeably SWF survivor sided like lets throw the killer mains a bone? I get wanting to please everyone but when bot
    16 comments 481 views last activity
  • Honestly from everything I've seen comment wise, event after event it seems like they either don't listen to the player base or don't care. Either way it's disheartening to the players with valid concerns about game balance, rewards, etc. that go unaddressed. I would appreciate a "we see your concern and it is (valid, invalid, being addressed, put in place to balance x,y,z)" any kind of justifica
    10 comments 191 views last activity
  • Hiding gens from the killer gives them 0 incentive not to hook camp and tunnel. If they can't find the gens ######### else are they gonna do wander aimlessly in the dark? I really wish behaviour would take 5 minutes to just think about these things before they implement them. Also soooo many posts about survivors disdain for franklins and you make it basekit on downs in this mode… I get that it's
    1 comments 41 views last activity
  • The second I get hit with franklin's it's a big hit to the morale. I don't even run. I get hit, drop my item and stop moving. Try to 4% then let the entity take me. Lightborn removes blinding items, sloppy make med kits useless, and there are so many gen regression perks like yeah we can use a new part but honestly tool boxes have been nerfed into the ground so hard by now not much difference bet
    71 comments 2,073 views last activity
  • Just a thought. I've been having a lot of issues with cross play from playstation users specifically. Idk what it is but (from my experience) they tend to rage quit early, or leave people hanging on hooks, or if they are the Killer use those lovely tactics like tunneling and camping at 5 gens. Would appreciate a toggle for console specific cross play avoidance. I know it will never happen but jus
    3 comments 41 views last activity
  • What is up with the convoluted challenges "Down survivor while hopping on one foot, blindfolded during the endgame collapse while using the most useless perks possible." But honestly if only they were that straightforward. Half the time i feel like behaviour is using google translate 3 or for times for fun just to see how confusing they can word this stuff. Rant over.
    2 comments 61 views last activity
  • Doctor literally can't keep up in the current meta. New and reworked old killers have hinder, move speed increases, or insta downs and therefore the survivors have adapted and started using perks to give them bonuses against these styles of game play. The Doctor is just outshined in every way these days mostly due to being impeded by his own ability. Please increase his base move speed, give his
    31 comments 782 views last activity
  • Can we get a player avoid list? I'm tired of seeing the same people dc'ing/hook unaliving every time they get downed or put on first hook. I don't know about anyone else but it's really unfun seeing this happen over and over.
    3 comments 51 views last activity
  • Game, low level killer. Finished 2 gens, get downed rescuing a survivor on hook. Get downed thanks to Noed and first hook is death hook thanks to camping. 2 gens down, hook rescue and I lose a pip thanks to being camped in the basement for a full 2 minutes. How does this add up? Camping is a valid strategy sure but punishing the survivors being hook camped due to a poor killer is ridiculous.
    9 comments 121 views last activity