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Rasinbran

Rasinbran

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Rasinbran
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  • For it ive been called a selfish player but I'm having the most fun while playing this way. It's while on killer, i just go for downs and if all 4 are down i let the 4th go off my shoulder. That's one way of doing it, another is to get 3 down and hook the 3rd. As survivor I don't think I've ever encountered a game that went like that. I wouldn't mind it and also would encourage this. Survivor
    0 comments 51 views last activity
  • I provide survivors with 35ms at best and at worst close to 80ms. Why does the quality of my internet become invalid because other people have horrible internet? It's so unfair, those people shouldn't be allowed to play any multiplayer game with a crap connection. Why cater to them while in turn forcibly downgrading the connections of those with quality internet??? Please just set a ping limit
    0 comments 41 views last activity
  • It's quite possibly the most pathetic and childish thing I've seen in a video game. Whenever it's done to me as survivor I instantly start to kill myself on hook. I don't understand the mindset of the person attempting it, you are using an exploit that'll just get us both killed. On killer it's easy to just hit them and force an action but still annoying to see them even trying it. This isn't
    18 comments 291 views last activity
  • Can there be a brown add on that silences it or reduces the range? Or not even an add on, just reduce the gasp range when she winds up a hachet. It's hard enough to track the survivor but then they are given a huge telltale when to look back and possibly dodge. Sure you can read a survivors movements and realize they turn to the right or left whenever you throw a hachet. It's just that think
    4 comments 61 views last activity
  • Make it so if you don't have 150ms or better you can't queue for anything. If your connection is that awful you are just gonna ruin the experience of others, it's not that important that you are included. What's important is killers don't completely handicap survivors by having an unintended lag switch handing them a win. It's not just killers either, a laggy survivor that skips around the ma
    2 comments 142 views last activity
  • It would be a Qol change for people that have a diverse killer pool to be able to play an appropriate killer for the upcoming map. For example I really hate loading into a haddonfield game as huntress, it's just a pain in the behind to pressure gens with her power. Almost impossible to really unless it's a gen on the main road. Make it so killers can't get certain maps unless an offering is br
    4 comments 82 views last activity
  • Just make them purple, they are weak so it won't matter that much.
    3 comments 101 views last activity
  • Add a version of Ruin but once you break à dull totem you lose the effect.
    8 comments 71 views last activity
  • I still get broken glass and bone splinters in my bloodwebs. It's easy to avoid not buying them but when I have to its annoying to throw away 7000bp. Not sure if others have this issue and it's not game breaking or anything just an inconvenience.
    4 comments 41 views last activity
  • The way I see it they are both crutch perks but people have been meta slaving so hard Ruin is their life blood. Ruin doesn't make that much of a difference and all it does when playing survivors that are optimal is have it so 2 gens get done while ruin gets destroyed and the killer gets their first hook. The main issue I have with noed is the killer is being given a second chance after allowi
    30 comments 741 views last activity