Pitchumi
Pitchumi
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- Pitchumi
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Left Behind You'll get the job done... No matter the cost. If you are the last Survivor remaining in the Trial , each Generator you interact with are i nstantly repaired . "I'm not horseshittin' around. I'm doing this alone!" — Bill Overbeck Unique to William "Bill" Overbeck until Level 30, at which point its Teachable version can then be learned and taught to the other Survivo3 comments 62 views last activity
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Perk - Insidious Icon https://gamepedia.cursecdn.com/deadbydaylight_gamepedia_en/4/40/IconPerks_insidious.png?version=b750777881f494baa53a4ba918d8d867 Description The 5 seconds perk timer progress when standing still or performing break action and then regress when you are moving or acting again. Your Terror Radius gets reduced depending of the timer progress to finally reach a maximum of 44 comments 102 views last activity
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The current "military souding" Feral Frenzy background music if it fits the game's OST doesn't fits the characters' personalities well as they seam to being more rebel, modern and agressive. I think it may be cool to change it to something that sounds more rock/metal/electronic, for instance something like the Chapter's theme found on the wiki : https://gamepedia.cursecdn.com/deadbydaylight_game1 comments 22 views last activity
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Introduction The Legion's main problem is its ineffectiveness to get down both single surivor and groups when the current Deep Wound is nothing more than a time waster for both the Killer and the Surivors. Another problem, this Killer was intented to being fast, "omnipresent", and so running a lot. However it is not the case : this killer loses its power gauge too quicky because it cannot hit ma1 comments 214 views last activity
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I give up with this very bad idea that not deserve to stay on this forum, please delete.11 comments 172 views last activity
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I like a lot the concept of one-use items such as the firecrackers, I got some ideas and decided to put these here. I expect these to be a bit controversial but you may find these interesting. Item 1 Wooden plank Description : A small wooden plank that can be used for a defensive purpose. • when in Healthy state, hold the specified key to stop moving and hold the plank toward0 comments 22 views last activity
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Perk - Surveillance Icon Name Description Surveillance Your ingenious modifications to generators give you some indication about their states. Regressing and inactive Generators' Aura(s) are indicated in blue to you. This effect stay for 5/3/0 seconds after survivor's interaction on these.5 comments 61 views last activity
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I think it can be interesting to very rarely add some anomaly during the map generation, to break a bit the monotony, something like : One closed beartrap or jigsaw box when the related killer is not here (maybe the beartrap can be sabotaged for the fun) A different skin for one of the generators A different skin for one of the hooks Easter egg objects, like the golden toolboxes or even0 comments 12 views last activity
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# Introduction This big thread is about all my perks ideas for both Survivors and Killers. My main objective is to imagine perks that change the playstyle of who use it. Finished perks will have a dedicated thread for in-depth debate. Suggestion notation list : 1. • Unknown = In wait for author's notation or community feedbacks. 2. • Rubbish = Definitively a bad idea that must be discarde0 comments 191 views last activity