Neigeflocon
Neigeflocon
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- Neigeflocon
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I feel like giving us cables to follow around the closed maps (occasionally sparking if the generator is incomplete, much like how the lights flicker) would be a huge time saver in Hawkins and Gideon. They could potentially range a long way from the generator to the fuse box, so a survivor can pick up a sparking cable and follow it. In fact Gideon has a few gens attached to cabling, albeit to7 comments 51 views last activity
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At first I was thinking it'd be better to make it so every generator completed would take about %20-%25 away from the remaining timer - Or skip into the next quarter of the timer (Skip to the next blinking stage) But I felt that could create unfun situations with solo players where 2-3 generators popping close to each other would doom the survivor. So instead, every generator completed after2 comments 21 views last activity
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Right now The Legion is one of the rather underwhelming killers. With their power being the biggest offender. The survivors can almost always outrun an incoming legion, for example.. While it's easy to see that his intended use would be to gather information and apply general pressure, he does these things poorly. I will try to use concrete numbers when proposing the tweaks here, but I do not rea0 comments 22 views last activity