Kuroneomi
Kuroneomi
About
- Username
- Kuroneomi
- Joined
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Discussions
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What I have noticed so far: A little more realistic than before (takes time to rotate around, standing with [relatively] straight back, pretty much have to kneel down to heal downed survivor, animation of running when injured, knocked forward when downed). However, very awkward looking. Camera is way too close to survivor. When hooked, camera moves weirdly towards the floor (making me see kil10 comments 131 views last activity
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This game (at least until I died) lasted at least 15 mins. Either they HEAVILY upped the requirements for this badge, or this is a bug. This is happening every game and I am losing ranks cause of it.2 comments 21 views last activity
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I don't play on the test server so I don't get to try out The Executioner Pyramid Head, but I do see videos about him and am aware of his skills, perks and abilities. What I do wonder about, though, is whether, in the second phase (struggle) of his cage ability, where the survivors have to do skill checks to slow down their death instead of struggle, Does Huntress Lullaby affect these skill check10 comments 521 views last activity
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For now, wiggle time and recovered area is completely independent of each other. However, with games where survivors have a lot of their bar recovered while downed, and no one was able to get to them before the killer picks them up, they are picked up and all their work is lost unless they are dropped by the killer (which is unlikely). This means even if the killer downs a bunch of survivors, lea2 comments 31 views last activity