Klomlong1
Klomlong1
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- Klomlong1
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Discussions
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So the black banquet event has been out for a week now and its not that great. Massively favouring one side has been a occurring issue with this event but giving ine side 20 different things then the other one things is a bit silly. This event is also missing alot of amazing features the community loved from the masquerade event. Im gonna share my feed back stating the goods of the event, the bad1 comments 242 views last activity
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So I've already submitted my feedback for the chapter but oen feedback won't do anything. So I want to hear YOUR feedback. What do you like, what do you dislike, and what changes would you make with this update? Leave your answers below!0 comments 52 views last activity
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So the all kill comeback update has been out for 2 days and there are some major issues with this update alongside some good additions. I'll be talking about what was added and changed in this update along side what could be made to fix the issues the chapter has brought. New map- Tricksters delusion: So this is the new map with the update and, visually its one of the best maps in the game. T1 comments 111 views last activity
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For those who play nemesis, what kind of changes would you like to see happen to him? This can range from small number buffs to slight reworks to even a full rework. Kinda curious as to what other nemesis players wants to see happen to him.15 comments 211 views last activity
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I dont know about anyone else, but I love this prestiege feature and the badges you get are amazing. However, I feel like stuff could be added to this. Above is the hero proficiency system that marvel rivals uses. Basically this system rewards you in game units, molecules and exclusive cosmetics for your charact3 comments 151 views last activity
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So there has been alot of talk about 2 vs 8 recently since its delay and the frustrations does make sense. Having 2 vs 8 delayed everytime it releases is annoying since it makes the length of the mode very inconsistent and means the killer que times on both 2 vs 8 and 1 vs 4 are long for the extra period of time. But the other end of this is that 2 vs 8 is a loved game mode hence why its always g3 comments 131 views last activity
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I completed the DBD survey last night and I wanted to share here the 3 killers I chose and the changes I made to those killers and their perks: The pig: .Reduce the amount of jig saw boxes needed to be searched to 2-3 rather than being between 1-4 jig saw box searches. .Increase the time it takes to search a jigsaw saw box by 25%. Add ons: .Bag of gears- Increase the attachment speed of r6 comments 521 views last activity
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So vecna has been out for a few days now and currently I think he has aspects that are too strong and aspects that are lacking. I want to suggest a few changes that could be made to ensure that he isn't too strong but also not gutted. Firstly his upside down ability. In concept, it is good since it inflicts 2 world breaker tokens and the movement speed is good however the very long cool down ha0 comments 91 views last activity
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As a community, we can agree the Demogorgon has been power creeped with each additional killer added to the game. This is due to many things however, the main reason for this is Demogorgon mobility. Similar to trapper, Demogorgon has to set up his portals before being able to use them which is a massive amount of time wasted and makes his early game very punishing. Recent killers such as the anim0 comments 51 views last activity
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Slugging: Slugging is boring to go against as survivor however there are two types of slugging which are aggressive slugging and subtle slugging. Aggressive slugging is when the killer goes out their way and slugging all match whereas subtle slugging is when the killer slugs when they have to e.g during endgame. The problem here is aggressive slugging which is what needs solving. To solve this,15 comments 192 views last activity
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Since the latest patch, there has been alot of talk about haste and hinder stacking. Some thinks haste should stack and some thinks haste shouldn't stack. Personally, I agree with both points. Now how do we make both parties happy? Well introducing stacking limits. How will this work? So the maximum amount of haste affected by perks that can be stacked together will be 15%. Perks that has over0 comments 451 views last activity
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After playing the Ghoul yesterday for three hours, I have to say that he is one beat designed killers in the game to play as that it. Being able to swing around the map quickly is very fun and chasing survivors with the power is even funner. Having the three dashes increases this fun and being able to learn him mechanically if very interesting. However, he is a bit too strong and is boring to ver2 comments 261 views last activity
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After reading this rework, I got to say that it is one of the best reworks to come to the game. The idea is amazing and will bring enjoyment on both killer and survivor side. There are a few questions I'd like to ask though. Will the drones move around the map by themself after being deployed? Personally, I think they should move around the map automatically when deployed but with a feature li2 comments 201 views last activity