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Justinradtke14

Justinradtke14

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Justinradtke14
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  • SUMMARY OF THE ISSUE: Ghost face can't be revealed from far distance over 8 meters. PLATFORM: Xbox series x. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Look at Ghost face in the open from over 8 meters. Move camera from left to right. Have him in your view anywhere. He can't be revealed. Get 8 meters close to him and he begins to be broken out. It's disgusting that this hasn't been re
    0 comments 11 views last activity
  • I hope this BS dies down but this has been happening every other game that the killer gets a 4k. If the Killer stands on the hatch and there's gens left there's nothing that can be done. I go to the killer to end the match, he closes the hatch in my face, bleeds me out, humps me, and then mori me. Please just auto close the hatch after 2 minutes.
    7 comments 401 views last activity
  • I bring moris every match I play as killer. They spice up the game allowing me to enjoy killer more. Survivors can disconnect in the loading screen and stop the match forcing all of us to go back to the lobby. It's a waste of time. Survivors and killers should receive a disconnect penalty if they leave like this. They can bring offerings to sway the match and I don't leave. I do the same but t
    9 comments 151 views last activity
  • Thank you behavior for buffing the Hillbilly. He has always been one of the most fun killers to go against and play as. Thank you for nerfing Save The Best For Last. This perk has been to strong ever since killer recovery was reduced. Also the fact that more and more killers now can preserve stacks perfectly (Deathslinger, Bubba, Demogorgon, Alien, and Chucky) has made this perk to strong. Good
    0 comments 21 views last activity
  • I like that you introduced this feature. Thank you Behavior. ❤️ A nice change to this would be making it so you can't get the same realm twice in a row. Going to Badham 3 then next match going to Badham 4 doesn't spread variety enough. Same goes for RPD East then next match going to RPD West. Doing this change would allow maps with only 1 realm to show up more. ❤️
    0 comments 21 views last activity
  • 2 of my friends and I keep getting DC'd. We all are playing on West Coast. This wasn't happening until after the update. From what we can tell there's aren't any correlations with items, maps, killers, survivors, or offerings.
    2 comments 41 views last activity
  • Behavior you have tried buffing this perk now 2 times to get it into the meta but look at your numbers and I promise you NO ONE is going to run this perk. Even after this next buff no one is going to run it. There's to much risk compared to reward. One hit and all the effort to activate the perk is gone. Plus it's not time effective to do a totem when you can straight up just do a generator.
    20 comments 541 views last activity
  • When I first started playing DBD, The Wraith was my least favorite killer to go against. Mainly because of these 3 reasons: 1) The Wraith would uncloak while he's body blocking the pallet or window that's closest to me. 2) He'd hit me with sloppy butcher and then leave. 3) I'd be left with no way to heal myself. This was unfun and annoying. Now if the new changes on healing and burning the
    0 comments 51 views last activity
  • Should Behavior try to balance this game? Be real. Isn't the unbalanced stuff what makes the game fun? The frustration in this game is what has made me keep playing. It makes you mad when you lose and then makes you happy when you destroy the other side.
    3 comments 61 views last activity
  • 13 comments 222 views last activity
  • What if the moment a survivor is dead, the remaining 3 survivors only need to complete 2 Gens instead of what's remaining? WITH CONDITIONS! HANG ON! Let me finish. If someone gives up on first hook at 5 gens or DC's then at least the 3v1 is still playable if there's only 2 Gens. Instead of everyone just dying and throwing off the killer's kill rate. This feature would deactivate after the firs
    7 comments 51 views last activity
  • Step 1: Load into a public match. Step 2: Have the Bubba start Face Camping a survivor that has the perk premonition. Step 3: Have the person get hit on hook by Bubba but active reassurance at the exact same time. Step 4: The Bubba gets Disconnected and the game crashes. This has worked in 2 public matches so far and I recreated it in a costume too. Please fix.
    0 comments 31 views last activity
  • Just so everyone knows whenever a person complains in these forms a Dev cries and the games health declines by 1%.
    2 comments 41 views last activity
  • They need to make alchemists ring basekit. The fact that I can have only 5 hooks and there are only 4 gens left is unfair. I literally have to bring 4 slow downs and camp A guy at 5 gens most games just to enjoy myself. I don't want to hit him on the hook but If I don't he won't speed up the process. Then the entitled survivors bring reassurance just to be toxic. Then I get tea bagged like ##
    3 comments 61 views last activity
  • Scott Jund just released a video on changes to the Skull Merchant. I ask Behavior to please consider some of the changes. If some of these changes don't happen to this killer I can say I won't want to buy her. Her perks don't interest me and having another Knight like killer already sounds miserable. Here is the link: https://youtu.be/XtsoIJZ3w0c Have a good day Behavior.
    4 comments 91 views last activity
  • The changes to the Hud are great. Thank you! I would like to suggest 2 additional changes to the hud before things go live. 1: The same way the Hud shows how recovered a teammate is on the ground. The Hud should show how much progress the gen that's being worked on has. 2: The exit gate that's being worked on should show how much progress it has as well. Survivor with friends already
    8 comments 181 views last activity
  • Ideas for balance: Remove incapacitated from a gen affected by Eruption but make the gen lose 20% progress upon a down. Gen regression perks can't stack like exhaustion perks can't stack. When a slowdown perk is activated the killer is given an exhausted like effect for 30 to 40 seconds. When a survivor dies all gen regression perks deactivate like how the new hex ruin does. Jolt eff
    9 comments 121 views last activity
  • A change I'd like to see for killer and survivor. Killer: a killer can no longer grab a survivor at full health while unhooking. Survivor: a survivor can only self heal, by anymeans, the equivalent of 2 full heals per game.
    7 comments 91 views last activity
  • If you pallet stun the Knight while he uses his power he gets a massive speed boost for the rest of the game. I heard that this bug just got fixed but it didn't. Just played a match and this happened. 11/25/22.
    0 comments 21 views last activity
  • What about increasing all killer movement speed to 115% (except the nurse). That way 110% killers can get from one side of the map to the other faster. It would make bigger maps more balanced for slower killers. Before you say it would throw killer balance out of wack let's just try it in a PTB and see what it's like.
    11 comments 281 views last activity