JimboSanders
JimboSanders
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- JimboSanders
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Discussions
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Every time you level up in the bloodweb now, a giant wet SPLAT sound plays that is way louder than any other SFX in the bloodweb. I know we just got the option to level up multiple times in the bloodweb with one click, but I still like spending bloodpoints manually so I can prioritize the offerings and items I want. Having to hear this giant SPLAT sound every level has quickly becoming grating4 comments 101 views last activity
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I'm not sure if it's because I already own Pinhead or what, but I just thought I would point this out since I found it kinda funny lol Buying "The Hell Priest" outfit and Chatterer outfit separately = 1142 auric cells Buying the bundle for them = 1143 auric cells If you're gonna take advantage of the sale to pick up the outfits, make sure to buy them s7 comments 201 views last activity
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In the dev update, Unknown got a base kit change which increased it's teleport recovery speed by 15%, but in the PTB patch notes Blurry Photo was also changed to make you recover 15% faster when teleporting. Before PTB Unknown could teleport 50% faster with Blurry Photo, and now during PTB it's 30% even with Blurry Photo. So now the teleport is just worse overall, and Unknown also gets slow3 comments 192 views last activity
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Been watching people play the PTB, and everyone seems to have different ideas on when the new anti 3-gen mechanics are actually supposed to be taking place. Some people are saying its supposed to be effecting every generator as long as they are kicked/instantly regressed by at least 2.5% 8 times. This is how I read the initial patch notes as well, but this doesn't seem to be the case in the PTB6 comments 441 views last activity
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For those that don't know, the Dead by Daylight Official Soundtrack Volume 3 is now available to listen to, and on it the lobby theme for the Trickster uses his original PTB version. Have a listen to it yourself if you've never heard it before: https://www.youtube.com/watch?v=XpvGf6UqV-I&list=OLAK5uy_lqDIEKLsMT8yvFfUVyduO-4-LoR2ZPYDE&index=14 Its basically the sam4 comments 211 views last activity
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The 50% of repair progress is not worth the extra 40 seconds of the perk being active. One of the reasons Wiretap feels so good to use is that 33% of gen is relatively easy to get at the start of a match, allowing you to strategically place Wiretap on a gen in a good tile set and get perk value. The 80 seconds it provides right now is more than enough time to get value out of the perk before hav7 comments 231 views last activity
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For reference, here is Renato's "Simple Artifice" head cosmetic from the front and the side: And here is his "Simple Trick" head cosmetic from the front and the side as well: I don't see a change in hair color, hat color, or eari5 comments 201 views last activity
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With the new healing changes, nerf to CoH and Med-Kits, as well as the added condition of a safe unhook to activate dead hard, I feel like We'll Make It is about to skyrocket in popularity. As it is right now, it's already a pretty good survivor perk and I see it somewhat frequently in my matches, but with the proposed changes coming this PTB it seems like the perfect perk to speed things up. Don17 comments 1,012 views last activity
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Here's 2 pictures to easily compare the perks: For fogwise, you just have to hit a great skill check and you'll see the killers aura for 6 seconds For inner focus, another survivors needs to be injured within 32 meters of you in order to see the killers aura for 5 seconds. Why does the perk that allows2 comments 71 views last activity
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For those that don't know, all older Christmas themed cosmetics are becoming limited and will be leaving the store with the newly released ones once the time for them is up. This includes the Christmas sweaters. I'm already dissapointed that they are continuing to do this, put applying this to older cosmetics the community has been able to buy for years? That's just a new low. What's next? Blig32 comments 941 views last activity
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Like a lot of other people here, I was hyped for this new RE chapter to release from the PTB and see if wiretap not working with open-handed was a feature or a bug, and to me and others dismay, it was officially declared a feature here on the forums and this perk combination was mentioned nowhere in the patch notes. So this got me thinking, compared to other perks that DO work with open-hand0 comments 21 views last activity
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I want to make sure I'm understanding this right before I go and P1 all my survivors and killers. For those that don't know, a new developer update just came out that covers all the changes the devs are making for the upcoming Mid-Chapter, it can be found here: https://forum.deadbydaylight.com/en/kb/articles/341 In this developer update, there is a section that stood out to me under the progr25 comments 1,651 views last activity
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I can't tell if I'm just not seeing it, but I'm fairly certain that there is ZERO difference between all 3 of Haddie's uncommon head pieces and her default head piece. This is Haddie's default head. This is Haddie's head for the Verdant Pendant cosmetic This is Haddie'6 comments 691 views last activity
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After getting Yun-Jin Lee to prestige 1, I noticed that her hands have absolutely 0 blood on them. At first I thought maybe this was a design choice, but her white bracelet on her arm and the part of her purple blouse that goes all the way down to her hands has blood on it, so it's just really strange and jarring that her hands don't have any blood on them. Considering survivors are constantly0 comments 81 views last activity
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EDIT: Bugfix Patch 5.0.1 has solved the problem with Clown's bow tie colors, the issue has been solved. Despite the 5.0.0 patch notes saying that they fixed the issue that caused the Clown's bow tie to display an incorrect color, it is still displaying the wrong color, as all of the Clown's common and uncommon recolors are displaying the same purple bow tie. The exact body outfit names that are0 comments 11 views last activity