Jamie_5
Jamie_5
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- Jamie_5
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Discussions
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Have y'all noticed how many perks and killers now have a long ass cooldown on everything they do? Legion, Doctor, Freddy, Spirit, Plague and some older killers have so many cooldowns on their powers. Not to mention the last few perks sets have had just consistent cooldowns and its very annoying. All of the best perks don't have a cooldown on them. DS, BT, adrenaline, DH, and unbreakabill. What43 comments 1,991 views last activity
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And this is a genuine question. Whats the point of this cooldown attached to an already mediocre perk? Surge doesn't work on already kicked/Surged gens so downing 2 people wont even make the gen explode twice. And even then 16% isn't crazy strong if that interaction did even work. Surge having a cooldown doesn't really make any sense as you cant surge the same gens so the cooldown is pointless.35 comments 1,461 views last activity
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This isn’t a massive change or anything like that, but what if killers got 25% more Bloodpoints per swf survivor? For Example: 2 survivors=50% more Bloodpoints and this value would go up to 100% when you’re against a full Swf. And if you don’t wanna tell the killer they’re against a swf then you could give the Bloodpoints post game. I think this is a good change because it takes off some of the f9 comments 141 views last activity
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What if the game had a forfeit option now that DC penalties exist? Survivors already sorta have a forfeit option which is dying on first (or second hook) and killers don’t have one at all. Now i think that killers should get this first or be the only ones with this option because then survivors can just forfeit whenever they see a killer they hate.(assuming that all the survivors would have to sa2 comments 71 views last activity
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Alright so here’s my idea for a rework to this perk. The new perk reads “Anytime you hit a survivor with a basic attack you inflict Oblivious up to 4 survivors until the totem is cleansed. So would this make the perk significantly better? I think so, the effect of not having a terror radius is great, but you still have to hit them with a basic attack in order to get the effects of the perk. Thoug4 comments 51 views last activity
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Legion needs some serious tweaking again. Can we please make the power have less artificial limits? Like why does stabbing people 2 times in frenzy do literally nothing except interrupt actions? And i understand that lunging everywhere would be faster then just running in frenzy, so that’s why if you miss one attack frenzy ends. But why not make lunging take a portion of the power instead of drai1 comments 41 views last activity
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So i’ve heard that console is getting a specific update for us players? If so that’s great! I really hope BHVR addresses Legion, Nurse and Oni as they aren’t very good killers due to just how the games works over there. And possible optimization would be awesome! Because killers like Demo make frames drop quite a bit and i hope stuff like this is addressed!0 comments 31 views last activity
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DS is in a very strange spot currently. It was designed as an anti tunnel perk and it sort of was for a while until people started abuse the perk and used in ways which i reckon weren't intended by developers. What the perk does now is that its not an anti tunneling perk its free invincibility for 60 seconds. So why is it in the state that it currently is now? Well DS combos with many perks whic4 comments 51 views last activity
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I miss Trappers old animation for that, it was so cool and made that trapper just feel like more of a monster and deranged killer. And i don’t know about you, but the new animation just looks a little strange especially the way his hand bends.1 comments 61 views last activity
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I have pretty bad eyesight and i think it would help certain people to be able to increase or decrease the Ui while in game. Because i sometimes even have trouble reading my perks, and knowing what perks i’m running.1 comments 11 views last activity
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Ormond, Haddonfield, Mothers Dwelling, Pantry and others all need some sort of rework. I think these maps are simply way too large and survivor sided. I would like some maps favored for both sides. But not too many, as killers only have about 3, and survivors have many more, perhaps about 10 for them. Maybe reduce the number of the survivor sided maps to about 3 aswell? I still like the randomnes1 comments 31 views last activity
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Hey BHVR can we have an option to change Doc’s chase music back to default? It’s very ear piercing and kind of annoying. Thanks for reading my post.6 comments 131 views last activity