Horrific777
Horrific777
About
- Username
- Horrific777
- Joined
- Visits
- 18
- Last Active
Discussions
-
The basic idea is to make offerings global. All survivor offerings are shared between survivors, and all killer offerings do the same but for killers.0 comments 11 views last activity
-
Dead by Daylight is expanding from the game we once knew. In the near distant future, we'll be getting spin-offs and new game modes to experience the Entity's realm in all kinds of new ways. And with new ways to play Dead by Daylight, we will likely see more returning players, as well as new ones. My idea goes something like this: What if Dead by Daylight implemented a "guild" system like ho0 comments 6 views last activity
-
I think it would be really helpful for the Dead By Daylight team to change how the existing audio tab works in the settings. My suggested change is to simply seperate the "Main Volume" slider into sound effects, chase music, and voice lines. It would be nice to not have my music interrupted by the chase themes. The only way around that is to mute all the game audio. Thank you Behavior for m5 comments 1,081 views last activity
-
Perk idea: Push It allows a survivor to stiff arm the killer. Once the survivor uses the perk, the survivor gains the exhausted debuff for 90(ish) seconds. It stuns the killer for maybe 2 seconds. Its busted with how I wrote it, but I thought this could be a cool way to counter body blocking.0 comments 11 views last activity
-
I have an idea on how to create an interesting Casual mode in DBD that seperates itself enough from ranked to be interesting. What if we were essentially to effectuate "Kustom Kombat Modifiers" from Mortal Kombat X into DBD? Basic Idea: Spend an offering to apply a random effect to the match. The effect applies to all players in the match and can be a fun and new way to introduce chaotic element5 comments 123 views last activity