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ForsakenM

ForsakenM

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ForsakenM
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  • So I logged in intermittently throughout the Halloween event but not matter what time I logged on I couldn't get a full lobby. it's been like this for almost a week. I just got a game today just now but it took over 10 minutes and the lobby took at least another 3 to fill up. I have heard some controversy about changes but I assumed it would be just like any other change where people would keep
    0 comments 22 views last activity
  • I know this will probably irk a lot of people, but I'm not out here to just mock or insult the dev team. I truly feel like something is going on within BHVR that prevents them from releasing more creatively-designed Killers. I have no idea what that might be, but I'm just going off what I see. If we look at all 16 of the Killers, you will notice patterns ~2 Killers that use traps (so
    39 comments 791 views last activity
  • Uhh...Left Behind, anyone? Now I'm sure this is one of the perks that wasn't used even earlier on, but now with the new Endgame that triggers when there is only one person left, all the gens get blocked off and the hatch opens up no matter what. If the Killer closes it, the gates get powered up no matter what. So...shouldn't this perk get reworked or replaced with one that actually does somethi
    Dev
    24 comments 3,591 views last activity
  • It's really simple, actually: if a survivor is injured, make them take a penalty to progress bar checks that reduces how fast they can complete gens, healing, totem cleansing, sabotaging and chest searching. It would not only solve the problem, but it would be realistic: you aren't going to be able to do things at maximum capacity if you just got smacked violently with a weapon! Now of course it
    29 comments 642 views last activity
  • This is a serious question, as while I only play DBD casually because it offers an experience unlike other games at the moment (Playing at night with my friends and working on a gen in the quiet only to turn my camera and see Myers and run like a chicken with my head cut off is so much fun), I acknowledge that this game has a competitive aspect and usually if I'm around long enough I can figure o
    6 comments 602 views last activity
  • It's something I really don't understand. Every time I have mentioned it or seen someone else mention it here, it gets down voted, but I don't really see comments explaining their position. Nearly every competitive game in existence has a way to play both Ranked for competitive and a mode to play Casual for those who enjoy playing the game but don't have the goal of being the best. The reason f
    21 comments 1,082 views last activity
  • my buddy is 6 ranks higher than I am and it constantly sends us into matches with Killers better than my casual 'for the thrill of being chased' playing ass and he's also tired of being that high because he plays for fun. What is the best way for him to achieve this?
    22 comments 402 views last activity
  • Because apparently the loss in points isn't a big enough deal to stop them from doing so. I keep running into games where even someone running the Hag is camping the hook even after placing traps. I'm not making a suggestion, I'm actually asking if that mechanic was introduced or not because I remember there being talk about such a thing long ago. Just sucks to have to sit there and die. :/
    36 comments 722 views last activity
  • What is up with people playing this game and ruining the experience for others? A couple days ago my friend and I up went up against a BIlly who purposely exploited a glitch in the EGC to make it so the game would never end until you DC'd and lost all your points. Today we get a survivor who sat at the hooks to make sure the killer got a free kill and that we couldn't save them. What is wrong
    1 comments 62 views last activity
  • We've all been there, possibly on all ends: Someone gets downed, picked up, and hooked and then... the Killer just stands there until they die. If you are the one hooked, it's probably the most un-fun thing about this game; as a fellow survivor, it makes it super unrewarding to help them as it's not nearly worth the risk, yet losing them greatly hinders your team; as the Killer, standing around d
    39 comments 281 views last activity