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DetailedDetriment

DetailedDetriment

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DetailedDetriment
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  • The last of this short quartet, I would like to know who you think the worst starting killer is based off of their three starting perks, their capabilities at starting and holding a chase for an eventual down, and their general reputation. Note 1: No DLC will be included. Note 2: The Doctor and Hag will be included for the console variants of the game. Note 3: The Nightmare/Definitive editions
    5 comments 81 views last activity
  • The third in this short quartet of forums, I would like you to give your opinions on the best starting killer for new players based on how easy they are to learn and how easy they are to master. Don't forget their three teachable perks and their overall reputation amongst the community. Also keep in account their overall dominance when it comes to matches. Note: No DLC will be included. The Hunt
    Mod
    15 comments 1,621 views last activity
  • The exact opposite of my last poll, I would like you to explain what you think the best starting survivor is based off of their 3 starter perks, their stealth capabilities (breathing noise, injury moan noise, size), and their general reputation amongst the community. Note: No DLCs will be included. This includes Lullaby of The Dark. Note 2: Ace and Feng will be included for the console adaptati
    9 comments 2,982 views last activity
  • I would just like to see your thoughts on the worst starting survivor based on loadout, general reputation, and stealth abilities. Note: No dlc characters will be on the list. This includes David. Note 2: I will be including Feng and Ace for the console versions of the game.
    24 comments 161 views last activity
  • As it stands now there are 5 bad killers: Wraith, Doc, Leatherface, Clown, and Legion. Which of these killers do you find to be the worst? Some people also say Freddy is bad. No idea why but OK.
    16 comments 281 views last activity
  • I know what you may be thinking, "DS is already way too powerful." But listen. As DS stands, it is a perk used to escape the killer's grasp through succeeding a skill-check available if being tunneled or you get picked up within 40/50/60 seconds after being unhooked. This is great; this part of the perk is absolutely fine. Then what's wrong you may ask? Well, what if the killer brings in a Mori
    88 comments 2,183 views last activity
  • That's right, Balanced Landing now needs a buff or rework. With the recent release of the Cursed Legacy chapter, Balanced Landing was changed to no longer provide the stagger reduction when exhausted. With that nerf came the "buff" of it also removing the noises made when falling, and the grunt when landing. The clear thing is that the nerf heavily outweighs the buff. Balanced Landing is now on
    252 comments 16,387 views last activity
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