CriminallyInane
CriminallyInane
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- CriminallyInane
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Right now, ultrawide monitor users lose vertical FOV compared to 16:9 ratio monitor users. I've read some speculation that this is due to concerns that ultrawide monitor users would have a material advantage otherwise. I'm skeptical that the horizontal FOV thing is really much of a balance concern considering other highly competitive games support ultrawide aspect ratios, but even if that is the0 comments 1 views last activity
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As in the title, do you use an ultrawide monitor to play the game? I'm curious given the FOV disadvantage the Vert- implementation creates. For anyone unfamiliar with what this means, it implies that instead of pill-boxing (where the extra width is blacked out to prevent there being any advantage from an enhanced FOV) the top and bottom of the normal vertical field of view get cut off for users o7 comments 341 views last activity