Coq_au_vin
Coq_au_vin
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- Coq_au_vin
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Discussions
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What I want to say is exactly what the title says. For example, if I set the language setting to "English", all other characters other than "alphabet" (Chinese characters, Hangul, etc.) look like square boxes. The same goes for other languages. For example, if you set the language to 'Korean', any characters other than 'Hangul' and 'alphabet' aren't be displayed correctly. There are0 comments 11 views last activity
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Devs intended to reduce the gap between solo q and swf as the core of this Eruption nerf patch. However, unlike swf, solo q still doesn't know when to stop repairing the generator before the teammate goes down, so solo q survivors will show the killer their aura for 10 seconds. Aside from the excessive nerfing of the performance of the eruption, what do you think about this?2 comments 51 views last activity
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There are dozens of different cube(=lament configuration) spawn locations in each maps. In general, cube is spawned far away from killer and survivors. However, this rule is not observed in Lery map. In Lery map, the cube spawns almost definitively in front of the exits. Unlike other maps, this is not fair. It is a great advantage for the killer that there are only two locations0 comments 31 views last activity
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0 comments 41 views last activity
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I'd like to know the BP incentive standard. I know that the incentive criteria vary from region to region and from player to player. Incentives are provided for roles with insufficient players. By the way, mmr is slightly different for each killer, so on what basis is the incentive provided? Is the average mmr of survivors and all killers the standard?15 comments 301 views last activity
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The effect of calm spirit to be changed is as follows. In addition to Calm Spirit’s current effects, you can now open chests and cleanse and bless totems silently, albeit at 40/35/30% reduced speed. However, I think a 30% reduction in speed is an excessive penalty because it only has the effect of reducing the sound of totem and chest-related interactions. Rather, I think it is much more be16 comments 181 views last activity
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It has been about 4 years since the emblem system was introduced. In the early days, the emblem system served as an indicator of users' skill. However, Devs changed the rank system to grade system. The most important reason for this change is that grade is not an indicator of skill anymore, but rather for giving a reward for playing the game a long time. However, the emblem system is still in1 comments 51 views last activity