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Calabrum

Calabrum

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Calabrum
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  • Has anyone else run into the super speed bug on plague? Happened to me midgame on the temple of purgation map. It seems similar to the nurse bug that was occurring a patch or so ago. Thought someone might want to look into it.
    8 comments 81 views last activity
  • 2 comments 351 views last activity
  • The main issue that high rank killers have currently is that there movements, perks, and etc are easily communicated in a SWF group. Trying to control that information being released is impossible. And yes, its fine to play with friends. However, what solution could be implemented that is fair for both sides that could bring SWF down to the information lvl of a solo player. That's right, I said d
    5 comments 61 views last activity
  • This code randomly appeared when went to the battle pass to claim my rewards. I reloaded the page and it says I collected my rewards, but l did not receive them. Could I have some help with this pls?
    10 comments 991 views last activity
  • I just thought of this in another thread. New Ruin, forces you to push people off the gens so that they regress. The problem is that most killers lack the mobility to reach 3 of the 4 survivors before 2 or 3 gens pop. This means that the odds of all the gens being completed is going to rise significantly compared to the past. Which means that more adrenaline activations are guaranteed for surv
    7 comments 541 views last activity
  • I think the title speaks for itself. However, I am curious as to the communities opinion on the current state of the exit gates. In my opinion, I think the gates currently favor survivors too much in high ranks in that they can be 99% and left at that state for as long as the survivors desire. Granted I'm aware the killer can open the gate, but that's not the point. In high ranks this is a comm
    77 comments 1,331 views last activity