Cadpig
Cadpig
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- Cadpig
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Discussions
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When I was gifted All Things Wicked, I thought I was getting a Survivor that was my style, and a Killer that was spooky. As it turned out, while the Unknown's lore is plenty unsettling, in actual gameplay the Unknown is quite straightforward. I would like to brainstorm some relatively simple ways that some of the feel of the Unknown's lore can be felt through gameplay without resorting to a rewo0 comments 31 views last activity
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SUMMARY OF THE ISSUE: After interrupting a heal on me in 2v8, my camera messed up and I became invincible, but unable to interact with things. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was in a 2v8 match and I had just gotten unhooked. Another Survivor was healing me, when Wesker came around the corner. I sprinted away (I was playing Escapist) before the heal finis1 comments 41 views last activity
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SUMMARY OF THE ISSUE: When playing as the Nurse with the new Checked Robe cosmetic, the sleeve on her model does not appear in first person. You only see a tiny little skeleton arm when breaking generators and other breakables. PLATFORM: Steam It's like this every time I play her, no exceptions.0 comments 21 views last activity
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So 2v8 gave me some confidence to play Survivor in 1v4 again for the first time in a long time. I don't enjoy it as much, but it's been okay. It has made me really notice a huge difference between how matches play out between both modes though. 1v4 In my experience, a very common situation is that Survivors might get one or two generators done at the beginning of a match before the Killer final1 comments 71 views last activity
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The obvious culprit for Killer queues being long recently is because of 2v8, but I've noticed a few things in the time since it started that seem a little strange to me. The 400% Bloodpoint incentive is a huge buff. I saw some saying that it still wasn't as much as you could stack during the last event, but for the average (or at least casual) player the 400% is going to look huge either way.4 comments 222 views last activity
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I made a post about an entire progression overhaul before, but this time I want to focus just on Items and Add-Ons, and I did some mock-up images this time. The state of items and chests have come up a lot recently, partially due to the number of chest perks recently coming into the game. Several key issues have been brought up within these discussions: There aren't very many chests Chests ar3 comments 61 views last activity
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Step 1: Collect the 2 Memory Shards Step 2: Synchronize them with the Archives Portal Step 3: Fail to Escape the Trial Instead of completing the challenge, it tells me I have "-1" progress in the challenge and I have to do it again. This has happened to me three times now. I'm on PC - Steam EDIT: Now I had a different bug, where I couldn't pick up18 comments 1,632 views last activity
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Survivors are guaranteed to escape from Traps on their sixth attempt, but this isn't obvious and creates an often frustrating experience. I'd rather have a progress bar that I know I'm unlikely to escape before the Killer arrives, than to just keep trying to same action over and over and hoping it finally works. Perhaps an alternative could be that the interaction is instead like a generator, bu0 comments 11 views last activity
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I've been seeing a lot of posts recently, especially after 2v8, about how Killers or Survivors are bullying the others. Now, I want to make a quick disclaimer that I don't mean to disregard people's feelings. If something bothered you, it bothered you. It just seems to me that many of these feelings are happening as a result of assuming that etiquette established by some parts of the community8 comments 141 views last activity
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What Led Me Here Alucard's Shield Add-On is a really neat idea, but it bothers me that it's an add-on. I've never been a fan of add-ons. They're like an extra set of Perks that sometimes change a character drastically. Playing without them can sometimes be a huge disadvantage, but they're also consumable. I never feel good about consuming an item like that, especially in a game like this where0 comments 11 views last activity
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Awhile back I had some fun making some chapter ideas primarily for the sequels of popularly requested franchises. I focused on trying to match the source material rather than making something balanced (and I'm not an expert enough on existing perks to know if I've repeated them). I just got in the mood to make a couple more, though, so I cleaned up the old ones and finally decided to share them.0 comments 132 views last activity