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BubbleWrap

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BubbleWrap
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  • For those of you that feel anti-tunneling measures should be base kit, if they exist at all, this is what my idea aims for! I know this is an idea that's been discussed by some content creators, so I wanted to share my thoughts. Any base kit anti tunneling would have to be something the killer both can't avoid if they want to tunnel, but also something the survivors can't exploit. My idea would
    3 comments 91 views last activity
  • • Platform: PC / Any • Bug As Survivor, when using a perk that highlights Generators (such as Deja Vu, Visionary, etc.), effects that highlight that Generator in yellow (such as Blastmine, Wiretap, or especially killer perks such as Trail of Torment) don't apply, leaving the aura red. Effectively, this robs the survivor of information, particularly in the case of Trail of Torment, leaving the Su
    0 comments 21 views last activity
  • Any Platform - Perk not triggering when it should Process Step 1 : Boot the game Step 2 : Play as survivor in a public or private match Step 3 : In the lobby, equip the perk 'Alert'. Step 4 : In-game, when Nemesis reaches at least Tier 2 and breaks a pallet, notice that Alert does not proc nor does it reveal Nemesis' aura, despite all other killer powers that break pallets doing so. ADDITIO
    0 comments 21 views last activity
  • Systems: All systems, presumably - Archive challenge not incrementing when completed properly DESCRIPTION Step 1 : Boot the game Step 2 : In-game, equip any key that can have its charges depleted Step 3 : Play as survivor in a public match with the equipped key and deplete its charges Step 4 : Notice that when all charges are depleted, built to last will not trigger nor will the associated
    0 comments 1 views last activity
  • Step 1 : Boot the game Step 2 : Look at Laurie Strode's character info OR select a survivor that has Decisive Strike unlocked Step 3 : Notice the absence of the quote in the perk's description. The quote that should be on the perk is: " "There's nothing to be scared of." — Laurie Strode" Source indicating that Decisive Strike should have this quote: The perk sectino of Laurie Strode's Dead b
    1 comments 32 views last activity
  • Hi all! I've always been sad about the perk Technician being too situational to justify using, outside of just expecting not to hit your skill checks for whatever reason. Even now, with the consistent noise nullification, it punishes missing skill checks with extra regression, meaning you still get punished when you run it with the intention of saving missed skill checks. The flavor text has alwa
    1 comments 71 views last activity
  • I think it would be neat if you could see which platform crossplay players were playing on, instead of the generic crossplay logo. There could be an Xbox logo for Xbox, Playstation for PS4 or PS5, a Windows Store logo for Windows Store, Switch icon for Switch, Steam logo for Steam. What do you guys think?
    1 comments 21 views last activity
  • I don't feel like face camping will ever go away unless a mechanic in the game actively discourages it. A paused sacrifice timer for the survivor, some penalty on the killer (not their rank, but something that affects gameplay), a bonus to objective progress to other survivors (aside from the genrushing they can already do), etc. (Edit: What I intend with this post is not to say survivors need
    50 comments 461 views last activity
  • Currently, when a Survivor has an active Reverse Bear Trap (RBT) on their head, they can see this indicated by the beeping on the RBT itself, as well as the timer (assuming they are not dying, hooked, or in a chase). However, to further enhance this experience, I would like to suggest that active RBT's play some kind of mix of "Hello Zepp". Below will be an example of a user, long ago, deciding t
    0 comments 11 views last activity
  • While I do really enjoy the meme of spawning injured, I feel like what really unnecessarily cripples the perk is the fact that it is immediately made clear to the killer if a survivor is using it. I feel as though there is a way to decently work around this, while keeping the functionality the same. When running No Mither, you will be exposed indefinitely. When downed and picked up by someone el
    4 comments 41 views last activity