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BruceCampbell

BruceCampbell

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BruceCampbell
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  • In your own words: " Previously Stake Out put a limitation on design space, removing any difficulty from great Skill Checks " You definitely reworked Stake Out for this purpose. This Is Not Happening buff makes it some sort of a crutch now. You are still not hitting Great Skill Checks in a skillful way and now it makes so Hyperfocus is a greater menace than it was before since you can be in
    14 comments 164 views last activity
  • Saw this comment on one of a DbD Creator's video and decided to share it here because I totally agree: "Hyperfocus + Stakeout became an issue since Wesker DLC dropped.In Light's Out survivors can't rush gens because of the absence of perks, so to compensate the lack of gen rush they give survs 20% repair speed.BHVR definitely wants to keep gen rushing into the game so whiny survs can keep escap
    15 comments 290 views last activity
  • Of course you can't use TBTC while Ruin is regressing the gen, but it should be possible while at least one survivor has his/her hands on a gen, right? If yes, then there's a bug regarding this interaction. No matter how many survs and which gen it is as long as Ruin is up you can't use TBTC. The game simply doesn't give you the prompt to do so.
    8 comments 200 views last activity
  • Thanks for making the Shrine rotate everyday like past years, but it's also suppose to be 25% off. Please fix that. :)
    0 comments 51 views last activity
  • 3, 5, 7, 10, 12, 15, 20, 25, 28, 30, 33, 35, 38, 40, 42, 45, 47, 49*, 50 49 has an "*" on it because it SOMETIMES spawn a cake. Usually the stupid box comes in it's place and it NEVER gives a cake. Bulk spending will still make you lose 1 to 4 of the supposed 20 cakes per prestigie.
    1 comments 92 views last activity
  • 20! WOW! That's SO MUCH better! Thank you guys! To anyone wondering… yes, I'm being ironic. 6 more cakes and being able to bulk spend without losing cakes is still NOTHING. 5M BP for 100 cakes?! Pretty good job so far indeed. EDIT: Did more tests here myself. Bulk spending will still make you lose 1 to 4 of the supposed 20 cakes per prestigie. And their placement is still scripted/rigge
    46 comments 1,304 views last activity
  • I was going to spend shards all day to get BP thinking the shrine would reset everyday as usual, but even that in this evt is worse than last year. WHY is it not resetting?
    22 comments 751 views last activity
  • Matt said in a recent interview that the game is not only receiving a graphical update, but it's basically being entire rebuilt. This is great news! Maybe now killers can be upgraded with new stuff, like: -Kaneki being able to switch floors with his power (actually I want this killer deleted, but he's a great example of what a killer could do to change floors in certain maps). -Dracula's bat b
    18 comments 341 views last activity
  • Are you guys improving maps in a way we don't feel like we are playing in a square floating in the void? Like what you did with Trickster's Delusion. I feel like we are playing on an actual location instead of the aforementioned square. Remove the walls and make the limits of every map be broken cars, trees, rocks, whatever.
    0 comments 31 views last activity
  • Going straight to the point: I know that 1v1 is supposed to be played by both players taking turns as the same killer, but instead of this how about set a timer for each killer individually based on how strong or weak he/she is? Example: we have a Nurse main and a Dracula main facing each other, but both will have to play as either Nurse or Dracula, so instead of that we set that surviving a Nur
    5 comments 121 views last activity
  • Is there any? I've got the outfit pieces, but I think I forgot to log-in on the 28th and 29th. What did I miss?
    6 comments 834 views last activity
  • Ah, now I never had a desire to be botherin' with these forums before, but I'm thinkin' now's a grand old time to be doin' so. Why in the name of all that's holy are we havin' these split queues for maps?! One of the biggest headaches with splittin' queues for events or temporary game modes is how it messes with the MMR to the point where you "can't play" the normal queue without bein' matched
    7 comments 171 views last activity