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BloodyTapp

BloodyTapp

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BloodyTapp
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  • Hi all people in the fog! With the introduction of Inner Strength, probably being a meta candidate, a few discussions about Iron Maiden have appeared. I wanted to share an idea I've posted awhile back in my balance suggestions thread and ask what do you think should be done about this perk (thanks @Karltastisk for a suggestion to post this!) You open Lockers 25% faster . After exiting a L
    12 comments 61 views last activity
  • The title tells everything: what perks would you like to see on the next patch notes coming out? Try not to implement more than 3-4 of them No Mither After getting hit by the Killer, you are affected by the Broken status effect for the rest of the Trial. Your thick blood coagulates practically instantly. You don’t leave pools of blood. Grunts of pain are reduced by 50% at any time. Gain
    23 comments 481 views last activity
  • At a glance: 115% movement speed (alt. 125-135% with add-ons listed below) Not a licensed one, supposedly his name is Andrew Tall height 32m Terror Radius It's basically an M1 killer with a unique power called Power Chord , allowing him to deafen survivors and often forcing them to hide in lockers to help their deafness go off. Power Chord: Press the power button to activate Power
    2 comments 122 views last activity
  • In my opinion, Daily Rituals are very repetitive. The variety of them is very limited and if a person had been playing the game for some time, they can do them pretty easily. If that's the point of them then okay, but I think there should be more of them. It'd make the game a bit less boring and reward other actions than just genrushing/coop/healing. The amount of Bloodpoints as a reward are only
    12 comments 112 views last activity
  • There is already one suggestion about those, although I want to share mine, which is also very simple. We all know bloodpoint offerings are pretty unbalanced: rare ones (Fragrant bouquets, Ardent wreaths) can give us less bloodpoints than uncommon ones (Survivor puddings and Escape cakes). So my idea of reworking them is: Removing +50% and +75% offerings Making Fragrant bouquets, Ardent wreath
    3 comments 192 views last activity
  • I know Freddy is having a serious rework and his add-ons will probably as well, but I wanna ask if it'd be healthy for the game. The add-on: Anesthetic Syringe (or around those lines) - a syringe filled with a strange substance that can keep everyone asleep for hours. Failed healing skill checks don't wake Survivors up. I think it'd deserve an Ultra-rare rarity, replacing the Black Box th
    0 comments 42 views last activity
  • Hello guys! Some time ago, I've got a few ideas to rework/buff some perks that cannot find their place in any perk build or encouraged tunneling/camping etc. If any of the perks I mentioned are fine in your opinion or could be unhealthy for the game, let me know and I'll think how to edit it! Deja Vu : Auras of 3 Generators in the closest proximity to each other are revealed for 30/45/60 se
    11 comments 339 views last activity