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BlackMercury

BlackMercury

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BlackMercury
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  • Was playing on the grim pantry as Cheryl. I had a rainbow map with no addons, and I believe that I was channeling it when the last gen was completed. I was already healthy at the time. I got the adrenaline haste effect and exhaustion, but the haste effect did not end. I ran around a bit, stopped and started running, got an unhook, nothing ended the haste effect. I had these perks: Kindred Adr
    0 comments 21 views last activity
  • Seriously I loved how he tossed it in the ptb, it was hilarious, it felt good, and it really helped me enjoy and get into the character. It looks like currently it's either bugged or changed so that he just drops it now. I just want it known that the syringe toss was great and I'd love it back.
    3 comments 131 views last activity
  • It's confirmed that Talbot did act as both a survivor and a killer in the trials, even before becoming the blight. Two versions of the same person from different times or worlds can exist within the entity at once, in fact that's happening constantly with every time multiple people play the same survivor in a trial. Talbot could easily be a survivor and a killer, and Felix's perks could also suit
    2 comments 272 views last activity
  • I like to chat after a good game, and nothing is more humiliating than realizing I've been talking to no one. That is the single fastest way to ruin a good mood after a fun game, even one that didn't go my way.
    Mod
    5 comments 91 views last activity
  • The Candyman What becomes of us after we die? Do we pass on into another world, another life? Or do we simply end? Regardless of what leaves this world, something always remains: our memory. But we do not always leave cheerful memories in the minds of the living. This is the case for a person known only as the Candyman. So cruel and unjust was his demise, it spawned a legend of the malicious sp
    2 comments 1,044 views last activity
  • I love legion, and I'd love to play all 4 members of them, but playing Joey or Susie feels like a waste. It feels so fake that I'm meant to be a differerent person, but their voices are still just Julie and Frank's.
    11 comments 192 views last activity
  • I played Wraith to try out his new buff, but I found that it isn't working. Wraith still can't attack straight away after cancelling his cloak animation. If he just taps it then he doesn't have to wait, but if he charges most of the way then there's a delay. I was really looking forward to the mindgames I could do with this, as I thought that was the reason for the change. Can a dev confirm that
    1 comments 42 views last activity
  • I've played with ######### pcs all my life, so i'm used to not having good fps, even on the lowest graphics. In recent patches, my frames have been getting even worse, sometimes dropping to 12fps. But today I loaded into Lery's and had 50-40 fps, it was so smooth it felt like my mouse sensitivity was off. Got another game in on an outdoor map and I had a constant 25-30fps, still really good for m
    19 comments 392 views last activity
  • At first glance, it may seem like the collapse won't do much other than prevent games from dragging on. In most matches this will probably be the case, however the collapse does something that almost never happens in any other situation in game: It puts time on the killer's side . Because of this, there is bound to be some situations where people will play very differently. 1. The killer w
    0 comments 32 views last activity
  • Legion is based on two different ideas: 1. A killer that passes for a survivor (Darkness among us) 2. A killer that is infact a group of characters Currently, Legion barely qualifies as either of those. They can vault like survivors, cool, but they're still obviously killers, and the fact that they are a group is reflected only in their cosmetics. Let's be honest, Legion will never play to the
    3 comments 72 views last activity
  • This is just thoughts and ideas from the Legion update post. These changes could honestly be fine depending on how extreme some changes are, but we can't know until we have the chance to play it. These changes would set them up to be just like Plague, easy injuries then just M1s for downs. But their injury is easier still than Plagues (although it can now be juked as they only get once chance to
    0 comments 72 views last activity
  • It's not that these aren't entertaining, but they seem lackluster compared to what we get every other week, especially when other channels are already making plenty of the exact same thing. How about those lore streams people are so interested in?
    0 comments 1 views last activity
  • 3 comments 21 views last activity
  • Just some fun things I'd like for pig, one of my favorite killers from one of my favorite franchises. Global scream, snap, and billy laugh audio play when a survivor dies to rbt, heard by everyone in the game. The death icon in the bottom right hud being replaced with something unique to rbt executes, a billy face for instance would be really cool. More deviousness bloodpoints for a game
    0 comments 1 views last activity
  • Over the few (4) games so far where I've noted my xp gains, I've made these observations. I'll come back and give more detailed info when I have better numbers, but these are just my observations right now. I'm getting about 500-600 xp each game, lets say an average of 550 for a 10 minute game. (I know that's long for high rank games, but I haven't had fast games to work with yet.) At level
    8 comments 172 views last activity
  • Why do we need fog increasing offerings? You could argue they might help a pig, but even then she's probably better off without it. Additionally, the only shroud we get is the shroud of separation, which sounds cool but turns out to be the most harmful one for killers. In a similar vein, does anyone like the oak or coin offerings for killers. The extra hooks can be handy sometimes, but I can't
    2 comments 41 views last activity