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Athanar90

Athanar90

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Athanar90
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  • When Deathslinger is reeling someone in, they should only be able to hit that person. They shouldn't be able to turn and hit someone else, nor should survivors be able to body block a reeling hit.
    1 comments 21 views last activity
  • So, disconnects are a problem. Again. Great. Part of what was hated about disconnects, though, was the ability of survivors to disconnect and the hatch would immediately open for the other. There's an easy fix to this. When a survivor disconnects, the Entity should take them with the same animation as the end of EGC. At the end of the animation, the hatch opens as normal. It counts as a full s
    4 comments 41 views last activity
  • So, as we all know, there's a problem with SWF. Some players use it to gain an unfair advantage by gaining a lot of extra knowledge in the match. (Not every SWF group, there's plenty that are just 2 or 3 friends playing together for fun. Those generally don't outperform solos by leaps and bounds, maybe marginally.) While it can't be done right away, I got to thinking about it. When skill based m
    0 comments 32 views last activity
  • It's garbage. I don't play survivor much, but I'm having to fight through match after match for a small chance at survival, only to get more and more frustrated. Why do survivors have to win, but killers only have to play? Why can't they both have it just for finding the totem?
    11 comments 131 views last activity
  • I was in a match where the same survivor unhooked with Borrowed Time twice within 30 seconds a bit ago, which made me wonder: Should the perk have a cooldown like most similar perks do? I just want to share my thoughts on this. As far as the situation goes, leaving it as-is gives the option of free unhooks in tight situations, repeatedly. In my match, the first trigger of it happened by mistake,
    47 comments 833 views last activity
  • Anybody got any idea what's up with matchmaking these days? I'm hovering between rank 12-13 killer, just had a match with a 2, 4, 5, and 6. That's not uncommon for me lately.
    1 comments 41 views last activity
  • Returned to the game after a hiatus to play other stuff, now rank 17 killer. Why am I being paired with a rank 9 and a rank 4 in two separate games? I thought the threshold was 7 ranks no matter what.
    2 comments 41 views last activity
  • So, since a disconnect robs other players on both sides of BP, there should be some protection on this front. Obviously, BHVR have failed in almost every way in this. But what if there was a BP bonus that affected emblems as well? Killer D/C's: All survivors get a guaranteed 4000 BP in all categories OR what they've already earned, whichever is greater. Survivors D/C: Survivors gets 133%/200%/
    0 comments 22 views last activity
  • So why do killers get matched against the lowest rank in a SWF squad? I was in a group where I and another survivor were rank 17 (I know, but I hardly play survivor), the other two were 13 and 11. Killer was 17. The other 17 was in SWF with the 13 and 11. Shouldn't the group be up against a rank 11 killer? It's only fair, given the survivors have a clear advantage in most matches.
    0 comments 2 views last activity