cooksey
cooksey
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- cooksey
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@EntitySpawn said:
If you could Design your own perk to be in the game what would it be?
When we get new chapters we may not always be into the perks, this doesn't mean they're bad but they probably wasn't what you're looking for in your build. So be creative, think of the perk you would like to be added into the game. this could help the devs see what sort of perks the community are wanting and maybe share some creative ideas.
Note: This is just for fun, there are no winners or losers. just join in and have fun, maybe the devs will see what they like! (Do try think about balance, synergies and existing perks)
Here's a basic killer perk that could be killer (haha) with certain killers:
Increase basic attack fatigue 10%. Special attack fatigue reduced 25% on successful hits.
Another one that could use some tweaking:
Hitting a survivor with a successful attack gives the survivor broken status until the interact with a generator. When that survivor interacts with a generator, reveal their aura for 5 seconds.
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@AggressiveFTW said:
The 19 perks that I'm talking about are: Overcharge, Hex: Ruin, Corrupt Intervention, Thrilling Tremors, Oppression, Dragon's Grip, Discordance, Surveillance, Pop Goes the Weasel, Gearhead, Trail of Torment, Surge, Hex: Huntress Lullaby, Tinkerer, Dead Man's Switch, Fire Up, Thanatophobia, Dying Light and Mindbreaker.
It's honestly sad and depressing to know that killers have 18 perks that have to do with gens. How come we have so many gen perks? Have we ever asked for that amount of gen perks? Is this a sign that survivors need a new objective?
If I'm gonna be honest with you guys, I think that the devs have lost their creativity a little bit with perk creation. The game will definitely get more boring over the years if survivors don't get a new objective soon.
The saddest part of all of this is that half of those perks aren't even used very often and isn't very good and viable in high ranks if you are trying to play serious and sweat.
What are your thoughts and ideas on how to fix this? Do you also believe that survivors need another new objective soon?
Yes, I think we need something new added. Or some kind of rework. I always see arguments about killer or survivor having it a lot easier than the other. That's complete bogus. The issue is how dependent it is on the map, or teammates. A great killer against am okay group of unorganized killers will usually have an advantage. Great, grouped survivors running great perks will be at an advantage as well. This is because they can just rush gens, and again, the map has a huge impact on this effectiveness. For this reason, pig is a very enjoyable killer. She forces another objective to the game. It'll be tough finding a well balanced rework, or objective. It's never going to please everyone in the community, but I think something could definitely be added.
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@Kellie said:
If you asked me last year it would've been Michael, but now its Pig or Leatherface.
I would have agreed with you, until I started playing pig a different way. It took a while to find out how to properly play her, but she's fantastic when you fit the play style. Once you get the traps on a survivor or 2, it turns it into a long match that you can't get out of against a good pig.