ryokoryu
ryokoryu
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- Username
- ryokoryu
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are you serious? first legion only has 1 good build, franks mix tape. If legion is not running franks then downing a survivor is either harder or longer. There is also currently a bug wwith blood tracking perks where if you lose line of sight they stop leaving a blood trail. link here https://forum.deadbydaylight.com/en/discussion/52627/fathers-glasses-addon-for-spirit-not-working#latest
since the patch also totems always spawn across the map from the killers and always right next to survivors. I quit running ruin on spirit as it literally just became a distraction rather than an actual use against gen rushes which happen faster than ever now ruin or no ruin.
Flashlights now insta-blind and blind from the sides, learned this picking up a survivor while looking at a wall in the killer shack leading into the basement where I caught 2 little greedy toads stealing. The instant blinding was hammered home several times more when chasing survivorswith flashlight they spun around and turneed it on. pre-patch I would just look up and continue on to M1 them. Post-patch I am stunned, not just can't see for a while but it is literally an instant blind stun. tried Lightborn to counter this but you are still blind stunned, it just takes a split second and looking up or to the side does not work. only way to not get blind stunned is to look the opposite direction. And lets talk about those "useless" pallets.
Pallets are more numerous and closer together. Before the patch survivor drops pallet I chase survivor around the pallet and either break it on the side where they have to then run past me to get out or bloodlust them. sometimes worked, sometimes didn't but I had a good 60=40 chance of gaining an advantage on a pallet loop. Usually hit the survivor as they vaulted the pallet 1 too many times. now I hitthe pallet while they are still on the damned pallet slowvaulting it and if I break that pallet and they run past me any distance I gained for that is lost when they hit that next pallet which is only 5 seconds away, and the next one only 5-7 seconds from that yeah my average game pre-patch was 12 minutes with a 3k average and now my games post-patch are 6 minutes with a 0k average. I seriously doubt that I magically got severely worse just as the patch hit. oh and now if u wanna rank up or get a decent score you have to play stupid when you clearly see other survivors come in for the rescue before you even hook the survivor as they have to rescue each other 6 times if you wanna actually pip up. BTW the old DS was stupid it had no drawbacks. Now it works to anti-tunnel, but it also acts as a stupid survivor safety switch. Granted it always did that but now instead of having a counter-play it just makes the stupid ones safe for a minute.
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I don't think the totem spawn changes are working as intended. I think they meant to make it so survivors could not see the totem from spawn and instead made it so one has to have line of sight on it. I do better in games without ruin now and same with lullaby. run haunted grounds now instead as they will cleanse the totem right away and the exposed surprises them and gives u a better chance but it just tends to turn 2 hook games into 3 hook games. doing gens is definitely faster than pre-patch
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they still meme but pallets are closer than they were before and spawn more than they did before also.
before if they dropped the pallet on you ya just chased em around it til they were on a bad side of it and broke it, this put them closer to you and you would hit them before they got to another one. Now that next pallet is close enough that you have an impossible choice to make. Break the pallet and let them get to the next one or don't break the pallet and they get to use it again or they still get to the next one. Mind games also don't seem to work because you swing at them and while they are still physically on the pallet you no-longer hit them. same with window vaults not, if they are in animation it seems you hit the window now even if they literally just started the animation. Flashlights are also much faster post-patch and can blind from the sides now. even still at this rank I can down people usually within 30-45 seconds of a match starting. spirit has that advantage but if I don't play spirit there is no chance, just pallet looped 4 days because the pallets are everywhere now. ruin if it survives long enough (questionable as I have yet to spawn near my totem since patch) which is almost always gone before you can get there. usually get the first survivor not even working on a gen but doing my totem and again 30-45 seconds after match starts. I have made it a habbit of going for the totem first as someone is always there. the games it lasts longer than a few seconds is only because I was close enough to get there before it gets popped. no effect on how fast gens pop though.
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this is definitely an issue, my games went from about 12 minutes on average to about 6. I went from usually getting a 3k to usually getting 0k. Tends to go like this. Find survivor, down survivor, hook survivor. 3 gens pop, less than one and a half minutes in so far. find second survivor, down second survivor, 1 gen pops and hooked survivor gets unhooked. Hook downed survivor. find another survivor, down third survivor, last gen pops and downed survivor proceeds to run off from adrenaline. Third survivor arrives at open gate injured and the 3 uninjured team mates body block and 2 get injured but 0 kills. no way to keep pressure on the gens and both ruin and lullaby depending on the killer I am playing make no difference. I have deranked to 15 and the survivors don't seem to be slowed down at all by ruin, lullaby does not slow enough, but sometimes they miss a skill check.
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seriously though I have no sense of written grammar and punctuation. I have tried and tried with little success. My ideas just go and stopping to think of punctuation and paragraph form tends to break the thoughts. This is part of the reason I have a hard time writing. I have great thoughts but they are fleeting, always have a frustrating time when I will in 10 minutes come up with an entire fictional universe including characters interactions factions and so on and get 2 chapters out in 5 minutes but halfway through the third I can't remember the main characters name half the time.
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@AgentTalon said:
Please use the enter key this is just a massive wall of text.Wall-Of-Text is my signature, I can't just abandon my signature.