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rikaa

rikaa

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rikaa
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  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/873325#Comment_873325

    Yes, I would. That is the system the game has put in front of me.

    That being said, if I instantly 4k a team, that is also a win, just not a very competitive one.

    So with this logic, farming killers win the game I think. Because they get pip but they have 0 kills. So farming killers win the game.

    Amblem system is not reliable. Should not be reliable. The gamestyle of killer force people to do another playing style which causes survivors to get -pip. He is facecamping with bubba. So it is impossible to save the hooked survivor, no survival chance at least for 1 of survivors. So other survivors will do gen rush and escape. Probably because of the althurism and boldness category, they may not get pip or even they get -pip. But they escaped. But according to your logic 3 survivors lost the game. Bubba has 1 kill. Did Bubba win actually? Did survivors lose the game?

    This is just a system which actually depends on the points. How much points you get may change by the playing style of killer(salty style like camping, tunneling). It does not mean that killer is good. It does not mean anything. So the emblem system also. This system is written by people and depending on the bloodpoints(safe unhooking helps you to get pip and gives you more BP, unsafe unhooking gives you less BP and depips you. If the killer chase you, you start getting points and get pip also more than you sabotage the hooks. The system has some basic logic which can not be applied to the all situations because the logic is limited, and is not comprehensive enough). So it can not tell whether players played well.

  • It is still not working. It was working with this option but again something happened it gives us error. Not only me, also my friends...

  • Oh... Seriously! Then it is OK. Thank you. Untill they fix servers we play kyf then

  • @aregularplayer said:

    I think here in Brazil servers aren't working too. Spent almost 20 min looking for killer match and gave up. Now I've been waiting for 15 min for a survivor match...

    EDIT: It's 11 AM here

    I was looking for survivor lobby. For 20 minutes. And also tried it for killer lobbies to. But nothing...

  • @luka2211 said:

    https://forum.deadbydaylight.com/en/discussion/106959/servers-are-not-working

    Its everywhere pretty sure,idk tho it could be tied to a specific region but i doubt that

    But some people are playing dead by daylight on twitch. That is the thing that I do not understand

  • @xllxENIGMAxllx said:

    https://forum.deadbydaylight.com/en/discussion/comment/850249#Comment_850249

    Survivors didn't like killer being strong that the simple truth however i do admit that spirit is frustrating but that's it. Balanced landing cause way more issues for most killers than the nurse and spirit combined simple fact.

    Stagger always have been the issue not the speed boost, survivors like broken things and so do killers another fact. BL is now in a better place like the insta-heal which are still strong but survivors don't play them anymore like nurse.

    No the spirit was so frustrating. I am main spirit killer and also play survivor. I know that people can not escape from it even they use iron will. Iron will just makes it harder for me to find survivors but I find. Balance landing does not save you, it just helps you. Killer still catches the survivor even there is BL with non-stagger effect. As survivors, we are not immortals. The survivor will be knocked out. Also insta heals are nerfed which I do not use. There is nothing that survivors can use that is so strong except some perks. Killer side is always strong. Ebony moris, 3 hatches with iri head. We have nothing to strenghten ourselves. But killers are already strong and they have pretty good add-ons still. Balance landing does not need nerf. If it needs, then they should fix some maps which does not allow us to use BL never.

  • Firstly, unneccessary change. Because in few maps you can not NEVER use BL and in some maps you can RARELY use it. On the other hand you can use all other exhaustion perks in EVERY map. I know balance landing has an advantage here but it is a strong perk. As it has advantage it also has disadvange depending on the map. So these things already balance themselves. Also I do not think that they can create infinites. Why? Because bloodlust and entity blocks the windows. If they wanna nerf the BL then they should fix some maps which are not enough to use BL. Then this change would mean something. But with these kind of maps, nerfing balance landing means many times killing that perk.

  • You are right about it. I have written a text about this topic. And I have explained my thoughts there. I actually do not wanna copy-paste here. I think the old one was not the best but the new one is also not better than the old one. They try to fix a side but they ruin the other side.

    https://forum.deadbydaylight.com/en/discussion/92412/matchmaking/p1?new=1

    I wrote there all my thoughts btw :)))

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