rabldong
rabldong
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- rabldong
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Comments
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@5thPerkSlot said:
https://forum.deadbydaylight.com/en/discussion/comment/1269486#Comment_1269486
If done properly, borrowed time, DS, for the people, unbreakable, etc are worthless against a charging Bubba. Not even synchronized SWF can save against a serious facecamper unless they do a great job with dbd Styptic Agent and MoM... but most likely they wont be even wounded to use them
I'm saying just move onto the next game if getting facecamped by bubba. Don't immediately die and give time for other mates to do gens tho. Like how often do you see a facecamping bubba? I've spent 2k hours on this game, like I rarely see a facecamping bubba especially in red rank.
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@5thPerkSlot said:
https://forum.deadbydaylight.com/en/discussion/comment/1269486#Comment_1269486
If done properly, borrowed time, DS, for the people, unbreakable, etc are worthless against a charging Bubba. Not even synchronized SWF can save against a serious facecamper unless they do a great job with dbd Styptic Agent and MoM... but most likely they wont be even wounded to use them
I'm talking about camping/tunneling in general. I mean I've played this game for more than 2k hours but I rarely see facecamping bubba.
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I mean I personally don't agree with camping/tunneling but there are already anti-camping/tunneling perks such as borrowed time, DS, for the people, unbreakable. Like I know it sucks to be facecamped but you just have to move onto the next game. And if survivors are just going to camp and farm hooks, there's nothing a killer can do about it, but camp (at least proxy camp if they are always 5 feet away from the hook). I'm saying this as I play both killer and survivor equally but I think this game is also stupid in a sense that being really good at killer punishes you by getting DS (Like efficiently downing survivor one after another without tunneling but imagine getting DS'ed which is possible if you play hillbilly or spirit). I wonder if there can be any perk that punishes survivors from doing their objective too quickly (gen rushing), to match how stupid current DS is now.
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@LetsPlayTogether said:
Double standards at its best AGAIN. Its so damn hilarious hearing this bs everytime from killer side.
Let me hear it. In what sense? Both keys and mori break the game and make it unfun for both sides. So moring the survivor to counter a key is not valid?
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@humanbeing1704 said:
what if i find a key in a chest and make a cheeky escape?
Then there's nothing a killer can do about it. It's an RNG game after all.
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@MPUK said:
They might be doing the challenge for the bloodpoints in the archive? They might be trying for the achievement to have 4 people go out of the hatch? You're making excuses to camp/tunnel/mori. It will extend to other items too. There are 2 toolboxes in my lobby, they might have BNPs I'll have to camp/tunnel/mori them.
It is a game, try to relax and not take it so seriously. You might find you have more fun when you're not so angry about everything.
I didn't get mad a bit about the game itself. I'm saying that survivors are still bitching about getting tunneled and moried when they brought a unfair item in the first place. And a key is a perfect excuse for tunneling and mori them as a killer. What do you expect? Let them escape for free without completing their objective?
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I usually don't have an issue with those windows except for Disturbed Ward. This map should be deleted.
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Depends on perks and add-ons. They're both extremely weak killer but LF is a little stronger if it had a spirit fury + play with food combo