Avatar

moridoll

moridoll

About

Username
moridoll
Joined
Visits
49
Last Active

Comments

  • @Venom368 said:

    https://forum.deadbydaylight.com/en/discussion/comment/934976#Comment_934976

    I don't think you understand how development works lol.

    If you know there are bugs in the game that you might encounter, and you still decide to play anyways, you are agreeing to take that risk. If you can't handle running into a glitch every now and finishing the match anyways, play a different game.

    In red ranks on PC before this patch, in 4 out of every 5 games, at least 1 survivor would rage quit during the match and ruin the experience for everybody else. Something needed to be done. The punishment isn't there for people who run into bugs. It's there for people who rage quit. Deal with the disconnect penalty or just finish the match if you encounter a bug. It's not hard.

    I don't think you understand. For a game that can put out new cosmetics weekly, new DLCs every 3 months, they CAN fix their bugs. They choose to make money off cosmetics than fix their bugs. Red ranks on PS4 gets the same thing, and we still push through without crying about the DC. I have pushed through the bugs for two years, since the Stranger Things DLC the game has gone to crap, and the DCing has gotten worse, but a lot of it is because the bugs cause you to glitch out, crash, get stuck, go blind, or not be able to leave the game at the end anyway. Priorities are making money, not giving their community what they really want. Or what their game needs to succeed and not die.

  • @SkyDriver said:

    The matchmaking is so bad with wait times, it's as if we're already all experiencing a disconnect penalty. So many bugs that you don't fix but you roll out this? FIX matchmaking. FIX sound. FIX mad design. Seriously, Behaviour, do you play your own game?

    Hopefully you can see how your DC solution is going down with your customers.

    THIS. ALL. OF. THIS. I've been saying it for months STOP PUTTING NEW CRAP OUT AND FIX YOUR GAME! People DC because of your freaking bugs all the time, and now they're getting punished for it? Get real DEVS. You're in year 3 and you can't fix your game? It's either time to get serious or just stop.

  • @hockeygoalie78 said:

    I think in addition to disconnecting being punished, survivors should also be punished for killing themselves on the hook. I think it's great that this system has been implemented since a lot of survivors ruin games by disconnecting immediately after going down or if they don't like the killer; however, I have seen a lot of survivors deliberately run into the killer early and then kill themselves on the hook to avoid punishment. I would imagine this system could be implemented by considering it killing themselves on the hook if they wasted about 80+% of the meter on the hook (through attempting to escape and subsequently letting go early in the struggle phase).

    That's a huge NO. Some ppl just don't want to play against certain killers lets say they're being tunneled the entire game, or face camped, well now they can't dc because of the stupid penalty so of course they're going to kill themselves quickly, and move onto a fun game.

  • @Mister_xD said:

    okay we all calm down again.

    they are working on it. there will be a hotfix soon.

    please keep in mind that its not that easy to programm a computer game and due to the constant updates its normal for bugs to occur.

    instead of being insulting like you are right now, you could instead help them pinpointing the bugs to get rid of them?

    thank you.

    I get it's not easy, but there are thousand of games that release new content, and no game ending bugs like this. That and not nearly as many bugs that the Devs allow to be in their game. I've played many games that end up having a few bugs here and there, those devs jump all over it to fix it asap, these devs would rather sleep, hang out all day, or go on vacation, then decide they might want to work on it, or work on new cosmetics to put in the store first. We've had so many new cosmetics, yet hardly any major bugs fixed. FFS the horrible hitboxes and dedicated servers are still active. Yes I know they have said they are leaving them up to concentrate on the Dcing, but you can put that on hold, to get the servers working first, then focus on the major issues with this game then the dcing. Priorities are not the Devs strong suit. Money is all they seem to care about anymore. There have been the same bugs in this game for years, some new bugs in the last year that have been horrible, the loss of progression on PS4 with the Stranger Things and the uncontrollable DCing due to network failure on the games end, still NOT fixed.

    They've taken so much time off to fix the bugs, taken away annual holiday celebrations to fix bugs, and yet we still have the bugs, but we have NEW COSMETICS yay.

    This game is going to crap, and it sucks because I loved this game so much and I just want it fixed. Pinpointing the bugs, doesn't do anything. The devs still can't get their game fixed but they can release new DLCs, new bugs, new cosmetics, every week and every few months. Like I said their priorities are not in the right state of this game.

  • @Raven014 said:

    https://forum.deadbydaylight.com/en/discussion/comment/854795#Comment_854795

    I think he's pointing out how killers get nerfed faster than survivor perks. It took 2 years for DS to get the nerf hammer, while Legion only took a few months...

    Legion was legit broken. His addons were broken, his giving BT was/is horrible. I love playing him but he's never been good. Survivors have lost a ton of things due to killers crying over it. Killers are getting BALANCED not nerfed. I play both sides, and Nurse was OP we all know that, Spirit I never had an issue with, besides most ppl use her to tunnel right off the hook.


    Killers still get to mori off the hook, camp, tunnel, and yet they still cry about a perk that once used can't be used again in that game.

  • @aerafield said:

    https://forum.deadbydaylight.com/en/discussion/comment/837622#Comment_837622

    I dont mind getting rid of bad medkits either but where is the challenge here? You get injured, then you hold M2 button until your medkit is gone and repeat the same thing 5 times. yawn

    Majority of the challenges have this -imo- pretty boring yet un-challenging design. There is only few fun + challenging ones, for example if you gotta do something hard during endgame collapse... or achieving something pretty rare (grabbing someone off a gen)

    You also have to remember, there are people who play the game, that are either still new, play just randomly for fun, and the devs have to keep that in mind when they are creating these challenges. They've added harder ones as the Rift goes on, but yes there will be some like the medkits for those who can't yoink someone off a gen, or who can't make it to endgame.

  • I don't mind getting rid of the brown medkits, I have way to many of them on my main survivor. I do agree that the whole "In one trial" is basically saying "screw over your teammates to get this done" and the BP is nice, but not at the expense of screwing over your team.

    Not many play nurse, I haven't had a single nurse since the rework. If you get nurse one game, just save it for the next game. That was an easy challenge to get finished, dropping 15 pallets wasn't because you had to be in chase, which means you had to force the killer to quit chasing your teammate, and get on you.

  • @not_Queen I'm tagging you in this because well your name popped up on who created this thread. I've been through the entire thread, and to me it looks as if you and your team doesn't give a crap about the Feedback YOU requested. There are 5 pages of people begging for these servers to be removed, explaining the issues we're having, showing examples, and not a single response from you or any of the devs.

    I'm confused at why you even bothered to ask the community who FUNDS this game. We get weekly cosmetics that we pay for, we now get a Rift that we pay for if we want the good items at least, we get DLCs we pay for, and we get bugs we pay for. Yet when we give our feedback, or have multiple pages of people asking for help on certain issues like these cheap dedicated servers, crashing issues, loss of progression issues, hitbox issues, any bug issues, we get ignored. If it isn't what the devs want to hear, it gets ignored.

    The resent hotfix, didn't fix anything that was game damaging. You fixed it so the killer can't turn towards the camera, but left it where people randomly crash while playing the game. You fixed a cosmetic issue, yet you didn't fix the loss of progression on the bloodweb, you fixed tiny non game damaging issues, and we still have these servers. What is it going to take to get you and your team to realize this game needs fixed! It doesn't need another chapter, it NEEDS fixed. More and more players are leaving this game, and it's my favorite game. I use to play it every day, now I dread playing it half the time because of the issues. When I log onto PS4 I get set back on progression, when I log onto the computer, I can't even play a game without getting dedicated server hits.

    Even your Fog whisperer streamers are irritated with the game more and more because they play for hours on end, and love this game, and it's going to sh*t.

    Please just fix the game, before there's no more players to push DLCs onto.

  • @[Deleted User] said:

    If two survivors are left, one will DC just before hook so that the other can get the hatch before you can close it, since it's instant basically at that point.

    Aside from being forced to slug survivors now; could we please have some alternate solution to this problem? Thanks.

    LOL, instead of slugging for a 4k, just play the game and if one gets out one gets out. No one is forcing you to slug, you're doing it on your own. I play killer as well as survivor, and slugging is just trash, and usually only sweaty killers will slug

  • Please GET RID OF THESE SERVERS! They're absolute garbage. If you actually cared about this game, you would listen to those who play this game daily, hours at a time. The latency of the servers is killing this game. Go check on the streamers who play this game all day, every single one of them will tell you how horrible they are. The community has been asking for weeks to get these servers removed.

    If you aren't trying to kill this game, please remove the servers!

  • I could name a few things. Fix the loss of progression on the blood webs on PS4, fix the crashing of games on console, remove the dedicated servers on PC, and purchase ones that actually work. Fix the killer pipping system...basically fix the damn bugs of the game.

  • This is a joke right?

    Nurse = Way to powerful, and people have been asking for years to get her nerfed. She's still top tier and can still win a game if you learn how to use her the new way.

    Freddy= Sucked after the nerf is amazing and fun to go against and play as now

    Spirit = Only issue most people have with her, is that those who play her use her to tunnel the crap out of people right off a hook

    Ghostface got nerfed within a week of the PTB and is now only used to meme with (watch the Twitch Rivals if you don't believe me)

    Billy can still insta down with his chainsaw and addons

    Demo should be stronger than he is but Devs don't want to upset survivors


    Now let's talk about killer mains and their whining issues

    Insta heals - GONE

    Insta heal 1 stage - GONE

    DS - nerfed to 60 seconds which means we now get slugged because god forbid use a perk ONCE in a game while the killer can contently mori, insta down, tunnel and camp

    MOM - GONE protection hits don't register but killer mains cried over having to hit them one more time

    Moris - gets nerfed YET still can kill you and end the game within 6 minutes (trust me I've done it) with no gens finished because you tunnel off hook and mori (yes I've done this for a challenge that the DEVS put in the game to justify tunneling)

    Don't sit here and whine about survivors complaining all while they're getting nerfed and perks are getting trashed. Killers can STILL kill, can still tunnel, can still camp, and can still use NOED.

    I play both survivor (rank 8) and killer (rank 5) The game is dying because of the bugs not getting fixed, and because people are crying to much and forcing the devs to change crap that shouldn't be changed. I'm sick of reading these post while you all complain about the other side, and yet you're doing just that. Whining over everything. The devs are to busy listening to the whining about what needs nerfed and what doesn't that they're not fixing what actually needs fixed. So it'd be great if y'all can shut up for a while and let our game get fixed. In the meantime learn to be a better killer and/or survivor.

  • Every since the new pipping system came out, I've noticed a decrees in campers. Which is a huge plus, so for that I am thrilled about. The tunneling though, is insane, and now most killers slug the entire game. Any and all perks that help a survivor out, gets nerfed...and people are still complaining that DS shouldn't be in the game...If you are getting a survivor that just stabbed you, that means you were tunneling them straight off a hook between 40-60 seconds. You deserve to get stabbed. Does that stop you from tunneling people? Absolutely not, most killers will still go after that person, and continue that same game play every game, and still complain each time they get a DS.

    Anything that helps the survivors out such as MoM gets trashed because the killers complain it's to strong. If you're being tunneled the entire game, MoM does help, or sorry DID help, but it was never a guarantee that you're still going to get out alive. Any perk that has been beneficial for the survivor has been nerfed into the ground because killers complain, and then they tunnel and camp and killers/devs just say it's "just their gaming style deal with it?"

    Most people who are killer mains, will sit there and tell you "Well it's our goal to kill you" yes, and it's a survivor's goal to do everything they can to escape. Survivors can't fight back, they're not allowed weapons (I mean look at my boy Ash, his boomstick and chainsaw is gone), they're not allowed to find weapons in the map, or have perks that allow them weapons. Survivors get perks such as saving people, or running faster for a short time...yet the killers get a higher speed rate and blood lust....so there is no out running them unless you're looping, and only if you're good at it.

    Someday killers might realize that they get more points and pips if they stop tunneling and camping. People are going to get really sick of survivors getting the shaft and end up quitting the game all together. I know a lot of my friends no longer play this game due to this game style alone. It's sad because I love this game, yet all the tunneling is a major issue.

    I know a lot of people can say that survivors complain to much too, and that their perks get nerfed (all though I'm not sure which ones got nerfed nearly as badly as DS and MoM have been). I get that, people complain on both ends, that's never going to change, but the devs need to step in and change how the game is played so that people can enjoy the game as it was meant to be enjoyed. I ABSOLUTELY love the jump scares, the screaming I do when Myers or Spirit come out of no where, and I have no problem dying to an amazing killer, but I hate dying due to being tunneled the entire time. It's just crappy game play and needs to be addressed.

  • @lasombra1979 said:

    @deadmen2681 Show me a horror movie where people run in circles to avoid the killer. Oh yeah, in most horror movies, the killer does single out and kill one target at a time.

    Friday the 13th, and Nightmare on Elm street. Freddy targets all of them through out the entire movie, and yes kills them one at a time, but he focuses on all of them. Jason in the many of his movies will actually end up in a room with two or more people and will go after them all and then chase one down, even if he's already wounded another one. Wrong Turn, Jeepers Creepers focused on more than one at a time, mainly in the second movie, and still got his kills even though he didn't tunnel them down if he saw another one close by he wanted and could get to faster. Myers in all his later movies goes after multiple people in a room, chasing whomever is closer to him. Not leaving one alive he's chasing to tunnel someone he wounded. There's tons of horror movies where the killers will go after one person, but then find more, and chase them down which gives the "tunneled" person a chance to hide and possible get away.

  • @Mushwin said:

    Getting tunnelled? DS for the win.

    LOL it would be if you didn't have to use it within 40-60 seconds. I can out run a killer after getting off a hook, but that doesn't stop them from continuing the chase even longer than that. It needs to be able to be activated after the first hook and only after that. That way you can use it when it's really needed, and not let it go to waste just to need it at 67 seconds.


    Honestly the devs are looking into the multiple dcs in a game, but I've seen so many survivors dc ONLY because of the camping and tunnelling. The devs need to remember that this is a game, people play it to have fun, some play it more competitively, but if a player is being tunneled or camped they're not having fun, which leads them to dcing. The killer should be losing either bloodpoints (more than a few, try like 3-5k each time) that a killer tunnels a survivor off the hook, or stands within a certain distance of the hooked survivor. It's not that hard to get a 4k without tunneling and camping.

  • Feng's hair is horrible now with the two different colors lol

  • Another useless perk for survivors that devs just skip over when "fixing" things.

  • The fact that this is a 3 year anniversary "gift" to players is a slap in the face. Yay, we get an extra 3%...and only for a short time. God forbid you allow the players more time to use what little was offered. I have classes all week and work full time this week, I have 3 of the cakes on just one character and more on others, those will end up going to waste. A little more thought into the 3rd year anniversary give back would be nice. We all know you're game isn't going to run out of bloodpoints....

  • The fact that all of Ash's perks are now useless is sad. I ran MoM today, and didn't get a single stack on it, even though I threw myself in front of my teammates to see if it would work. Love how you pay for items that end up becoming trash.