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matt6996

matt6996

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matt6996
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  • Check out this link on my ideas for legion ^

  • @BenZ0 said:

    @matt6996

    That sounds mostly really nice but i would personally preffer to bring the old legion back with a few new legion updates for an example:

    -back to slow movementspeed killer 4,4 M/S

    -vault speed back to old or atleast faster then it is right now, it feels like you are the clown when you vault over a pallet or window

    -bring back that you lose 25% of the mend bar for an extra frenzy hit

    -back to 15sec recharge timer of the power gauge and you can use it whenever you want

    -blood visable in frenzy or as an addon atleast (fuming mixtape for an example)

    -reduce frenzy stun to 3 or less seconds (nerf the stun reduction addons to balance it out)

    -durotation to 10 sec (or something else, depends on how it is better balanced)

    -nerf franks mixtape with an extra downside like considerably reduce the feral frenzy durotation and movement speed

    -if you miss a hit in frenzy the frenzy depletes completly / you lose 50% of your power gauge (to have a counter play)

    -and obviously in terror radius your mend timer dont goes down BUT while you mend you will lose your mend timer until to 0% just like before, so mend is abit more dangorous and you have to actually run abit away and hide to mend safely.

    -terror radius back to 16M so you can sneak up on people

    I think and hope i didnt missed anything or forgot, but i think how it looks it should be fine.

    It was 24 M

  • Awesome little idea I had without completely removing the play style in the link^

  • I like these more creative builds because I was starting to get tired of the thanata and SB builds.

  • They need to buff the numbers on the perk such as 5% each survivor maxing out at 20% which is better then it is now since it'll add 16 sec to gen repair time at max

  • @Ember_Hunter said:

    https://forum.deadbydaylight.com/en/discussion/comment/610252#Comment_610252

    They really demolished him/her.

    -4 second stun that punishes you and discourages you from chases

    -Mending is too weak, needs skillchecks or debuffs

    -Too slow power speed and vaulting speed, survivors are faster and gains distance just by vaulting one pallet and t-bagging you. At least I punished that Kate >:(

    -Needs an action speed increase during power (as in Feral Frenzy, you can break generators or search lockers twice as fast, making generator patrol so much more efficient)

    -Needs to last longer, enough to last half of the map without needing to hit anyone

    -Shorter cooldown, this is needed.

    -Allow power gauge to decrease by hits, but maybe by certain conditions? Like if you hit all remaining survivors before power runs out, you can start downing the power gauge with chain attacks.

    -Keep missed attacks consequence if needed, but prefer to remove, especially with the 4 second stun.

    -Keep decrease power gauge by normal attacks

    -See blood again, it is too easy to lose the Legion now that blood is gone, thanks Claudettes >:(

    -Power needs to be like Hilly Billy or Spirit, you should be able to sprint across half the map without needing to hit anyone

    -keep 115% movement speed

    If I can already think of something that seems like a better Legion, I also doubt if devs put any effort into making Legion "good" for anyone.

    I completely agree with you on that, I feel like these changes would put legion inside of a better spot or at least make it a bit easier to play legion in the higher ranks since you can literally loop their power which was designed to be an anti loop tool which is ridiculous.

  • @RIP_Legion said:

    I agree with everything you said but I'm not gonna lie, I kinda hate the detection range addons. Sure it'll show you people far outside your terror radius but you have no hope in hell of reaching them even if you saw them with it, not to mention they replaced the speed addons with that and honestly all I really want is for them to bring back his speed when running and vaulting, it's pathetically easy to loop with a pallet when his power is supposed to counter it, you can easily either hide next to the pallet when he vaults or keep running and it's a guaranteed escape and good players will punish you with it if the opportunity presents itself, because he'll either turn in place or keep running hoping you didn't go behind him, wasn't one very easy miss and your entire power is gone for 20 seconds plus the awful cooldown enough counterplay?

    I feel like they do need to change the detection add on's back to the speed add on's since FF is so slow now plus you can just use M&A to increase your KI detection range since it goes off your TR so the add on's is pretty much useless.

  • I can agree that they either need to buff the numbers on some of the add ons since a good portion of them was nerfed in the mid season patch. They can buff the numbers on the add ons again or either rework some of the add ons as a whole. With the pin situation they can buff the amount off time you have with the add ons and so you dont have to hit them twice with FF.

  • @Brok3n said:

    https://forum.deadbydaylight.com/en/discussion/comment/605720#Comment_605720

    That's what I seem to see everyone else saying. Did the devs give a reasoning for nerfing him so badly or was it just out of the blue and no discussion?

    In the mid season patch notes they said"The following changes allow for direct Survivor counter-play, reduce the potential for exploiting certain game mechanics, and bring The Legion’s default attributes in-line with other Killers, all while retaining the core vision of this Killer." They wanted to put legion more in line with other killers from what I seen in the patch notes. But they overdid it as they are probably one of the weakest killers.


    Heres the link to the patch notes if you wanna read them.

    https://forum.deadbydaylight.com/en/discussion/57702/the-legion-update/p1?new=1


  • @Brok3n said:

    https://forum.deadbydaylight.com/en/discussion/comment/605423#Comment_605423

    I unfortunately never got to play as or against old Legion. When he came out and before his rework I was taking a break from DBD so I don't really know what it was like compared to current Legion

    Legion was hella unfun to play against since they didnt have no counter play also they had a bunch of exploits like moonwalking,infinite mending and etc. But franks mixtap made them even more annoying to deal with, so I feel like they could have just fixed the exploits and changed franks mix tap so legion could've been in a much more healther spot.

  • My idea for legion is that if you miss an attack you'll only lose 25% of you meter instead of the whole 100%. They could also put the fatigue timer to 3 sec as well. Plus they should give legion a bit more MS while in FF since they can get looped in their power which makes no sense.

  • Old legion was cancer to play against they literally had no counter play which made facing them hella unfun to play against thats what caused the re work. Also including all the exploits that they had plus how Franks Mixtape stained DBD history as one of the most OP add on's at the time. But they could give back some of the power that old legion had while keeping some of the things they have gotten from the rework.

  • All that they needed to do was fix all of legions exploits like infinite mending,moon walking, and etc. Plus they needed to make a complete rework to franks mixtap because thats a reason why legion was so cancer to go against. In my personal opinion they could just keep the old FF and make it take 7 hits with FF to down someone keep their base MS 4.6 with a regular terror radius keep the longer duration timer of FF and make the vaulting not as fast as before but put it in the middle between what we have now and what it use to be. Also if they can rework some of the add ons it'll be better as well sense all of them aren't that good and useful.My ideas are-

    Friendship Bracelet-Slightly Increases FF movement speed(Just a revert)

    Never-Sleep Pill-Moderately Increases FF movement Speed(Just a revert again)

    Susie's Mixtape-Considerably Increase FF Movement Speed(Just a revert again again)

    These add on's needs to be reverted back since Killer instinct goes off of terror radius so you can just use a perk slot to increase Killer Instinct range instead of a add on slot.Some more add on's they can rework is the pin add on's.They can add-

    Smiley Face Pin-Hitting a Survivor with a FF hit applies a debuff which slightly decreases their repair speed for 120 sec

    Defaced Smiley Pin-Hitting a Survivor with a FF hit applies a debuff which moderately decreases their repair speed for 120 sec

    The Legion Pin-Hitting a Survivor with a FF hit applies a debuff which considerably decreases their repair speed for 120 sec

    With these add on changes it'll give the legion player a reason to use their power even if someone may be injured.If this idea is bad then at least increase the blindness,mangled and broken timer to 120 seconds because there is not enough time to even use the effects. I dont know how bad it'll be to go against but if some wants to respond on this idea please do im always open for ideas

    Stab Wounds Study- Tremendously increases FF duration.

    With these changes that I suggested please make comments or give your ideas of how yall think this these changes would be

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