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killerscry2

killerscry2

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killerscry2
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  • @Devilishly_Rowdy said:

    This patch is such a healthy change to the game. Gen speeds have been addressed and dealt with, along with camping and tunneling. Metas have been butchered. Dead Hard is dead (which is a massive relief lol). Basekit BT isn't that hard to deal with compared to Dead Hard atleast. The endurance effect stacking is now fixed after the ptb. And the grind has been reduced.

    But some players (especially survivors) are threatening to leave the game saying "oh killer sided patch, solo queue is destroyed". You do realize that these slight killer buffs were necessary because kill rates weren't high enough in the first place right?

    @Devilishly_Rowdy said:

    This patch is such a healthy change to the game. Gen speeds have been addressed and dealt with, along with camping and tunneling. Metas have been butchered. Dead Hard is dead (which is a massive relief lol). Basekit BT isn't that hard to deal with compared to Dead Hard atleast. The endurance effect stacking is now fixed after the ptb. And the grind has been reduced.

    But some players (especially survivors) are threatening to leave the game saying "oh killer sided patch, solo queue is destroyed". You do realize that these slight killer buffs were necessary because kill rates weren't high enough in the first place right?

    Not threatening. I am quitting along with my brother. We usually solo queue and after this last update and playing yesterday and today shortly, it's unbearable. If you don't have a 4 man SWF you don't have a shot. And camping and tunneling is only going to get worse. They ruined almost all of survivors perks and basically asking survivors to just continue to take nerf after Nerf after Nerf. My brother and I will just find a new game to play where maybe the devs are somewhat competent. Sad to quit a game with over 1500 hours dumped in but dbd as a survivor has only gotten worse with each update the last 2 years

  • @Ascended4Head said:

    I personally think survivor game play is the trashiest and most boring that it ever has been since the start of the game. We have no good perks for the game that change the way we play. The only thing that changes the pace of the game is the killer that we face. If you look at the current perks, they are just a bunch of trash tier aura perks that only last a few seconds and truly do nothing to boost survival. Dead hard is the only true perk that has some fun left in to use, and it doesn't even work 80 percent of the time due to hit boxes and lag.

    This last perk is one of the final perks that is constantly being cried about over and over again by the killer-mains which only goal in the game is to 4k for their power fantasy - so they can feel like they actually accomplished something. It's unfortunate that the devs have just completely destroyed survival gameplay over the last 2 years. Playing killer is no longer skill based, you'd have to be brain dead to not reliably 3k every single game. Not based on any type of skill, but just because most of the means of survival for survivors has been gutted and made trash. Also, the amount of aura reading perks that give your exact location to killer, have even been over buffed and are too plentiful. Tracking is no longer a thing in this game. You just hook someone and then look for Auras with BBQ and chili. I know, I know "I only use BBQ and Chili for the double points". Great! Then you should have no problem getting rid of the wall hacks.

    The most egregious of everything that has happened to survivor gameplay over the last few years has been the edition of tank like movements. If you give me tank movement, you better give me a freaking gun. The devs nerfed the flow of movement tremendously a few patches ago and then just made it a little bit less terrible, but movement is still absolutely terrible in game.

    I just wonder how much more the devs are willing to trash their game for 4k power fantasies. As of now, survivor gameplay is in the trash and any type of change of gameplay is completely reliant on the killer you are playing against.

    I completely agree. Take away some of these aura reading perks and actually have them track survivors. Never should the killer see the survivors aura or at max for 2 seconds only bc they have so much other sruff to use to track survivors but that would be "too hard"

  • @papabear2009 said:

    https://forum.deadbydaylight.com/en/discussion/240074/survivors-arent-allowed-to-have-good-perks-any-longer-were-just-here-for-4k-power-fantasies

    "I just wonder how much more the devs are willing to trash their game for 4k power fantasies."

    Bro have you seen the Trickster? Cause 4k was definitely not on their minds or at least I hope to gawd not.


    @Zaytex said:

    Slowly but surely, this game has taken away all aspects of any mechanic that has been OP or incredibly survivor sided.

    Now that it's more fair for both sides and survivors have been nerfed from OP/easy mode to balanced/need skill people are crying.

    Dude NoED needs to go. Literally rewarding ######### killers at the end of the game for sucking the whole game and allow them to one hit everyone.

  • @Beckzfeehan7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2064626#Comment_2064626

    That’s true but it also doesn’t help when a whole community knows how bad this killer is. How they spoke to devs on how to make him actually usable and they still put him out in this unplayable state 😂

    We goin he to talk about how bad yun jin lee is? Her perks are absolutely terrible