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inkblot

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  • Sorry for all the spelling mistakes, speech to text sucks lol

  • So basically, please correct me if I'm wrong, your saying that on top of four perk slots for any and all perks, you want a fifth one for just the teachables of whatever character? Ignoring the fact that certain characters have extremely weak teachables, this wouldcompletely break the game. Imagine a survivor having dead hard, off the record, unbreakable, decisive strike, and Deliverance. That would be broken af lol

  • @HugTechLover said:

    As a blight main, I sympathize. His collision is so funky and always changing. There are many maps that make his power borderline unusable.

    I hope you can still through and learn him, because when he’s fun, he’s really fun. But when he’s bad, he’s really bad and it’s unfun.

    Yeah after my first game I got a 4K lol, but I found that your completely right, my first game was on Yamkia estate (probably butchered that) and learning how to use his ability was really difficult, but after a few other games on various other maps (with better hitboxes) when I got Yamkia again it wasn't as hard and when I slid off of stuff instead of loosing my ability, I figured out that I needed to just hit something and try to hit the survivor instead of trying to follow through. (Could have also just been a different version of it witch was better for me lol) but I also got really lucky on that game and was able to kill two of them basically before a gen even popped, (got them on second hook) after two gens popped I just put them on a hook and was able to kill them. After that it was pretty easy to find the remaining two cus of nowhere to hide, so I probably just got really lucky with that one lol

  • @adaw0ng said:

    Try running Boil Over yourself for 10-15 games and you will see you will get value probably 0 times and you will get hooked anyways. It’s not a good perk, very situational and inconsistent, which is fine for what it does. Iron grasp + Agitation will be your best friends if you struggle against Boil Over!

    Cheers :)

    I actually used to main Kate and I have to agree with you! I had not taken into account that most maps actually don't have a second story and if they are on a hill 9/10 there's a hook on it plus you would drop down so fast that the progress gains wouldn't be that much. Thx for reminding me 😂 with that being said I think that omend definitely needs a hook on the second story as all the times I've been against this it has been in the backrooms on the second floor. I'm still relatively new to the game and you seem experienced so I wanted to ask for your input if that would be ok

  • @Huge_Bush said:

    Okay, no more buffs, but how about giving him an add-on that allows him to permanently stay in stealth mode, survivors can’t break him out of it, he can’t mark people but can see their auras through walls the whole time?

    Soooooo, giving him wall hacks? You do see how this would be broken and would just not be fun to go against. I mean with a Myers using scratched mirror you can have some defense, Plus he's relatively slow in tier one.

  • That would be really awesome but i think the reason he doesn't have one is because he's always moving from place to place and he already hit Roseville, and in his lore he leaves/gets taken by the entity

  • The reason a lot of survivors (myself included) 99 a gate is usually because someone got hooked or is getting chased and their injured, so we don't open it yet so we can take a hit if their in chase or get them off hook(especially if the killer is camping) it's just a way for us to make sure or at least increase our chances of everyone getting out. But I'm glad you made this suggestion as it would be an interesting mechanic. But killers would find a way to abuse it In 0.0001 seconds lol( btw if you want to stop toxic survivors by leaving you can use Victor on twins to prevent them from leaving, even after being downed, pinhead can latch on to to them but only works if their injured, Wesker can block it by throwing them with his ability, you will have to either grab them with it afterwards or down then fast or else they can get out, and with doctor you can stop them from getting hatch by shocking them. Then you can shut it and get a hook) hope this is helpful!

  • @Shroompy said:

    That one is great but it doesnt beat my personal favorite: "Buckle up, fuckos! Lets roll."

    Makes me wish Survivors had voicelines to show their personalities a bit more

    Omg giving them voice lines after the use their own teachable would be amazing!!! Like after yun uses smash hit she says the line, or when Jill uses blast mine she says "you want starts? I'll give you stars!" Honestly that would be amazing and they could even use it for lore!

  • @Gibberish said:

    I'd rather just have the option to disable charms entirely. Ugly.

    Well you can just, not equip them, but I understand were your coming from( not to mention some charms make it easy for the killer to see you 🙄