Avatar

herbaljellyfish

herbaljellyfish

About

Username
herbaljellyfish
Joined
Visits
0
Last Active
—

Comments

  • @AngyKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/2704163#Comment_2704163

    TBF; 'gen rushing' is the Killer equivalent of 'camping/tunneling'. :P

    It's either side complaining the other is doing their objective.

    I would argue that camping(not tunneling) is against your objective as a killer. Tunneling, I get, though it's an unfortunate part of the game mechanics because a killer just gets to decide if someone gets to play the game or not. I try to get tunneled every game. I love running from the killer rather than holding m1 and pressing space every now and then. Camping however just makes the game boring for everyone and goes against the killer's objective. Again, I think tunneling is valid and just an unfortunate by product of the game mechanics, but camping is not. Other than that, I agree with you. Just that camping is not an objective for killers.

  • @Yatol said:

    Most of my game the Artist is doing fine, not 4k every time but no struggling to do anything either. Only time Artist was a consistent 0k is when everyone was doing the dumb shotgun that alerted every survivor to her almost exact position.

    Beats me. She demolishes every game I see her in, but maybe that's just MMR. I've only ever escaped her through hatch. Never seen a full 5 gen game with her so far. Every artist I play against does the same thing. Birb at one end of a loop, birb at pallet, zone you to run to an unsafe tile and get the m1. You see people saying just "w key away from her" but that literally doesn't work because of her speed and zoning abilities. I haven't played as her yet, but with any decent map/loop knowledge, she seems on par with the nurse.

  • @xxshyguyxx said:

    After the nerf, and the healing boon COH, do you guys feel wraith is back to being bad again?

    Had a match at autohaven and I had a very hard time keeping up. Gaining distance took forever and I couldn't keep anyone injured.

    I two hooked everyone on accident, ended up with 1k but I had the most points and ruthless status so technically I did well.

    However, he felt slow and sluggish and it was pretty frustrating catching up to people. He feels different. I know they nerfed is zoom speed out of cloaking but he also just feels slower in general.

    I miss the old Bing Bing Boi 😢

    I feel like he's great. Body blocking vaults and pallets are your friends. Easy hits. I agree about the boon totems though. I play mainly survivor(about 70/30 survivor/killer) and I just don't think boon totems should be there. I don't run them personally and I never pay attention when they are there as a survivor. Luckily as killer though they are SUPER loud and easy to find to snuff out. I do wish when you snuffed though they couldn't re-bless it. To hell with boon totems I say!

  • @Pulsar said:

    I'd rather it give you instant down per totems remaining in the match.

    This would punish gen-rushing SWF's that everyone hates but wouldn't unfairly punish Solo's.

    Well how does this make sense? No totems get done in solo Q so nothing would change. Also, what is gen rushing? You mean doing the literal only objective you have as a survivor?

1 2 3 ›