elscardo
elscardo
About
- Username
- elscardo
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Comments
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How about we remove the HUD for survivors too? "Use your macro", right? That's a bad argument.
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You can't "use your macro" if things are arbitrarily hidden from you. That's like delaying the notification of a gen being completed by 5-10 seconds. This is info that you should have to know the current state of your trial.
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2. You can't rehook them if it's before 6 total hooks or if they went just got off of stage 2 and rehooking them would sacrifice them, otherwise you would become debuffed.
3. My point is that it's a huge waste of time to even get to the first hit/chase indicator if you've been closing the distance on the wrong survivor for some amount of time.
4. I think that's absurd if it's the case. I understand a 3v1 is still advantageous but this just seems like broken gameplay. Why should the survivor be able to just do whatever they want knowing you'll be penalized if you hook them?
5. It has far more of an impact than just interrupting the unhook or going back to hook. What if I haven't found anyone else and want to chase the unhooker? Knowing macro gameplay in general means having a good idea of what's going on around the map and hiding this is detrimental to more than just back to hook killers.
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I'll add that this is happening to a lot of people, myself included.
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@KatsuhxP said:
Thought it's the new survivor but it, isn't I'm so confused xD
The new survivor/8.7 releases May 6.
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It's the top 10% as per their latest reddit comment.
https://www.reddit.com/r/deadbydaylight/comments/1k58ik7/stats_january_march_2025/mogwazx/
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I think it's MCote tbh. The way the word "dead" is pronounced sounds like him.
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@Iron_Cutlass said:
I feel like this entire post is just riddled with "Us VS Them" instead of actually taking the time to recognize why it is an issue.
Lifting a pallet does not cause you to lose much distance, the speed at which the action is done is quick and the movement speed decrease you deal with an afterthought more than anything else; on many loops it can lead to you being hit regardless of how you play the tile.
It's not a case of "Windows of Opporunity user is camping the pallet", I dont use Windows of Opporunity at all, nor do I camp pallets, and Mage Hand was still too strong at dealing with pallets, and this is coming from someone who has played as and against Vecna a lot.
I think the fundamental issue with Vecna is they buffed the wrong aspects of his kit, Mage Hand on the PTB was mediocre and definitely needed a buff but did not need as much of a buff as it got, Flight of the Damned needed buffs more than any other aspect, in my opinion. And while FotD is alright, it does have some really good usage case, FotD is too easy to dodge from far away and does not reward skillful shots when it should.
I think it would be interesting for FOTD to launch crouch-able, but then halfway through it's flight it goes down to the ground and would require juking. It would require a bit more skill to dodge it, and the killer could use it at different ranges to do different things. Then just rework the iri addon to do something else.
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@BubMickey07 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3735792#Comment_3735792
for them to either fix the range of it or fix the perks altogether, instead if starstruck working if your in the killers terror radius it works if your 20 meter from the killer or something along those lines, same thing with surge
Surge has a defined range. It isn't terror radius based.
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Lately I've been seeing many more subtle or less than subtle cheaters. I've had 3 survivors banned in the last month. Before this I almost never saw them. I don't know if it's due to me becoming more experienced and being able to identify it more easily, or if there are actually many more lately and they're a bit sloppy.