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dramob

dramob

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dramob
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  • @n000b51 said:

    Vaults are an infinite ressource although pallets aren't though. Add to that, the windows aren't present on every maps.
    You forget WoO gives to survs more info than just where the pallets/windows are available: during match you can identify where are the breakable walls still present on the maps (very useful on Meat Plant where some deadends are hidden behind a 'gold pallet' for example), where the killer is currently looping & where are the empty spaces…
    All the info will be gone as soon as this perk will be changed…

    Not to mention the minimal amount of windows on The Game map. Only showing windows world be ridiculous. About the same usefulness on Midwich. The Dev team clearly has typically been much more heavy handed with survivor changes. Killer perks are modified like 0.2s here +20% there cool down yada yada.. Survivor perks, are like cut what makes it useful altogether or remove half of that, should be good.. We'll test it for a few days on Steam and neglect the entire game base. Zanshin Tactics will remain and everything is balanced..🤦🏿

  • @Arcturus said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4117188#Comment_4117188

    If you want them to feel more separate that bad, keep the FMA change where it only shows pallets and leave Windows alone. FMA is more for experience players in the first place, and if they can see the positions of the pallets they probably have a decent idea of where the windows are as well, although a lot of experienced players probably have a decent idea where both are even without the perk and mostly use the perk for the fast drop animation.

    Windows is the new player perk, it wasn't very useful to experienced players. You might call it "braindead go to yellow" or whatever, but if you started out this game maining survivor then you'd know it takes hundreds of hours to get a somewhat decent idea of where windows and pallets can spawn on the 50+ unique maps. That time gets even longer when you don't have the perk to show you where those resources are in all your games and instead you just have to run around like a headless chicken, end all your chases in 20s because you're running in a straight line, and then you never learn where anything is.

    Windows shows information like dead zones, when a teammate is burning all the resources around you and when a teammate is slugged in a pallet. I play windows and no exhaustion perks my hours over 15k. There are more uses than just go to yellow... BHVR is of target with nerfing windows. Why not nerf the whole concept of blood lust? Lmao

  • I can confirm that this has always happened to me with Wesker on PS5 in any mode and I've previously reported it. I'll be reporting again with video. I just did a Google search and apparently survivors say it's not considered exploitable, but losing camera control and movement being erratically skewed for some and every time since Wesker has been released is ridiculous and frustrating. Wesker already has more than enough mobility and this effect is like being hindered and drunk at the same time.

  • I've had this bug and thought it was just certain maps, but it has occurred on the last 4 matches I've been in today. I haven't noticed it when I'm playing solo, but joined a friend while she was in match and the second match on it has persisted. She's on PS4, I'm on PS5.

  • This behavior has always happened to me on PS5 when hit with Wesker's special attack. I've asked people on Steam and PS4 and they don't seem to know what I'm talking about. The camera becomes completely uncontrollable and movement is literally all over the place.

  • I had the same experience. I was at around 1.9 million points prior to reset. Was iri 1 on April 17th… Bloodpoints showed 1,000,000 in the reset screen and I was capped at 2,000,000 when I entered the game.

  • I just posted my first match of the day against the singularity on RPD. I was healing a downed survivor with the made for this endurance and the healing completed, but the action continued for about 10 seconds. The tally screen showed the other 3 survivors had a score, all 5 showed the DC icon but only the killer and I had zero points. I received a 15 minute DC penalty with the dedicated server not responding message.

  • 20211104_114950.jpg

    PS5 USA Eastern Time zone. Went from iri 1 to ash 4 after a match around 11 am on November 3rd. Btw, I usually get reset at 8 pm on the 12th. Is the reset on GMT?

  • This happened to me last week in a Macmillan basement locker. I just left the basement because I didn't want to risk it. The character was outside of the locker with the prompt to exit displayed. I tried multiple times to enter/exit, same effect during that match.