dfntlynotSCP049
dfntlynotSCP049
About
- Username
- dfntlynotSCP049
- Joined
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Comments
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Creature is my favorite classic monster. I'd love to see him in the game! However, it's an incredibly slight chance we'll see him. My money's on the Xenomorph. The gold seems to almost cut into the background like acid blood. The black background and sleek sheen over it all remind me of the alien's exoskeleton.
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The Laurie Chodes
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They had us in the first half, not gonna lie.
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It doesn't look complete without the lipstick. Probably a bug, I'd say.
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Somehow this automatically got put there, so it's already there.
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@Unicorn said:
I believe this should be in the 'show your work' part of forums, but this is AMAZINGGGGG. Great job ๐
Didn't even know that was a thing, but thanks!
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You can see that either this was a serious coincidence or a SWF group. Look at the perks, this was calculated and coordinated.
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I used to be a Killer main. Now since around when Ash came out I play both just about equally. I haven't noticed a "nerf" with survivors because you can't "nerf" survivors. Sure, perks can be changed, but that's not what you're talking about. You're talking about how "overpowered" killers are. Here's a fact, I played infinite Tier 3 Myers with an Ebony just last night. I'm rank 12. I had two red ranks and two brown ranks with high-level gear. Not only did this further prove that the ranking system is broken, but all four survivors escaped. I hooked two of them, but guess what? Borrowed time, decisive strike, self care, dead hard, a yellow flashlight with Odd Bulb, and of course, good ol' exit gate teabagging. That was just one survivor in that group. The others had similar, but more thought out builds. Rainbow maps, a sabo toolbox that they used ineffectively only on hooks I was far away from for some reason, and a flashlight found in a chest. Now how can you say that survivors have been nerfed, when I also play survivor with head on, unbreakable, dark sense, and decisive strike as Laurie. Almost every survivor game in my recent gameplay has resulted in an escape. You know why? Those survivor perks and rank reset. Rank reset is a whole other argument I'm not going to get into. If you can convincingly argue against this, I will be genuinely surprised and impressed. You will have gained my respect, but not my support.
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@Alphaphalt said:
https://us.v-cdn.net/6030815/uploads/028/SFRDPSWPYRCD.png
Fixing pseudo-infinites by making them death traps just tilts the problem the other way.
I'm dying over here. That s**t's funny!