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concubined

concubined

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concubined
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  • @Frizouw said:

    Hi,

    I want to share my thoughts, experiences, what I think could be done about tunneling and I would like to know your opinion about that.

    Lately, I played during the community tournament, which we couldn't tunnel, camp and only slug once per match, it was so much more fun, balanced than what we have right now, it was rewarding good plays for both side. Everyone actually needed to use a minimum of their brain cells, like using the only slug for the right moment, protect the right gens, make good skill shots, GOOD PLAYS!

    If the killers were not respecting these rules, they were loosing a huge amount of points (negative points).

    Today I came back to play with some friends and it was NOT fun, we had a Sadako that was purposely tunneling. I am not talking about like "tunneling because the survivor is asking for it" or "tunneling because it was the end game", she was waiting for the survivor to be unhook, she was ignoring us and was chasing the same surviver again until he died.

    It happens more than once during the same night, different matches, different killers but same behavior. We could notice that at the end the killer won as much points as us and I felt like...there was no reason to NOT play like that.

    I really do think they should work on something to make the game more like a chess and mind game and not a tunneling playground. Don't get me wrong, I know there is survivors who are bullies too, at least there is perks to counter Flashlight/Stun plays, nothing except decisive strike for survivors, that does not really change much because the tunneler just need to continue tunneling after the strike.

    I don't know if there is any devs who are reading the forum for real or if what we are writing here is taken in consideration but: If your goto is "fun", I think you are loosing the track of what is "fun" by doing nothing about people who just want to be mean to others because they can and there is no penalty for doing it. Like they could continue to play like that, IF IT'S THEIR KIND OF FUN, but don't encourage that by giving as much points for just tunneling and makes the whole game miserable.

    Even if people say: No one is playing for BP. I guarantee you, if the killer have 0 or close to nothing points because he played just to make everyone uninstall the game, at some point he will run out of add-ons, run out of offering, find the games boring and uninstall it or change his mindset.

    I love this game, I want it to be more fun :( Please BHVR, do something <3

    Thank you for reading me.

    ---

    EDIT:

    Note, this post is not about:

    • Winning or loosing
    • Changing game mechanic

    It's about incentify not tunneling by adjusting points in regards of the amount of gens left and the duration between 1st and 2nd hook of a survivor.

    It's either:

    • Removing points from tunneling at 5 gens inside x amount of seconds
    • Giving more points to not tunnel
    • Mix the two previous solutions.

    Fun is very very subjective and the killer can find tunneling fun, the tunneled survivor might appreciate the chases, the rest of the team might be thankful for the time they can spend on gens unbothered. Tunneling is a strategy and me personally (I can only speak for myself) I NEVER do it with the intention to ruin a survivor’s fun but only to win. Yes I tunnel at 5 gens, no I don’t think morality should be brought into a video game specially an asymmetrical horror game such as this. Realistically a serial killer under the same conditions would tunnel if his or her end goal is to capture all 4 humans. You have a wonderful day

  • @C3Tooth said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3641417#Comment_3641417

    Probably you havent play against Wesker with UW in Lery.

    Survivors play with 2 hooks.

    Hi, I’m unfamiliar with the point you’re trying to bring up. Please elaborate, thank you!

  • @glitchboi said:

    Stealth and immersion are key parts of what makes Dead by Daylight the game it is.

    Ultimate Weapon isn't a QoL feature, it's a perk that abolishes the skill of actively searching for survivors by simply pressing spacebar on a locker, while other tracking perks like BBQ and Alien Instinct reward you for hooking survivors by helping you pinpoint a survivor's location with it not being a guaranteed find due to the distance they have compared to you, meaning you still need the skill of actively trying to find them.

    there are countless scenarios where immersion from survivors is in some degree holding the game hostage. 2 healthy players left at 3/4 gens and they each choose to hide (edge map, locker hopping, item teching to avoid crows you name it). Since we’re moving forward in such a positive way with only allowing 8 damage events to generators to avoid game stalling, let’s ride the same wave to give killers one little perk to counter stealth and immersion. You have yourself a blessed day

  • @Johnny_XMan said:

    Hook a survivor - Open a locker - Scream - Continue to camp

    Rinse/Repeat.

    No, thank you. They can nerf it to the ground.

    Hi John, yes certain perks can encourage certain play styles, but they are ultimately play styles, a style of gameplay players choose to play. Perks like that have always existed but apparently now we’re at a point where we see a usable perk for either side and jump at the chance to cry online about it. Either way, UW in its description does not even promote camping at all. Maybe read and come back once you’re done? Have a blessed night

  • @Xyvielia said:

    Yes, and I’ve never used MfT, so plz reinstate the OG version, but only on my DBD account, so I can enjoy what I payed for… since I never used it

    thank you🙏🏼🙃

    I don’t understand why people are bringing up other unrelated perks to a thread made for a specific perk. Let’s stay on subject, I’ll be more than happy to discuss the perks of your choosing on a thread you create. Good day!

  • @Iron_Cutlass said:

    https://forums.bhvr.com/dead-by-daylight/discussion/404232/please-do-not-nerf-ultimate-weapon

    I payed for End Transmission and MFT got nerfed. I payed for the Halloween Chapter and STBFL got nerfed.

    You point that "I payed for it, therefore it must remain unchanged" is pointless since all aspects of the game are subject to change.

    Hey bud, never in my many paragraphs have I said the devs can’t touch something I paid for, I even mentioned I just hope they don’t completely ruin the perk after the change implying that I know a change is coming. Please read thoroughly and carefully before commenting, Thanks son.

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