bloodmoneylove
bloodmoneylove
About
- Username
- bloodmoneylove
- Joined
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Comments
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/2986510#Comment_2986510
Yes, they aren't licensed.
Thanks
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Can I pay for the dredge and haddie wit iridescent shards
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That sound like a survivor problem huntress Iri head makes have 1 hatchet bait the hatchet out go for a double save and there problem solved but the cannibal is different if he camping do gens cause your gonna go down huntress is not a better camper than cannibal
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Here's a solution bring in end game perks but mainly noed and blood warden teabagging will feel punishing I punish all the survivors who play against me and fix there mistakes then I go over to survivor and do the same but never do I teabag unless the killer camps or tunnels sweaty killer are normal it shows they know how to play the killer really well
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@Icaurs said:
https://forum.deadbydaylight.com/en/discussion/comment/2982424#Comment_2982424
Do you acutely understand what you ae saying?
"This is all great if the is actually how the game is played I don't know what game you've been in were you got that random information but that's not how games work." That was literally my point, that survivors are looping, to get more time at a pallet. But according to you, camping pallets is a problem. I never said that's what they are doing, in fact I went as far as to say they are not doing that. You were the one that said that. Can you actually explain your point, because I have no idea what your point is.
Cause your point, was "camping pallets is a problem." I then explained why its objectively in favour of the killer for survivors to do that. Then you said well survivors aren't playing like that. What actually is your point, I have no idea.
Well that's not the only thing survivors do sure camping pallets is to make sure the killer chases them right? How bout chasing a survivor around a locker just to get head on by another? How bout never leaving the to troll the killer after they did there best? Have u seen the previous maps that are survivor sided there are more than 7 pallets on every map and there double windows back to back I feel like survivors who get camped have done something to offend the killer nerfing won't help
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@Xendritch said:
As others have said the house is ######### nightmare. God windows a God pallet and it's dark af so if they have iron will it's possible to hide in the corner and not be seen.
Rest is pretty reasonable although the tiles can be kinda weird in the way yamaoka tiles can be if I'm remembering correctly.
And it is possible to use a trap killer to avoid that survivors won't see cause there to busy trying to hide
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I play blight without the hug tech it feels comfortable them removing it won't really change anything
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No
In end game where everyone refuses to leave but stay to troll camping comes in play killer will most likely camp toxic survivors good survivors and weak survivors just do gens nerfing camping won't work cause they will just pull u off the save and rehook u It won't change nothing the only thing killers will lose is points if we are too close to the hook but I don't care about the rank anymore so all strategies apply.
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@legacycolt said:
https://forum.deadbydaylight.com/en/discussion/comment/2965897#Comment_2965897
That sounds more like a hardware issue. What platform are you on? Rubberbanding doesn’t mean the game is freezing or lagging, it means you literally rubberband back and forth in place while moving your character.
The rubberbanding happens on every platform though.
It's not a hardware issue plus I'm on xbox one it's been doing this for 3 years
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Yeah it happens to me everytime I play killer with good wifi I'll chase a survivor and when a Gen pops it lags so hard I lose the survivor same as when they unhook or vault it lags really hard and when I go back to check my wifi my nat type is open with 40 ping