alma41
alma41
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- alma41
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Comments
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@Veroles said:
I'm really curious to know what happened in this round :). As I can imagine, the killer was very interested into Claudette. The other guys died because of altruism i guess?
Late switch flashlights and on my end late lightborn added. I don't believe they were a SWF, however a lot of edge pallet traps had them throwing and stepping in them anyway. Claudette was not tunneled, but died around the 5th hook. It was a bit quicker than standard matches.
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Hey you guys are doing FIT and UAT testing for them, BHVR much appreciates this as it saves them money.
Kinda like when companies have contests for the public create ads for them, publicity combined with a marketing budget save.
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*Edited apologies
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Title edited in the hopes someone from BHVR takes a look at it.
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I know there are tons of these posted, but this one had me do a double take.
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Pretty sure that's Barb.
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Anyone guess poltergeist? Guessing not since it's a silly pick, but sometimes you gotta heave up a hail mary
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I am confusin
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Actually I unhooked a survivor with BT and I took the hit I believe.
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Yup. Recorded the video and need to upload it to the devs so they can look into it and maybe see what happened to fix it. Build was borrowed, DS, we'll make it and we're gonna live forever if that helps them any.
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Along with approximately 22+ million other people's as well!
What are the odds? Actually .3%, but if you figure 4 chapter releases a year, it's actually just over 1%
Useless Cliff Clavin trivia 😉
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/659862#Comment_659862
It's called "Build up". Effective strategy.
Can't tell if you are being sarcastic or not lol. If not, then yes it is.....if your a novelist. However in any other area/real world example, it's inefficient and wasteful of time....unless the primary intention was to brag, then mission accomplished.
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....it's like going to a city council meeting to speak about getting a stop sign removed and starting off with 'so I'm driving in my Porsche with my smoking hot spouse...'
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Sorry was not a joke thread, trying to get it legit and figured go with a build that finishes the last gen the quickest and opens the gate the quickest. Thought about Hope or Adrenaline to make a B line to the gate, but also thought about maybe using Dark Sense after the last gen pops to see which gate the killer heads to first.
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Everything is subjective, the player, the survivors going against, their items, the map....
So much time spent arguing when you can never really comparing apples to apples on here. Learn a new language, write a screenplay, pick up a musical instrument, workout...
✌️
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/553857#Comment_553857
We've gone over it in the past, but it's mostly a matter of simplifying it for new players. Having a wall of numbers on each item and add-on can be overwhelming, while saying 'slightly' and 'moderately' is a lot simpler. There are also cases like the mist offerings where the things they modify don't make sense as numbers. If they said "makes the mist 50% thicker", that wouldn't really be helpful. On top of that, real numbers can be misleading with the way math works in video games; take a look at old Enduring for example.
One of the suggestions I've heard before that I think would be interesting is having a simple and advanced mode for descriptions. By pressing a button, all of the "slightly" and "moderately" parts of the descriptions are switched for actual numbers. This way it's simple for new or casual players but the numbers are easily accessible for more experienced players.
It's good feedback, though, I'll bring the feedback up with the team.
But oddly enough you do use numbers and mix like on Freddy, Swing Chains 25% versus Jump Rope tremendously. I have no clue to gauge which is stronger?
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They've done studies you know; 60% of the time, it works every time.
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Stacks and does not stack is so sloppy in the descriptions. Like they hired a new guy half way to write these, fired him, and then hired him back some months later and the previous guy is still slightly and sometimes moderately writing some of them...but they are considerably poor.
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@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/550132#Comment_550132
This is one time I won't support realism for gameplay.
It is stated that Survivors have heightened senses than regular people, which can explain the whole 3rd Person Camera in the first place.
They can literally sense the approaching presence of a Killer, but you have an issue with them looking around while repairing something? Lol ok
Just a discussion, no need to get all worked up, was curious if it was ever discussed and sounds like it was. Lot of sensitive opinions I understand and was just trying to gauge if really skilled survivor mains might welcome the challenge, that's all.
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Lol, solid argument....cause reasons?
You work on a lot of things with your hands while looking behind you like an owl?
Just curious what it would be like from a top tier survivor viewpoint.
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Lol, yeah I was not complaining by any means, just trying to understand what the delta was from.
Thought I was doing something that prevented the 32K, OCD question that's all. -
Thanks Master. It helped considerably answer what I was curious about, although an abstraction. Rank one killer, even with with perks, taken down the majority of the time.
Chester, plenty of places on the net for that stuff, but if you are still looking for 8 bit nips still knowing this....to each his own my.
