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albarty123

albarty123

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albarty123
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  • @ClownIsUnderrated said:

    The real big thing between Freddy and Clown is that one takes no skill to play as well as being a ripoff, the other is a thicc man who is incredibly underrated.

    Fat, substance abuse problems, constantly coughing. Very thicc

  • @GrimReaperJr1232 said:

    https://forum.deadbydaylight.com/en/discussion/231268/freddy-vs-clown

    1. Incorrect. Freddy and Clown both slow survivors by 15% using their power. However, Clown does have an add-on that slows survivors by an additional 5%, bringing it up to 20%.
    2. Freddy's slowdown add-ons are... pathetic. It's 8% and 4%, the former of which being variable due to it relying on people falling asleep. But in the best conditions, what is it stacked? 91 secs rounded up. That's lower than Old Thana. It's annoying when paired when Thana and DL, but those two perks are always going to be hell to face together. Freddy's add-ons are an insult to injury.
    3. Clown has more than just 1 good add-on. Mangled add-on is always reliable, Reload Movement Speed add-on cuts the distance lost from reloading by almost an entire meter than if you just kept holding forward as a 4.6 killer. He also has a 16m aura reveal add-on, similar to Old Compound 21 which is just... busted. Purple Ether is still there and isn't bad.
    4. Freddy is on the list to get nerfed, so making the comparison feels kinda redundant atm.

    And don't be confused. I hate Freddy and I think he's just a better Clown. I just felt those points were worth mentioning.

    Yet, freddy still can slow down the pace of the game especially teleporting with pop

    And calling addon showing aura of survivors within 16 meters busted is pathetic, strong survivors are going to rush you gens that are not really close to the survivor you are chasing. If they are rushing gens closer to the survivors you are chasing you would hear it by listening to the gen repair sounds.

    Busted addons are spirits mothers ring

    Freddy's slow is stronger

  • Noed is ok, u r just green rank or lower.

  • Even though im not bothered with SWF i think your suggestion is really good. In almost each game where i played players can pick an option to not be matched vs full premade (Dota2, Overwatch, etc). Why do not we have it here?

  • @SaltyNooty said:

    https://forum.deadbydaylight.com/en/discussion/comment/1914847#Comment_1914847

    Dont play yourself. Freddy has no counterplay, you obviously dont know what your talking about if you think the nurse is better then a Freddy.

    He needs to break pallets, and he cant go through windows, Thank u, i said no comments from green and purple rangs

  • @Mr_K said:

    So no killer should be able kill a squad of 2K+ hour survivors on coms.

    Glad we can define a ceiling for killers.

    Again its not about a squad.It is about making her balanced and improving solo survivor gameplay

  • @sulaiman said:

    https://forum.deadbydaylight.com/en/discussion/223805/tired-of-overpowered-nurse

    While 1) might be true, that 4 man squad destroys all other killers. Why is it a problem if the squad has a killer with a high skill floor that can actually beat them?

    This game is not about 4 man squad.It is about making the killer playable and winnable as a solo survivor

  • @Orionbash said:

    Listen, I am one of the first to call out OP killers where I see 'em. But Nurse definitely does have counterplay. Break line of sight and don't be predictable. If you follow through with your run around a loop the first time, don't do it the second time and double back on her when she teleports. Also I don't feel as bad when I get demolished by a really good PC Nurse because I know that Nurse lost a ######### ton of games before she got good.

    Spirit (With Stridor) and Freddy have no counterplay. Focus on them instead.

    I am sorry but i dont think a person who says that Freddy has no counterplay can comment on this topic

  • @MadLordJack said:

    You're not allowed to say that in these forums. Everyone is supposed to pretend that Nurse is balanced because of her high skill floor, please ignore that Slinger is the same.

    Found a soulmate huh. Deathslinger is cancer, so true.

  • @DoritoHead said:

    pretty much everything you say is true...

    but Nurse is extremely hard to learn. Something isn't overpowered if it requires skill to use, which Nurse does. If Nurse had no punishment for blinking or missing an attack after blinking, she'd be overpowered because mistakes would not matter and anyone could use her.

    Not that hard, she is extremely strong. Here is how balance should be: able to catch survivors quickly then you should not have strong mobility. Imagine clown being able to teleport? She has both. And i am already facing tons of nurses who know how to play and its just a terrible frustrating experience

  • ok so the killer had an ability to hook and kill. Why limit that? Obviously its strong, just like 4 dead hards 4 decisive strikes and 4 exhaustion perks. But u aint doing ######### to fix that. U just nerf killers once again. But keys, keys are fine.

  • @ChiTenshi said:

    1. Killers do need to be balanced between mobility, map control, and take-down capabilities. A killer shouldn't excel in 2 of the above as it limits the counter-play and sense of fair play.
    2. I would like to introduce you to the crouch command.
    3. There are some addons that need tweaking (Prayer Beads is BS), but I believe BHVR are looking into ways to change these so I would recommend waiting for now.
    4. Legion, yes. Spirit, no.

    Probably you have not played versus really good spirits. I think she needs just a slight tweak to make her a bit more fair. I do not want killers to be weak neither do i want them to be overpowered. I want them to be cool and fun and interesting. Like i am really looking forward to ghost face buff, i hope they make him really strong and scary to face against. I just want to see other killers on first ranks except for Spirit, Nurse and Billy

  • @Macmillan said:

    https://forum.deadbydaylight.com/en/discussion/comment/711339#Comment_711339

    I mean the nurse is one of the few killers who can play high ranks in a normal balance. She doesn't need any nerf, she looks pretty good the way she is, and there are few games she thinks she is a nurse because she's the hardest killer to learn to play after all.

    dont get me wrong, i like nurse, i like playing vs her and i like her kit. I just really dont like how ######### her addons are! Overwhelming vs randoms and normal vs SWF seems logical. They better nerf SWF (disable ability for all survivors to take the same perks)

  • @Macmillan said:

    https://forum.deadbydaylight.com/en/discussion/comment/711322#Comment_711322

    you don't play in rank 1 against professional swf to be telling me that, the truth is that you are just bad and can't run away from it. the game needs a balance on both sides and not favoritism only for survivors, if this is the case no one else will play killer, stop complaining!

    I am rank 1 and i played vs SWF. The discussion here is not about how mad you are at SWF. If you came here to whine about SWF and how they bully you, you should shut it.

  • @Macmillan said:

    The nurse doesn't need any nerf she looks great the way she is. the game will always have a stronger killer than the others and in this case is the nurse so don't ask to nerf the nurse because she is already the slowest killer in the game and also has no pink complement other than the other killers everyone has .

    OBS: ALL KILLERS HAVE A WAY TO ESCAPE FROM THEM JUST LEARN.

    Slowest? No red addons? Excuse me, maybe three fast or long range blinks is enough to make her op? She is op, whether it is her addons or her kit, she must be fixed.

  • There are only three killers requiring skill in this game: Nurse, Huntress and Billy. Others require positive iq.

  • Lol, Hag does not need any skills, you dont need to know the map at all. Just traps a couple of meters behind each pallet trap gens and windows. Wow, much skill. Also, i want to be able to save when hag is around. The same problem was with trapper, he sets the trap and patrols around.