_Demidrol
_Demidrol
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- _Demidrol
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This isn't right. Once all generators are repaired, it's only the second of the three stages of the game. There's a huge number of builds designed specifically for this stage. And if you want to end the match faster, you can open the gates yourself — that will trigger the endgame collapse timer.
4 minutes and you're free.
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Oh, I found it at the bottom of the patch note:
"Removed autoaim while taking control of a Biopod" Amazing, as a controller player, this was the ONLY THING that mattered to me about the singularity."Different Guards now share the same cooldown." Amazing too
Well, let's take this Killers back to the basement….
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What worked well:
1) Snowmen as screamers. This is the best part. They scared me more than once.
2) Cosmetics and costumes. Beautiful and uplifting.
3) the idea with a temporary event currency worked well for Halloween, and did not disappoint at Christmas.
What didn't work well:
1) The uselessness of snowmen. There is no reason to climb into them. The first time this idea came up, yes, it was “difficult” because of the extra life for the survivors. And now they don't make sense.
2) Snowballs. It’s certainly cool that you can throw something, but they don’t affect the gameplay in any way.
3) No new game mechanics. On Halloween you outdid yourself, void minimap, ghosts and pumpkins. Everything was at the highest level. And at Christmas there are useless snowballs and useless snowmen.
Overall 7/10.
As a suggestion for the future:
Ice traps. The same mechanics as on the ship on the Alien map.
Snowmen must move on their own sometimes. This can be taken from the Nemesis zombie.
The fog should be as white as a blizzard. And during the game it thickens and then comes back clean.
Thanks for your hard work !
Merry Christmas and Happy New Year!
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Batteries included didn’t deserve this nerf. Hope and MFT are OK, but 9% from NOED and Batteries is bad...why?
Alternatively, 10% would be better to quickly end chases outside the areas of unfinished generators. then yes, disabling the perk at the end of the match would be justified
btw Hope and MFT are still synergize in the endgame, one hit within 10 seconds after unhook and that’s it, 4.4
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I choose brutal because I play together with my brother. Together, most outposts are easy because you don’t have to start from the beginning, you just resurrect and go on. And normal to easily play on the chill solo. "Dangerous" is the most incomprehensible level. It seems not difficult, but the rewards of the genmat for brutal are better.
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@Seraphor said:
I have the opposite problem on one of mine.
Just came back to see a run with 0 deaths that was abandoned (already odd because abandoning counts as 1 death)
Watching the replay, this raider died 8 times before they quit, but their deaths aren't counted anywhere. Not in the outpost stats (only shows 3 from another raid with a 1.5 kill ratio) and no gravestoves in the outpost.
Yes! this happened to me too! I thought that "abandoning" does not count, and supposedly for deaths to be counted, it is necessary for the raider to pass the outpost! as protection against impossible outposts. and it turns out to be a bug...
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@Entitled_survivor said:
So, out of those 26 survivors running dead hard, how many of those did actually get it off right?
In 80% of cases. And almost all of them are around the pallet, or hit the Dh or stun by the pallet no other option. any other exhaustion perk is not so annoying
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I was wondering, does DS count in MMR?
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@Quizzy said:
Dh is counterable. Eruption is not for solo q. We all know which is unhealthy for the game right now.
The above was well said :
@albertoplus said:
Killers: Dead Hard is annoying to deal with
Survs: Just do nothing and wait for it
Killers: Ok
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Survs: Eruption is annoying to deal with
Killers: Just do nothing and wait for it
Survs: Wait that's illegal
After the shake-up, there was a variety of perks, which was interesting. And now every match is like this, the same tricks at the windows and pallets and in the open. Like in the clip
https://youtu.be/5AyvX6mgnVM Otz speaks true
And after the last update there is no solo q anymore, now all are SWF. I feel bad for Michael Myers with a mirror for the first stage. Now you can not be afraid if you can see that he is chasing someone
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Huge thanks to everyone who replied! This helped me a lot to understand. Have a nice game everyone!
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Is it possible to find out which cosmetics are in certain chapters ? because in the description in the ps store, apart from the characters, nothing is specifically said