Zoophage
Zoophage
About
- Username
- Zoophage
- Joined
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Comments
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Hmm... I'd have to say Fungoose (but he's mostly a survivor from what I've seen). Tends to make me a hyperexcitable and overly alert.
Otz is pretty damn good but sometimes his little charades are annoying.
TheKing is great. Pretty casual gaming most of the time, so it's more relaxing to watch.
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@brokedownpalace said:
Yeah it's frustrating that mobile gets exclusives at all tbh. Seems like a way to get pre existing console/PC players to start spending money on mobile, too.
Also, I'm not a fan of how dismissive the devs and mods can be when people bring their dissatisfaction about this up.
The mobile game is a vastly inferior way to play DBD so the fact that they get some improved features is pretty insulting.
Let's see, so far...
- Exclusive skins
- Bonus XP offerings
- AI for DCing players
- A reworked lobby screen that shows you all of your survivor teammates' items, add ons and perks
- A character set up screen that lets you equip your perks in fixed slots rather than appearing randomly in the trial
- All survivors share items, add ons, and offerings
- Advanced graphics settings like quality of graphics and whether you want 30 FPS or 60 FPS (idk if this is possible on PC but it's obviously not on console)
- More detailed loading screen tips that do things like DISCOURAGE face camping
- A much, much better daily AND weekly ritual system (yes, we get the archive but this is free for all and daily/weekly, not every 2-3 weeks)
Sad :(
What to you mean by "survivors share items, add ons, and offerings"? They all have access to, say, Dwight's soon-to-be green medkit (Pharmacy)? Or they can just trade items with each other w/o dropping & picking them up?
I want to agree with Lycidas's view that they are just testing stuff out on a relatively easier system (mobile) to see how it works out in the long run before implementing it on PC or console. Hopefully!
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I like it; it's a very interesting and unique concept for DBD! Question(s) though: it seems to me that "being observed" by any survivor, therefore freezing her for 5s, would be too large a handicap. Even if she's invisible while carrying a struggling survivor, would she still have her red stain? Can you freeze her by looking at her back while she's moving away to put someone on hook?
Thanks for taking the time to share your idea. This game thrives, in part, due to the ever-changing nature of combinations. You should be part of the DBD design team!
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I see what Orion is getting at but honestly the window at 2:07 (top left, rafters with light behind it) might be slightly more obvious to most people.
And yes, Candyman seems to be the most predicted among everyone but I still don't see it being in DBD.
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I too think keys are pretty well balanced. Imo, the problem with Moris is that the only thing balancing them is their in-game rarity. Currently, I think that Moris are too powerful; but if you add the stipulation that they only work on death-hook, I think they then become too weak. Something in the middle then... But what?
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Btw, Isn't "proxy camping" when the killer stays just far enough away so his aura is not seen via Kindred? So what? 16m away?
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Despite being within the rules of the game, it's an extremely boring way to play the game (for both survivors and killers). Generally speaking, these killers are not very good. The best way to deal with this behavior is to try and punish it as best you can (i.e., work on generators). I hate it when I'm on hook (Kindred, of course), the killer is camping (face, proxy, whatever), and I see the auras of 3 teammates all crouched nearby or slowly making their way to me! Work on those gens! There's nothing worse than letting a campy killer 4k!
I'm guessing the rank 1 camper you ran into probably doesn't play like that often. I find most campers to be mid-rank, at best.
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Unfortunately I've also experienced this several times; both as a survivor and killer. Usually it's just a weird visual and everything reverts back to normal when unhooked; however, I've encountered several instances where I was unable to unhook a teammate due to this issue (in fact, every single time I've been unable to perform an unhook has been on Haddonfield). Really frustrating tbh, no prompt appears and all you can do is work on a gen until they're inevitably sacrificed. I'm on console (PS4) if that matters. Hopefully they'll fix this issue ASAP 😬