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WeissSchnee08

WeissSchnee08

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WeissSchnee08
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  • @Voodoo101 said:

    There is a simple solution to stop camping and that is to take away the option of the reward. It would be as easy as having a power meter that changes power from the killer to the survivor on hook for a radius around the hook. If the killer is within that radius after a certain time, the killer gets weak and the chances of a hit on a survivor is less, at the same time the survivor has more chance of an unhook. If the killer wants to get the chance of a kill then they have to leave space. Other survivors will take the chance of the save and the killer has more chance of catching somebody else. If the killer is adamant that they want to face camp, then there is a chance that the survivor will escape the hook and the killer will not get the hit.

    I'm sure that if killers was forced to play the game, then there would be less tunneling and camping. Note that I have played killer and know how easy it is to get into the habit of taking the easy way to get a kill. I play survivor more, but get more blood points by being a killer and getting the one hook, then being a survivor, doing gens and saves and then escaping. If I want to level up a survivor, I just can just play killer dirty for a few games. However, I have found it much more fun to play the game and chase the survivors, even if I lose the game.

    Thank you. Couldn't have said that better myself in any possible way.

  • @GamerEzra said:

    How would you describe the DBD community in one word or sentence?

    Somehow just as Toxic as Overwatch lol

  • @Brimp said:

    https://forum.deadbydaylight.com/en/discussion/285110/killers-should-lose-points-for-camping-hooked-players

    You just proved your own argument wrong what? You said killers should lose points for camping when you said they only get 10-20k because of camping.

    @ukenicky said:

    If a killer is standing right in front of you and or hitting you on hook idk why you don't get Distraction points as survivor tbh

    Oh and gens popping while you're being camped by said killer

    I think if anything they should make it so that it's less punishing for a survivor to be camped to death because it is a griefing experience whether people like to admit it or not.

    Thank you. Exactly

  • @Aven_Fallen said:

    The only place where Bots would be justified would be in KYF, without any compensation so that players can try out new Killers or new Perks and explore new/reworked Maps. If nto with Bots, then just a Solo-Mode for testing (e.g. unlimited power for Killers, which need Survivors to charge it up like Oni).

    Other than that, I hope I dont ever see any Bots in regular games. And IMO, if you dont want to play with other players, a Multiplayer Onlinegame is the wrong place to be.

    Trying to enjoy a game with a couple friends and bots is all I'm suggesting. Guess having a dialogue is not possible if that's how you feel.

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2539286#Comment_2539286

    No, I stated that it was de facto the case by definition. My opinion is irrelevant. The justification for camping is the kill. That is a fact.

    Your opinion is that you don't like it. Lol.

    Ok there buddy lol. You win.

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/285126/there-should-be-bot-killers-and-survivors-available

    I'm...torn on this.

    What I would like is a bot survivor AI to take over from survivors that AFK/DC, as - as it stands - this is frustrating for both sides.

    Sometimes bots are better. If I could outfit a bot to be my teammate I would do it in a heartbeat. Tbh it sounds like a dream to have a bot when the killer is doing alot over one person and not chasing anyone else. I could just be in the wrong community if ppl feel a certain way about my comments.

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2539272#Comment_2539272

    Getting the kill justifies it. By definition, I mean. Let's not get fruity.

    You have your opinion I have mines. Not getting fruity or whatever. Just simply giving a thought.

  • @tippy2k2 said:

    I can 100% guarantee that any killer just face camping someone on the hook couldn't give a toss about their points (they lose emblem points but I'm assuming when you are saying points, you're referring to BP). They want to secure the kill; no more, no less.

    Those are the kind of people who are avoided. Can't be mad if they send friend request and no one accepts. Just how I see it.

  • @Rey_512 said:

    The most frustrating match I had in recent memory was a Twins game. I got hooked in basement and got rescued (Killer had Charlotted camped up top so they switched back and slugged me, then they’d leave Victor next to me). Any time I got healed up they’d just Victor me back down (none of my teammates took a hit during those exchanges).

    This was rinse and repeat until I got hooked. After that I was pretty much camped to death on second hook.

    If I can get the kill cool but if not I'll get the chase, bleed, breaking generators and other points max out to where I can still get decent blood points. With how long matchmaking takes I actually make the most out of getting points. Getting kills does give points. Just not as much. I get why ppl are frustrated on both sides. Spent too much time playing the game to really get it. No matter how bad the player I just don't camp hooks. Nothing can justify that.

  • I just played a match as a killer. Level 1 with 1 perk active. Two of the survivors was high rank. I hooked two of them and had the whole team infected and bleeding. Only reason I didn't get a kill was because I didn't camp. Two hooks, no kills, but still gained 22,000 blood points as a level 1 killer. I just don't play scummy. Killing all 4 people quick I've seen a killer only get 18k. Me myself have gotten two kills and chased ppl making them bleed has gotten me nearly 30k blood points. No challenge involved. If I get that again I'll post it. I just can't justify camping someone on a hook.

  • Idk maybe it would be fun to just play my favorite killer against a couple players and twelve bots lol. After joking a DBD discord chat the idea seemed fun. Lots of chasing. Easy kills with the boys but the survivors get to heal, save bots from hooks, and get decent points for objectives. A game where it's difficult to lose just seems to be what I mentioned. Maybe the idea of alot of survivors trying to survive two or three killers. Kinda like Alien vs Predator but it's horror. For some reason that idea really speaks to me.

  • After a couple years of playing there's no reward for a player being eliminated in the first minute because the killer has a grudge. With so many people disconnecting it's just easy to understand why they would leave. Especially when they lose everything they brought with them to the trials. A few times I've seen someone hooked twice within a minute. Not even a chance to chase. Just hook then stand there. Even people who are brand new no longer want to play because there's no fighting chance like that. I'm just saying its discouraging. Word of mouth helps a community grow. Nobody wants to face the number fighter when they haven't finished training. Idk I just find this all rough to see.