Waterfall
Waterfall
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@Bunnie said:
https://forum.deadbydaylight.com/en/discussion/comment/1212726#Comment_1212726
I play on my laptop keyboard and mouse. And if im being honest i dont even play on my mouse because i loathe the feel of my gming mouse. Im on my touchpad bro lmao. So if youve ever complained about not getting me its because you were trash. i cant loop on a touchpad. All you have to do is walk at me and youll catch up. And design flaws? ######### does that even mean. I didnt build the map. i didnt know there were designated areas killers called design flaws. are all areas of the map supposed to make it easy for you? my bad. i thought this game was balanced. And were already struggling. You guys love to act like you dont go around slugging the whole team as soon as we have two gens left. The game play then becomes toxic asf and you guys do the most to achieve youre 4k. At any point in time in the game the killer can take over a match especially if were practicing altruism. Ill let them ppl bleed out and escape. And then when i didnt fall trap to your lil bait and slug you all get pissy and toxic in chat cause i didnt walk over and let you kill me.
Just to put it out there I play both Survivor and Killer pretty much even. Why buy a game only to play half of it? What you just said about you being easy to catch seems like a personal problem. Anybody running an infinite loop there is no way a killer can just walk up to them and down them. As for design flaws I would assume loops that can only be countered by the killer dropping the chase is a clear design flaw. Unless the devs intended to add uncounterable loops to the game and if they were intended why would they remove them now?
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Next patch they’re slightly reducing a couple map sizes removing infinite loops and slightly reducing coop repair speed. Other than the slight coop repair nerf everything else are fixes to design flaws. Please elaborate on how survivors are going to struggle. Unless of course you were exploiting these design flaws to gain an unfair advantage over the killer.
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Ok I’ll start by saying I play both sides so I can sort of see what both find annoying as I’ve been on the receiving end on both sides. From my perspective the next update isn’t a “Survivor nerf” I think it more of a fix. The only real nerf to survivors would be the slight coop repair speed reduction that’s it. The infinite loops and some large maps being reduced in size are just fixes to obvious design flaws. You will still be able to loop the killer for all 5 gens like before the only difference is the killer will have a chance of catching you. Unlike the infinite loops we have now where if you get to them the killer has no other choice than to drop the chase. The map reduction is just so the killer has a chance to patrol the gens before 1 pops just seconds into the game. Now I’ll ask a question do you genuinely believe fixing infinite loops is a bad thing? Do you really think the devs are “Killer sided” for doing this?
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Looping won’t be a thing because they removed infinite god loops? If you can only loop using broken map design that literally anyone can do then you should just get better at playing survivor.
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Pig in tenth place? Ok
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I recommend a refund and to purchase a better more balanced game. The toxicity will tire you out and you will just stop playing just play a better game.
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Or better yet let people use any perk they want to use how about that?
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Honestly why shouldn’t the killer tunnel or camp? Not to sound like a killer main I play both sides so I can sort of see what each side finds annoying. But it’s really not the killers job to make the game fun for survivors they paid money for their own fun. As long as what they are doing isn’t hacking or against the rules and by rules I mean the company Behavior made rules not any made up rules they should play how they want. I tend to play what most would call fair but not because I care for survivors but because camping isn’t fun for me though if I feel like tunneling someone easy to catch I do it if I feel like it.
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Some of the replies though amazing then these same players complain when the killers camp and tunnel. Can’t really blame killers for playing that way since they get bmed no matter what.
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I thought this was a post about how it’s not fun to beat rank 20 killers as rank 1 survivors. Since ranks are messed up red rank survivors are being put against new killers. For me it’s not really fun to stomp someone who barely understands how to play the game. But I guess I was wrong it’s just bait.
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I don’t understand why they can’t just add a practice mode like most games have. But I’m sure Behavior has some long elaborate explanation for why we can’t have it like they do for every reasonable idea.
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Noed has so many counters unlike a lot of survivor crutch perks.
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Gen rushing takes no skill. Change my mind.
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Spirit actually does make a sound when she’s phasing it sounds like static. So their is a tell when she is phasing just saying.
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I think the difference is just how unbalanced this game is. If a skilled 4 man swf is tbagging at every pallet as if 4 man on comms takes skills that usually upsets the solo killer who is basically being bullied. In this situation even I who plays what is considered fair will use every dirty trick to make sure the swf learn a lesson in bullying.
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So just the usual survivors staying to tbag until the last second. Only this time they might die to endgame bug.
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Well spirit is strong and doesn’t get bullied might be why.
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I vote no I don’t feel like getting destroyed by a pc nurse or swf bully squad. If it’s ps4 with Xbox fine but absolutely not pc.
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If someone DC’s il show mercy by killing the remaining survivors as quickly and painlessly as I can.
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I’m waiting for the ptb but if these Legion changes are as bad as I think they are I should be allowed a full refund. I payed for what I saw and liked these changes kill the reason I bought them for.
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I’m not sure if feral frenzy instantly downing in one hit is a good idea.
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I’m new at this discussion thing so bare with me. The way I see it is even if it’s infinite it won’t really change much of the problem with this Legion change. He still has to M1 you normally and now that his deep wound is not a threat anymore since the timer stops when you mend or are within the killers terror radius. He can’t even down you with multiple hits anymore so infinite frenzy will just have them give survivors a minor inconvenience that is mending he still has to down you normally.