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Vox_Nocturne

Vox_Nocturne

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Vox_Nocturne
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  • I tend to randomize all of my perks, add-ons and offerings using a dbd app, which for me keeps me interested, adjusts my play-styles and look for the benefits in all of them. Also acts as a difficulty setting (especially when I get Distressing and Hex:Thrill of the Hunt with The Trapper).

    However, for others it may be about being the strongest they can be. It's understandable that games can get boring with the opponent using the same perks, but it's not that they themselves are boring. However, it does make the game a little easier, knowing what perks you're up against.

    I'm certain this has been thought of before, but another game option could be to either have a randomizer built in, or a separate game mode which uses randomizer in a separate game mode, that perhaps offers some additional benefits, other than some shards per level?

  • @katoptris said:

    She snapped in the asylum and started killing. Her mori also showed her choking the survivor and then touch their faces. Personally it feel like she didn't wanna choke them but just went mad.

    Such as she may be offering them peace from the Hell those guys were in within that asylum? Or maybe she closed their eyes out of habit, if she were to be so far gone? Sally is a tragic character. Out of all of the killers, I hope maybe one day she'll escape the Entity.

  • Thanks for the replies guys. I wasn't aware how far back this was happening, & it was the first time I've witnessed it (relatively recently started this game). At least it's now know that offering is completely useless for the killer.

  • @GRT_Alkaline said:

    https://forum.deadbydaylight.com/en/discussion/comment/1260167#Comment_1260167

    Love this lmao.. Timmy Mallett i can see the perk now the itsy bitsy teenie weenie yellow pokadot bikini.

    That could be his chase music!!!

  • Not sure about a survivor, but for a killer it would be brilliant to have 80s children's tv presenter: Timmy Mallett. The amount of possible cosmetics alone would be astounding!

    0_JS77964907.jpg


  • There was one time I went to unhook Nea. I ran through the jungle gym to make the save, but no option came to unhook!

    I was confused at first, but after a quick assessment, it appeared Nea was ... levitating!! She was in a position on her first hook, but no hook in sight!

    Even more perplexed, I looked around and noticed an empty hook towards the other end of the jungle gym was an empty hook (and I mean at the far side of this area to Nea), so I ambled over (Dwight-style) to it and the option came to unhook at this empty hook. So, I did, and as if by magic Nea floated down. Wish I'd taken a video of that.

  • Thank you for replying. Bearing that in mind, it does sound her mind was set then. It's interesting, as of all the killers who were tortured, hers bears a strong resemblence to how survivors are tortured in the trials. Maybe it's a symbolism of her killing for what she felt was a good thing, and the Entity showing her it wasn't?

    Eitherway, thank you for your answer.

  • Licencing may make that difficult, but say for sake of argument he was a legitimate possible killer, Pyramid Head could have a power centred along the movie lines of controlling swarms of those bug things to hinder survivors; or have the option to switch between a regular spear attack, or a slower, longer-reaching Great Knife attack for an instant down.

    I've always wondered about - and this may not be that popular, but may work - a dlc like Stranger Things with 2 survivors and 1 killer: Walter Sullivan. Perhaps either called "The Eleventh" or "The Orphan", the idea of being able to bring sentient ghosts in which could cause a health-depletion effect if a survivor enters their aura, and maybe have survivors value their team more, since the dead would rise to increase the number of ghosts. Maybe even introduce candles to ward them away, or a sword to pin them down.

    It sounds extremely complex really, but would be neat!

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