Vagab0ndCat
Vagab0ndCat
About
- Username
- Vagab0ndCat
- Joined
- Visits
- 234
- Last Active
Comments
-
@The_Krapper said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3310900#Comment_3310900
Lmao that's what I'm saying, nurse just got easier I literally can't argue it takes a lot of skill at this point to use her and I've been a nurse main and advocate that she takes skill for years now, I expect the killrates to increase with her it felt like easy mode all day on the PTB I'm not sure what they did but it feels better while using her now
Against the absolute lowest rock bottom of MMR dogshit survivors, yeah I wonder why its easy mode on the PTB, I wonder what THEY did...
-
@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3310962#Comment_3310962
It makes you dramatic to claim that the most overpowered killer getting a frankly pretty moderate nerf is a "might as well be a survivor main" situation, as if you specifically need Exposed on the Nurse to stand any chance, as well as to point at the only other overpowered killer and claim that trying to fix that would also be unfair.
Still, if you think you'd have more fun on survivor, by all means. I started playing some more myself, though I would definitely say finding a team is best if all you want is easy wins because you will not get them in solo queue.
I bet my right nut on the fact that you're absolute garbage both at Nurse and Blight.
-
@jesterkind said:
I'd imagine Blight will be next, some of his addons are overtuned.
Is it not exhausting, being this dramatic?
You mean how survivors have been since the inception of the game? Is it not? You tell me.
-
@dollidahlia said:
You know good and well that nurse nerf is not the only nerf that’s going to happen. I guarantee you that blight will be nerfed because as long as the killer actually has a chance against survivors, it needs to be nerfed.
some survivors are even calling for more nurse nerfs, which what else could you nerf without making her boring?
so I’ll just grab my windows of opportunity, my 3 friends, and my brand new part and win all my games
good luck!
~former killer main now survivor main <3
Nah, the day I quit killer is the day I'll quit the game.
-
@Audiophile said:
https://forum.deadbydaylight.com/en/discussion/comment/3163082#Comment_3163082
I thank you for your reasonable argument. But, you say “here’s the problem” from your perspective. The never ending problem from our perspective is all the hook guarding and free hits. I mean, killers shouldn’t get free hits. But they have been for years. And to be fair… if they guard the hook, they still get a hit. It puts someone into deep wounds and if they choose to they can chase that person and down them. Or maybe… they hook someone and then go find another survivor at a gen or elsewhere using one of the 100 ways to do so.
"killers shouldn’t get free hits."
Mate... you're literally IN my face.
-
@Gandor said:
https://forum.deadbydaylight.com/en/discussion/comment/3152429#Comment_3152429
Well this clicky-click would at least be desearved. I mean toxicity for the sake of toxicity should be punished. But toxicity as an answer to "legit tactics" seems ok
No, toxicity at the VERY best would be an answer (half assed at that) to cheating.
"Camping and tunneling", as much as you probably dont want to hear that, is not cheating, and is as much of a legit tactic as, well, pretty much any other tactic in the game, you should be able to do everything in your power to win as long as you're not exploiting bugs and/or using cheats.
-
@scawyxd said:
It seems to me that everywhere you go where there is any discussion to be had about DBD, it is entirely killer dominant. Whether it be here, the dbd discussion channel of the discord, the steam forums, they are all an echo chamber of mainly killer mains and survivor opinions are nowhere to be seen.
That being said, I would like to talk about what I think is going on with the game, the direction the game is going, and what I think will fix the game.
First I'd like to say, like most games online games that captivate people, whether that be call of duty, world of warcraft, overwatch, dead by daylight, league of legends, csgo, they all have one thing in common: they all take alot of time and grinding to get good at.
My personal experience in gaming is achieving grand master in overwatch AFTER having clocked in around 900 mccree hours, 700 genji hours, 1200 doomfist hours, 400 pharah and soldier hours, 300 zarya hours, and hundreds of hours spread across other heroes. I have played world of warcraft since its inception and have achieved gladiator multiple times with all my time spent on the game adding up to around 20k hours. I have also reached pretty high ranks in csgo in which i have about 2k hours. I say this because I think I have a generally good idea of how to get good at most video games, and that is to look up any resources, whether that be talking to other players better than you, youtube guides, even recieving coaching to guide your learning/ grinding along the way. but the one thing we cannot get past to get good at these video games is the grind. spending countless hours getting repititions and minimizing the mistakes you make.
Why do I say this? because I don't think that is what 90% of the player bases do. If you look at a game like overwatch, it literally took over gaming when it first came out, it was an amazing gaming experience that I personally have never experienced up to that point and I dont think alot of other people have. It had so much hype, so many pros playing from csgo pros, to old tf2 pros and so on. But with the hype comes the casuals, the ones that come for the skins, the lore, the playing 3 hours a week when they have any free time between the wife and kids and 10 hour a day job, kids playing the game, the people who this is their first game and they have no game sense to apply and run around like a chicken with their head cut off. And what do they do when the game is too hard? In my experience, they take to the forums and call for nerfs, they call for heroes that can counter these other heroes that they hate because what they currently have in place is too difficult to use, and they refuse to seek out answers to their problems because it involves watching a stream, and "why would i ever watch someone else play a video game" etc. I think alot of these people dont have that grind in them, and I think it is a problem when we cater to that.
So what eventually happened in overwatch is they started adding hard counters, first it was soft counters, slowly getting harder and harder til they ended up adding brigitte, (mind you, this game is a hero shooter, most of the heroes require lots of skill, mechanics, aim, game sense). What this hero did was heal the entire team in an aoe radius as long as they did damage with their m1, which was a very fast swinging flail in a big frontal cone. she also had a shield that she could use to stun people, and she also had a ranged heal ( armor packs ). and her ultimate was that it gave everyone insane armor in a big aoe radius. this character brought every dive hero (the most fun/ most mechanical skill needed/ highest skill cap/ flashiest heroes that brought many eyes to the game) to a screechign halt, and held the game in a vice grip of a meta for over a year where we only saw one comp which was 3 healers 3 tanks. it was a horrible time for the game in which it bled viewers and players. How blizzard handled this was FORCING the game to be fundamentally changed to ROLE QUE, meaning you can only have 2 of each role on the team, 2 healer, 2 tank, 2 dps, this brought many more problems, and instead of just nerfing/ reworking the hero, the game as a whole took a hit, because god forbid we remove a skill-less hard counter from the game to appease the 5,000 (tops) people that need her instead of just improving.
(edit: i'd like to point out, in a solo survivor situation, with mmr being the wacky thing it is, when i have 2 baby survivors with me and i have to play vs 1 of 10 anti looping killers, it feels very hopeless when youre 25 percent into the first gen and someone goes down instantly).
the point of me saying this is, I feel like this is precisely what's happening to this game. We see otzdarva and other killer mains go on 100 win streaks, no perk, no offering no addon bla bla bla, and yet the entire community discussions on every platform has been killers non stop asking for nerfs, buffs, etc. Why? if otz and others can play killer in any state of the game and succeed, what do you think the difference is? why do you think you shouldn't have to grind to be good at the game?
I look at this new, frankly disgusting version of dead hard, iron will etc, and i cant help but have contempt for bhvr and the people who complain on the forums endlessly. I hope this post will maybe help you reconsider the vocal minority and take a more objective look at the game when you make these changes in the future. I quit overwatch as soon as they fundamentally changed it. and I almost had to quit when i saw how my favorite perks such as DH (which i think is such a cool way to outplay a killer), bt, dh, iron will have been completely gutted.)
also before you get this image of me being some SWF discord using rat player. I want to assure you it's quite the opposite, I love solo queue. (well not really) but in any game, I hate playing in a party, I think the best way to get as good as possible is to play by yourself, develop the instincts on your own, be able to make plays and get info via game knowledge and game sense etc. I have about 1500 hours of solo q exp, I get iri 1 every reset when i am consistently playing.
this brings me to my next point: Solo queue.
You need to do something to solo queue. Often times i see my teammate sitting in a corner with birds on their head while im on hook after getting like 3 flashlight saved and doing 2 gens, then I die and maybe they die, maybe they get an undeserved escape. it makes 0 sense. Imagine having a way for them to be able to hear me and I can help them understand what to do. It's happening in the dbd discord and other discords anyway, why not just add it to the game? I know you won't remove SWF, so why not just add it to the game? seems like the logical next step, your solo players are suffering, and I think its important not to neglect them because IMO they are the ones playing the game correctly/ organically. I completely understand how annoying SWF can be to a killer, but that is 100x worse on a solo survivor. i get 1 good game like every 5 games. so please, do something
I really like this game, i don't want to see it go down the overwatch path.
edit: I wanted to add one more thought, the casuals that come and make demands are like termites for lack of a better term, they come, get the changes made, continue playing their 3 hours a week til the next big skyrim game or whatever the casual hype is about comes out, then they move to that, and the hardcore players are left with a bed post instead of the mansion of a game they had before. Games dont need to be accessible to everyone (meaning all skill ceilings dont need to be lowered, they will complain and still play, you dont have to cave to these demands.)
Lol, this post has got to be sarcastic.....
-
@Franican said:
...For the survivors. I think it'd be an amazing change for DBD if a survivor on hook is able to act as a signal to other survivors that they are being camped or other signals. I know we already have a way to show that we're being camped, but what I propose are several variants of emotes that you could do on a hook that visually show to other survivors a variety of messages: come save me, don't save me, and a taunt. The taunt rubs it in to the killer that no one's coming to rescue and that they're going to lose 5 gens and 3 survivors for their time. This change could be amazing with the Project W update giving a new tool to counter direct face camping. Just a simple little taunting gesture or dance to let the killer know that you're not letting them easily steamroll a team just because they aren't partied up or in a discord call. It would also add another mindgame that can be played, if Reassurance is being liberally applied and the survivor on hook is just chilling taunting while 2/5 gens get done on 1st hook, the killer might rethink the camp, try to go get some pressure elsewhere, and open an opportunity for just a second for the survivors to grab who was just being camped.
"Just a simple little taunting gesture or dance"
You survivor mains are just so full of "awesome" and "great" ideas for additions to the game... Like we dont have enough clicky clicky tea bagging...
Sigh...
-
@ad19970 said:
I dislike tru3 a lot. He is arrogant, and such a hypocritce, it's insane. He also has insanely killer sided views, that do not aline with the general opinion of the community, but acts like he is the sane voice of the community.
But I agree, crap like that is just so overboard. I understand when people criticise him, maybe even make fun of him in some random posts. But why on earth people would go out of their way to harrass him, and make his life miserable, is beyond me. It's weird, from what I have seen some people seem almost obsessed with him. Which is honestly pretty disturbing. So I guess you can't even fault tru3 alone for his arrogance.
To be fair, it would really help if he stopped being so arrogant with his opinions, especially considering just how killer biased some of his opinions are compared to the general viewpoints of the average community on the game's balance. He acts like he knows how to balance the game better than anyone else, despite the vast majority of people clearly not agreeing with him. It would also really help if he didn't talk so much smack about anyone who doesn't share the same viewpoints he has, and that have opinions tilted a bit more towards survivor, or even just more balanced view points. Though to be fair, enough people do that to him as well.
But that's no reason to go out of your way to harass someone.
"especially considering just how killer biased some of his opinions are compared to the general viewpoints of the average community on the game's balance."
Do tell, which "killer biased opinions" does he have, im curious.
-
@BenZ0 said:
I dont watch true, I never watch any streamer. I just see this for WEEKS in my twitter where ppl are constantly shitting on him. Insulting him and harassing his twitter, yt and twitch.
He is beeing framed to be racist and ppl are trying to mass report him for that, ppl are literally trying to harm him just because they dont like him. He is beeing harrased and instulting for days and weeks in most of social media and other streamers I dont wanna mention are supporting this.
I dont really care much about other streamer but this is getting out of hand and true doesnt deserve such a messed up situation.
Man's just want to stream and he cant even do that cuz he is beeing targeted not by just hackers like most other streamers but also haters.
BHVR should maybe do something to make it clear that ppl should not go out of their way to harass other content creators and maybe even start banning ppl who do that ingame.
Im not sure BHVR likes the guy, you wont be getting any help from them, thats for sure.
-
@WeakestNurseMain said:
If you dc/give up against certain killers? The only ones that I kinda understand where you're coming from is Nurse and Legion, but aside from those two, I just don't get it. Not every killer is gonna be some perfectly balanced, fair, and fun killer like basekit Blight or Billy. If refuse to play against a killer for xyz reasons, then guess what: you're gonna never learn how to deal with them and thus you'll continue to suffer. I play the fairest Blight I can, no tunneling, no camping, no add-ons, with one regression perks and I make sure to give every final survivor a smooch on the forehead as I plop em into hatch, but people still dc. Like literally what do you want me to do? I'm gonna stop malding and go touch grass now.
Well, you should definitely not play this game, but for different reasons.
-
@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3150058#Comment_3150058
Hey, I don't mind if there's one less tunneling killer in the game. Sure! 🤷♂️
Nope, more tunneling killers for you.
The more I read comments like this, the more I want to "TuNnEl n CaMpiN!!!!111"
-
Good god the M1 killers are going to be so ######### trash now they might as well remove the M1 attack and just have them function as scarecrows while survivors run around, gen rushing, clicky clicky, tbagging, body blocking, 360ing etc, this is too funny amazing LUL.
You thought the killer queue times were slow?
Prepare for the survivors to be chasing trying to kill each other....
-
@malloymk said:
Killers camp because it's easy and it works. It has nothing to do with gen times being too fast or looping being to strong.
Keep telling yourself that complete and utter bullshit bud, if it makes you sleep better at night I guess.
It has EVERYTHING to do with gen times and GOOD looping being too strong.
-
@Star99er said:
I rarely ever got tunneled beforehand as it was never an effective strategy at higher MMR but I feel like ever since the mid chapter balance changes it's made things much worse. With how much more time it now takes survivors to complete Generators + DS Nerf + the base kit buffs killers got there's no longer an effective way to counter it this playstyle especially in Solo Queue. It's better for killers to eat OTR & DS and just keep tunneling because how slow the game is now. Literally almost every game either me or another survivor gets tunneled. Somethings needs to be done about this.
"With how much more time it now takes survivors to complete Generators"
Aaaand I stopped reading.
-
This post is "tell me how you're NOT a killer main, without telling me you're NOT a killer main."
-
Absolutely, fully, completely, entirely, wholly, utterly, quite, 100%, downright, unqualifiedly, in all respects, unconditionally, perfectly, unrestrictedly, radically, stark, to the hilt, yes.
-
@Wowie said:
https://forum.deadbydaylight.com/en/discussion/comment/3130571#Comment_3130571
You can't tunnel a gen.
Yes you can.
-
If you're "casually" playing Killer and not having mental breakdowns then you are playing against some hella bad players.
-
@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/3122692#Comment_3122692
Yeah they do. Unless you enjoy your killer queue times.
It's insane to me how some people think it's fine for killers to get a bunch of baseline buffs, but survivors shouldn't even get anything against the cheap and insanely unfun strategies that are camping and tunneling. These strategies are so ridiculous, and so unfun for survivor, they need to be addressed.
Unless, again, you want those juicy killer queue times.
What "juicy killer queue times" Jesus H. Christ, do you even listen to yourself, the "killer queue times" arent longer or shorter than your average competitive multiplayer game, enough with this #########, im telling you man, survivor mains are one delusional bunch, sheesh.
-
@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/comment/3066087#Comment_3066087
No they are very well aware what the "purpose of the game" is. They're just sick of sweaty killers treating this game like its an olympic sport.
My advice for you:
Single player games, no "sweaty killers treating this game as an olympic sport" there.
-
@MasterGS32 said:
Well, I just wanted to see if it's only me, or if you all have gotten into matches lately, got chased, got hooked, camped, or tunneled, and then out of the game, with this particular loop put on repeat on each and every single match. Cause that's what's been happening to me lately. And I absolutely got tired of it. I am not a survivor main, btw, I actually main killer, but I have also come to enjoy survivor gameplay as well lately. The problem is that this cycle put on repeat forever has become so frustrating. I promise I am not even baiting BT hits or DSes, I just try to play the game normally, but the killers still just want to tunnel. And I am done.
The last drop was this match I just had against a Nemesis on The Game, that tunneled as I've never seen before. He didn't even try to hide it or to cycle a different survivor in between my hooks. He just tunneled straight in our face and we could do nothing about it because he just tanked all the BTs and the DSes and still went after the unhooked survivor. And he literally tunneled each hook state of each survivor individually. Sometimes I get tunneling a person after 2 or 3 gens have been finished, but I cannot understand a Nemesis that tunnels like that from the beginning of the game till the end of it. It's like that was his sole mission in that match like he was doing an only tunnel challenge.
Because of this tunneling issue the game has, I've been taking it easier lately, playing DBD maybe once or twice a week. Well, I just wanted to say and also let Behaviour know that if they don't do something about tunneling and camping, all the survivor player base will just follow the same path as me. And that is, leave the game. As much as I love DBD and its core design and the 4v1 aspect of it, I cannot physically take more tunneling than I already have. Therefore I must proceed and say goodbye to this game for the time being and look into other games that can actually be fun to play, and not frustrating.
"Im trying to win normally"
Uhhhh, you dont get to define what "normally" is, anyone should be able to win in any way they desire as long as they're not using third party software to get unfair advantages.
In Dota, the main goal is to destroy the enemy's side Ancient, doesnt matter how you do it, even if you're backdooring and not fighting the enemy.
Never understood why you have to be "nice" in DBD, either as killer or survivor, if you want to be "nice" (im not saying be toxic), maybe stick to single player games.