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Trev1979

Trev1979

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Trev1979
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  • This actually has me a little heated. I am sooo tired of getting tunneled by zippy the wonder clown. I mean fog vials spent one week of being OP and behavior comes in with the nerf bat faster than you can blink. But i guess a clown zipping around the map like packman is okay? freaking behavior blows my mind sometimes on what they think is a priority.

  • I really like this idea actually. It would help solo survivors maybe be a bit less salty with each other if in the end game they could see what it was other people accomplished. Sometimes I get frustrated because I don't see the other survivors contributions, but unless its gen workage or extended looping I don't have any idea what others might have done.

  • I would like to see your "objective" evidence please? I assume you know that objective can be proven with data and facts...I will wait, cus frankly the only real data that I have seen come out is the one that says killers have a 60% kill rate, and that number is...flawed for a number of reasons.

  • Honestly to me the wiggle checks have always been the most pointless thing about this game. They are the most intense set of skill checks that exist, which we are forced to do constantly, and they have next to no effect. Previously if you got sweaty on all your checks it shaved off a whopping 1 second from the carry time. Now its literally even worse. Do us all a favor and just make the break out timer fixed and save us all from this aweful mechanic.

  • @notclaudette said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3313967#Comment_3313967

    60% just means you normally get 2 kills, occasionally 3. the ratio isnt a "win rate" its a kill rate. very different. if someone has a 60% rate of being okay at a board game I'd just play the game for fun anyway. I think to some extent both sides are entitled, its the vocal minority. someone will always think dead hard is balanced or eruption has counterplay, and they will always be wrong. I think a 66% kill rate would be good, so you most often kill 2 but also get a 3 often too.

    so fun when people whip out the ratio without even knowing what it means.

    Ya, I concede the 60% statistic is pretty useless without a ton of extrapolation that isn't provided.

  • I love all the killer mains bitching about survivors on this thread as if there 60% win rate isn't good enough? Honestly, what ratio do you all think is appropriate? 80%? 90%? Seriously. If you played a board game with someone and they won 60% of the time you would never play with them again. And its the survivors that are entitled....

  • I just got to add that I just played a game going into it at Iridescent 4 with 3 pips, (survivor) escaped the game with two other survivors and I depipped down to 2 pips....something is off with the system.

  • @RobustLaser said:

    I don't mind the occasional AFK killer. Sometimes I'll get one after like, just having a bad run of games and having a guaranteed one is nice. Sometimes I've got a challenge that is way easier when the killer is a nonentity! Even better is when it's an AFK killer that like, attacks so I can still get some interaction points. (incidentally AFK blight is the worst because that's zero chase points AND zero altruism)

    but then like, oh sometimes i have a healing challenge and that's off the table. Hope I didn't bring any good medkit add-ons to help me with that challenge. And of course, sometimes I just want to play the goddamn game. I have gotten multiple in a row before (tho not THAT frequently).

    It's a nice break or assist sometimes but sometimes it's the last thing I want and y'know. There's obviously no control over it. You can't just have a button that says "give me a free win pls thx".

    In conclusion, Debra Delight is a land of contrasts.

    Ya, i wouldnt mind the occasional AFK killer either, but there are times of the day (significant hours) when it at best its 1 out of 3 is afk and thats just wasting my time when I would rather play the game.

  • @th3syst3m said:

    https://forum.deadbydaylight.com/en/discussion/comment/3267758#Comment_3267758

    Not saying you're lying but in my countless hours playing this game I would be hard pressed to say that maybe 1 out of 50 of my matches have an AFK killer.

    I guess I could get my friend i play with to log in and verify, but Its accurate. Yesterday was an outlier for sure, today I played about 8 matches and had 2 afk killers. I flag it as "unsportsman" and then block the player. Its worse during the day, i have noticed (daytime USA) probably because all the gamers are working on something else, logging into DBD, start match, then afk work on whatever.

  • @th3syst3m said:

    https://forum.deadbydaylight.com/en/discussion/comment/3267758#Comment_3267758

    Not saying you're lying but in my countless hours playing this game I would be hard pressed to say that maybe 1 out of 50 of my matches have an AFK killer.

    Yesterday was an outlier for sure, today i played about 8 matches and had 2 AFK killers. I mean, I guess i could have my friend I played with both days log in and corroborate my accounting, but thats what I am experiencing. I play alot during bankers hours USA time (8am to 5pm) and I am betting its worse during these hours as gamers log in while working, que up for a match then leave it till the match is over. During the evening times its much better and the AFKers are less.

  • @MeanieDeeny said:

    https://forum.deadbydaylight.com/en/discussion/comment/3268797#Comment_3268797

    I don’t even understand how what you said makes any sense. Let me simplify…

    I wish at times that I had killers that AFK’d. But I rarely ever do. The end.

    Ya, I don't know, but I am playing now, five matches. 1 afk killer, 1 DC killer once match started and three ghost faces. Which compared to yesterday is a pretty good ratio of AFK killers to actual matches. And what i mean is when you have that many AFK killers all your doing for all those matches is completing the generators and opening the gate. So staring at a gen progress bar, open gate, collect BP. Which I guess for some people is fun? I dunno, I am a casual gamer, when I log into a game I want to play it, not sort of collect resource points for free. Thats not fun to me, and if I maybe so bold AFK killers collecting BP points is an exploit you would think the runners of the game would want to discourage.

  • You really have nothing better to do then stare at a gen progress bar for three hours?

  • Ya, my point is that its really boring to play for three hours and only have maybe 4 or 5 valid matches. That is alot of time staring at a generator progress bar for a handfull of BP, which is nice but I play to the game to have fun not accumulate points. Especially since its such an easy fix on DBD's part. Ban bot accounts for a week and strip them of there blood points. They hold to that policy for a week and nobody would be afk botting.

  • I have now played 14 games with 10 being afk killers.