Tdbrown50
Tdbrown50
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And it’s not like I do it every game.I’ll use my doc or spirit to go get a couple of k.Sometimes 3 or 4K.But this started when I saw what new killers must be going through.Can’t learn a new killer because the game is over so fast and survivors are total dbags and trash you at the end.They don’t care about killer fun.I don’t care about theirs.It gets boring being competitive with only two or three killers and no chance to get better with different ones.
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@MrCalac123 said:
The best way to have fun in DBD is to not play it.
No,my way has been a lot of fun.
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@Mister_xD said:
...and then get banned for AFKing and wonder how that could ever happen to you!
what a great idea.
genuine question: why play this game when you dont have fun? if you have no way of enjoying Killer right now, do what i did: quit.
Not afk,I move around map and look at all the pretty stuff lol.And I’m having fun.If survivors aren’t having fun,I am.That is the point.
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You were talking to me stupid!You said I was giving them an easy win.I thought I had made it clear that didn’t matter.I put it in all caps so even a pea brain survivor could understand.Have a nice day.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2729873#Comment_2729873
Youre giving them easy mode by going afk.
I DON’T CARE!!Isnt that obvious?!!I want to make it as boring as possible with as little bp as possible.I want to waste as much of their time as possible.Them getting gens and going out the gate is the least of my concern.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2728740#Comment_2728740
Hmm, petty and bored?
Yes I’m petty and bored.It’s fun and I don’t care.
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@Pikachaouuu said:
I know 2 really good ways to have fun as killer.
1) Stop playing killer and go to play survivor with friends (solo is basically killer but with a chance of 3 clowns with you).
2) Stop playing the game and go do something more fun.
I hate playing survivor!!!Its boring as f and easy as f.I hate the whole survivor way to play and all the survivor crap they do.Won’t ever play survivor.I like what I’m doing.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2729844#Comment_2729844
If you dont give a f and just want to afk in a game why dont you go play something else?
Not afk,I’m watching and laughing the whole time!I don’t want to play something else,I want to do exactly what I’m doing.
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@Tdbrown50 said:
https://forum.deadbydaylight.com/en/discussion/comment/2729752#Comment_2729752
See I’m being nice and letting them win.They get what they want,an EZ.I just make sure they get as little bp as possible and it’s boring.
And do survivors give one flying @@@@ about killers having fun?Hell no,why should I give a @@@@ about their fun?I said this before,If survivors showed any amount of courtesy or manners I’d stop.But they don’t.Try learning a new killer and the game is over 5 minutes in and you get bagged and pallet stunned and flash lit those whole 5 minutes.It’s obvious it’s a new killer but that doesn’t matter so @@@@ survivors and their fun.
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@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/302968/new-way-to-o-have-fun-as-killer
So let them win it seems.
Why bother playing this game then just have it in the background while playing something better.
See I’m being nice and letting them win.They get what they want,an EZ.I just make sure they get as little bp as possible and it’s boring.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2729691#Comment_2729691
And they paid "good money for this game and will play how they want". Such a miserable way of thinking.
I don’t play games for others fun.They still get to do gens and exit.That’s the survivors objectives,I don’t impede them.They get to do what they want to do.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2728468#Comment_2728468
If you dont want to play the game why even get into a match and ruin it for the ones who actually want to play?
I think I already explained myself.I am playing the game the way I want to play and I’m having fun doing it.My idea of fun now is to bore the survivors for as long as possible and for as few bp as possible.Survivors can blame their toxic and bm ways for this.I paid good money for this game and will play how I want to.
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Played about 30 games in a row with my new style!Highest bp total for any survivor was 14570 .They had streamers and birthday cake lol.Lowest bp for a survivor 3200!!Made my night!!!
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@zarr said:
It's always perplexing for me to see takes like this. You think refusing to play the game while being in the game is somehow a "gotcha", rather than you wasting your own time when you could be doing anything else, including not being in the game to begin with? That's even a step above people that apparently still play the game constantly despite professing how deeply they hate the experience.
Even if I were to get bodied in all of my killer games (I don't, I win much more often than not), I would still play for even just any singular chase I can get, any singular hook, any second I can prolong the round by, because I play the game for what the game is about, and I wouldn't play the game at all if I didn't enjoy what it is about. To stand around refusing to play the game I came to play because I'm "losing" is a paradoxical notion to me. Not least because a match is never actually lost before it is, so even if I were to care more about "winning" than about playing the game itself, there'd still always be reason for me to keep trying.
https://forum.deadbydaylight.com/en/discussion/comment/2728504#Comment_2728504
It's cool that you keep spreading awareness linking to my thread, but I would like to ask for you to stop doing so if you're gonna keep using it to further false talking points that you in the thread itself already brought up but did not want to enter a discussion on.
Kill rates are not "boosted" by 1ks. As I'd already pointed out there, the fact that killers are massively favoured to secure at least 1 kill in much of any scenario is not something that would be "skewing" kill rates in some artificial or unfair-to-killers way. It is a completely balance-relevant aspect of this game. (And also completely relevant to the experience of the game that is being balanced for, it's still an actual player actually dying.) Just like it would be completely balance-relevant if survivors were massively favoured to secure at least 1 escape in most scenarios and thereby make 4ks vanishingly rare. The fact that the game favours killers to win with 4 kills much more than it does survivors with 4 escapes naturally is a killer-sided aspect of its balancing, and as I had also already pointed out, to bring about a more fairly balanced state of the game with regards to this, there would have to be changes that make it equally as likely for survivors to at least still have 1 escape even in landslide losses as it is for killers to at least still have 1 kill. I. e. we would have to strive for a 1-3 kill/escape range. Or alternatively of course, there would have to be changes to make it much less likely for the killer to be able to secure at least 1 kill even in losing, such that the range is actually 0-4. But to use this already killer-favouring balance aspect of the game to argue they should be even more favoured is just perplex.
It doesn't matter how much camping was done in the tournament to achieve those kill rates. Hook stages do prove that killers did not simply camp/tunnel 2 survivors to achieve 2k averages, but even if I had not recorded hook stages altogether, camping is part of the game and therefore naturally inherent to its balancing.
Spirit did not only get 1ks. She was played 4 times, one round of which was a 4k. She averaged 1.75 kills, and 7.75 stages. She is absolutely viable here, and not only that, she has only recently received a fairly big balance patch and players are still figuring out how to optimally play (and build) her. This is especially true for comp players that have been playing and practicing Spirit at this level for years, as now her chase dynamic has changed a lot and takes a lot of unlearning of old habits and learning of new ways to utilize her. She definitely got nerfed, but she's still high-level viable.
Talking about high-level viability, it's not really a meaningful point to say that only few killers fall into that category. We are not only talking about the highest levels of performances here, we are talking about the highest levels of loadouts on the survivor side as well. They have to use the absolute strongest perks, items and add-ons on everyone in order to be able to compete at this level. The survivor side conditions for high-level viability are at least equally as limited as those for killers, and arguably they are decidedly more limited since being an SWF team of 4 highly-skilled players that practice together frequently and use voice comms are prerequisites for a survivor side that is competing at this level that killers do not have.
Beyond that, these results are not actually evidence that only these killers are viable at this level. Players mostly only chose to play those killers here, the lack of other killers being played is not automatically evidence that they would not be able to achieve a 2k average here. In fact, the 3 times that other killers did get played, they averaged 1.6 kills and 7 stages, with Huntress getting a 3k. I agree that it is unlikely for most killers to achieve a 2.X kill average here like Nurse and Blight did, but it's not impossible, and there are actually a fair few killers that with the help of certain add-ons could very well still manage to. And regardless, in tournaments where both sides have restrictions and players are forced to play other killers (i. e. tournaments where both sides are not using S-tier loadouts), kill rates still average out to slightly above 2 basically every time, with 3-4ks being completely possible for a whole bunch of killers. Including Twins by the way, who are definitely still a highly viable killer, even despite the fact that yes, they have suffered from recent changes (DH validation, Circle Of Healing) more than any other killer (and do deserve adjustments to account for this, in my opinion, such as Victor being able to snuff Boons).
You can make arguments for the game being killer-sided. At the top level here with both sides using the strongest stuff and playing at a very high level, kills rates did average out to above 50%, they are killer-leaning. Hook stages even more so. And since this is an environment with survivor teams that have levels of coordination and cohesion as well as practiced voice comms that are basically non-existent in the public matchmaking environment, I actually think the game is killer-sided in public matchmaking. Global stats also support this conclusion, as do the kill rates of competent-and-above killer streamers that win the vast majority of their pub matches (with any killer), regularly pretty decisively. Only for equally as skilled 4-SWFs with voice comms pubs are comparably as favourable, which is not even 5% of the overall playerbase as far as we know. But I still want buffs for a bunch of killers and nerfs for SWFs.
I’m not wasting my time,I’m wasting survivors time,I have all the free time in the world.I’m having more fun playing this way than any other way.Survivors are always try hard,I’m the opposite,I’m not trying.I dont want them to have fun.If they are not having fun,I’m Having a blast!If survivors showed any amount of courtesy or manners maybe I would do the same and the whole game would be better off.Until then,when in Rome.I tried playing by the survivors handbook for killers,SCREW THAT $@@@!!!!Now I want to raise the misery index!!Thats my fun and I don’t care what survivors think!!I paid good money for this game and I’ll play how I see fit.It’s what they do and their way is just having fun,we’ll do is mine!!!
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@TheMadCat said:
Someone had a bad game.
No someone trying to learn new killer and game is over 5 minutes in because all survivors want to do is gens and gate.So if I can’t learn new killer I can play my own way and have fun.
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I just thought of the perfect game for survivors!!!They get to run and jump and play without doing gens and no killer.Track and field in nes!!!
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Real question,why is it when survivors make fun of killers and are super toxic in games,it’s “funny”?If a killer does something like I’m doing,I need to take a break?Im just showing survivors we can make their games suck too.I can’t dominate them playing regular way,but I can waste their time and make it as boring as I can.
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I feel like I’m in control playing this way.When gens are done and they try to find me I open the gate.EZ!
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2728529#Comment_2728529
Oof don't know about that chief.
That sounds a bit extreme to me. I think if you reach that point you'd be better of playing a completly different game entirely.
Don't think having that kind of mindset is going to be healthy in the long run
Totally made game more fun lol.Like hide and seek.Make survivors do everything and get nothing in return.No chase points,no healing points and I get to sit back and laugh.
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I’m not good enough to be toxic,but I can be BORING lol.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2728518#Comment_2728518
No actually when everything is allowed with no restrictions killers had a 2.65 average kill rate meaning that it's slightly killer sided.
Ok,ok we get it we get it!!!!Anything over a .00000000000001 k average is killer sided.Survivors need to be given powers just like the killers and killers don’t get perks because that’s killer sided and gens should only take 2 seconds because survivors having to do gens is killer sided.Survivors should be able to teleport to said gens because running to gens is killer sided.Uf survivor doesn’t want to do gens ,exit gates should auto open so they can just walk out,because if a killer stops them it’s killer sided.We get it already.Would you like to play a game of tic tac toe?
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Also it’s really funny since I’m not a great player by any stretch,but with a level one wraith,no perks and no add ons,sneaking up and grabbing survivors off gens.don’t have a clue how to play wraith lol.
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@Sonzaishinai said:
I found a pretty fun meme build on bubba lately.
Speed limiter and insidious, the rest is up for choice.
When you down a survivor camp them, but don't commit to it. Meaning if somebody comes for the unhook you just stare at them. When the survivor i'm camping goes second stage i leave and don't bother them for the rest of the match.
Only did it a couple of times but so far Davids are the biggest daredevils. They will look me right in the eye before unhooking.
Nancy's are the biggest scaredy cats. They will leave and never go back if they see the slightest bit of me
Don't know why but seeing the survivors reaction to me not doing anything when they unhook is pretty funny
Anything to have fun because playing killer the “right” way is anything but fun.I just want to waste as much survivor time as possible while giving them the least amount of bp .
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2728502#Comment_2728502
I can't get over the fact that somebody legitimately made up a conspiracy theory to justify that otz could ever believe the game wasn't survivor sided. This is next level.
It’s not conspiracy lol.He is a fog whisperer.Fog whisperers are compensated by BHVR.Therefore he is getting money from BHVR.If BHVR says game is killer sided,Otz will not turn around and say it’s survivor sided.I don’t blame him,nothing against him at all,but it would be dumb if him to contradict the company line.
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It’s really the most fun I’ve had playing in weeks!And watching survivors get like 10k blood points max is the cherry on top.
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Here’s how I roleplay my play style,Wraith just wants to watch tv and be left alone.Let those pesky survivors fix the gens so he can have power and just chill out.
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You know Otz is paid by BHVR.Their company line is survivor first.You think Otz is gonna bite the hand that feeds him and say anything that goes against the company line?
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2728482#Comment_2728482
These stats are for all ranks, including babies who just started the game, not the average experienced player who we should be assuming we're talking about. That basically mirrors the old stats that were for ALL players so we can assume it has not actually changed.
Also like 5 new killer meta perks came out in the last year alone. Literally the only new meta perk for survivor that has come out since basically launch is possibly CoH. Even then it has so many downsides I'd hardly call it meta.
Since it’s so had for survivors then what I’m doing is actually a great thing for them.They can do gens in peace without worrying about a mean ole killer chasing them.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2728477#Comment_2728477
Damn, someone is running on old data :D
Freddy had high kill rate before all those nerfs, addon pass that destroyed most of his addons and BT rework. His kill rate and pick rate is most likely in ######### now.
This is kill rate from September. There wasn't released any other since, but someone can feel free to share newer version.
https://us.v-cdn.net/6030815/uploads/9CCPDHCSFMA1/bez-n-c3-a1zvu.png
Only survivors got nerfed recently? Hmm.
BT was more a buff, pop got nerfed, undying got nerfed, Cenobite get nerfed, Twins got nerfed, Deathslinger got nerfed, Fredddy got nerfed.
You got CoH that makes this game even more easy.
Hence why I play hide and seek with wraith and make them find me.They are the power role anyway.I let yhee we m enjoy being in charge.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2728468#Comment_2728468
No, Survivors want a balanced game. It's not fun to just win every single time in the same way it's not fun for killers to win every single time. Survivors have been on the short side of the win rate for years and years now and we just want some balance.
You don’t play killer.Survivors don’t want balance.They want to tbag,drop infinite amount of pallets every map and tbag more at the end and if the devs could nerf the killers more to make that possible even better.That’s what survivors.Balance to survivors is nerf a killer three ways and buff duty three ways. Wish this game was more like the movies they were inspired by.Drop a pallet on Pinhead and he sends your ass straight to hell because a pallet isn’t going to hurt pinhead or Myers or leatherface and all those guys would take those flashlights away from you and shove them up your Hershey Choco lotta watta highway.
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@gendoss said:
Or just play the game normally and get a 75% kill rate handed to you like the average killer.
No it’s more fun my way.I don’t have to do anything.And everybody knows that 75% kill rate is bs.I want survivors to have a good time and get their gens done asap.That’s all they want anyway.
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Yeah this game as killer is about as fun as a battery acid enema.God forbid a killer get 1k.Body blocking and sabo on first knockdown,chase again and is healed up,run from pallet to pallet because there are 25 to 30 of them every map,a million boon totems all over map,gens flying.Last game all 4 had ds and dh,3 new parts.Yeah they game is FUN!!!
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What a sad world we live in.I’m 50 years old and I play this mostly because my grandkids get a laugh out of it.People are so evil they will get other people killed over a video game.SMH.And the company that is making millions off this game doesn’t seem to give a rats butt about the people they are making money off of.Seems they would realize if they fix the problems they could make way more money.Maybe I should go back to Atari lol.
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Why is it when a killer main says anything negative about DBD,survivor mains always say you should just have fun and not try so hard,it’s not about winning?I don’t see survivor mains lining up to get whacked by killers ,they are running every gen speed perk and dh,ds and every other meta perk.How about survivors not sweating and just having fun,not worrying about getting out?