Rudjohns
Rudjohns
About
- Username
- Rudjohns
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
Yes please do it
The more bleed outs the more chances this will be addressed in the future
-
@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3819093#Comment_3819093
Shes a lot more fun to play against than legion…She has nothing to her kit now. How hard can it be?
Lol absolutely not
Legion is far better
-
PTB Skull Merchant was fine
Then they buffed her again
People need to understand that she is not OP, she is annoying
I still prefer not playing against her until the full rework
-
I've noticed (at least in my region)
-"discord" is blocked
-the translated name for "pig" is blocked
-sometimes "to die" is blocked
-
@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3817688#Comment_3817688
even though OP is most likely ragebaiting, basekit UB in any case is a big "no". If it ever gets released, it will be a big sign that the game is heading towards most unbalanced state where bad players are being rewarded for not even attempting to improve
Oh yeah, because when survivors are dying they are winning
-
Good
-
It doesnt need to be infinite at all time
if all survivor remaining in the game are either in the dying state or hooked, yes
Infinite when 2 survivors are left
-
@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3816214#Comment_3816214
Doesn’t the Killer have to spend some time to go back to the hook vs just standing by the hook before AFC was introduced? That traversal time should be enough for a rescue if Survivors didn’t just rush the hook and let the Killer see them coming a mile away.
So yes, it does its job. It was never meant to make unhooking totally risk free for the unhooker.But it doesnt change anything at the end of the day
-
@Huge_Bush said:
It’s not Anti-Camp. It’s Anti-Face Camp. It’s meant to give Survivors more of a chance to coordinate a rescue, not make them immune to all of camping. Seeing as how the Killer had to stay outside of its range so it doesn’t procc, it’s doing its job.
I’m also pretty sure the Killer would have been happy for you to go next. It’s your teammates who are the ones that are affected the most.
"It’s meant to give Survivors more of a chance to coordinate a rescue"
Wrong, this changes nothing because the timer doesnt go up when a survivor is close to the hook, which means the killer can just go back and forth when they see a survivor coming to the rescue
-
Have you thought about the chances of kill rates being too high and thats why they are nerfing it?
-
New basekit mori
Hooks respawn after sacrifice
The days pass and perks such as Boil Over and Flip Flop become the worst perks in the game
-
@Gardhome said:
https://us.v-cdn.net/6030815/uploads/ZUEFFIAKUDH9/image.png
Just look at this Trapper skin. It just lame reskin of already existed costume that also someone threw up at him
But all rifts have recolours
-
They need to give her completely new powers. Drones are unsalvageable
Give her a flame thrower to 1 hit down survivors similar to Cannibal's chainsaw
Give her gadgets to use in the loop, like robots that block windows or pallets
Give her mini robots that walk around the map harassing survivors, and they could have a basekit item to stop them
I don't know, just give her a better power!
(And change her walking animation too, she should be using roller blades. It fits her design and it's a completely new animation in the game)
-
@Spirit_IsTheBest said:
She’s the only character that I’d have zero problems with being straight up removed, and the people who owned her get refunded.
They should do that
-
Just play survivor
-
@I_Cant_Loop said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3810720#Comment_3810720
The devs basically admitted that they were buffing the survivor side a lot for this round of 2v8 to help with the killer to survivor ratio in the queues. I guess we'll see if they went too far the other way this time!
Play survivor then
-
I'm gonna post the thread that I opened in the PTB feedback since it was deleted:
Distortion users, it's time to dig up Sole SurvivorSole Survivor counters the ability of the killer to read your aura at the cost of your dead teammates. If hiding your position is important for you play style, then consider bringing Off The Record and Sole Survivor. With just 1 token you can counter a few aura reading perks by the killer. Sole Survivor also increases the speed of opening gates and hatch. With Sole Survivor you can charge the gate progress bar until before the first light appears and continue opening the gate when the killer is checking the other one. With that strategy it's almost impossible for the killer to catch you. However, this effect is just one of two that Sole Survivor can grant you
A rundown of the aura block ability by Sole Survivor
1 token: 24 meters
2 tokens: 48 meters
3 tokens: 72 meters1 token: 24 meters
Counters:
Awakened Awareness: 20 meters
Lightborn (With flashlights and flashbangs)
Nowhere To Hide: 24 meters
Shattered Hope: Boon Range, 24 meters
(NEW) Predator: Chase range
(NEW) THWACK!: 24 meters
(NEW) Zanshin Tactics: 16 meters2 tokens: 48 meters
Counter:
All the above
A Nurse's Calling: 28 meters
Barbecue and Chili: 40 meters
I'm All Ears: 48 meters
Territorial Imperative: More than 24 meters3 tokens: 72 meters
All the above
The remaining perks don't have pre-determined range, but countering the aura reading ability is more likely with 3 tokens.
Alien Instinct (If you are injured)
Bitter Murmur
Blood Warden
Darkness Revealed
Eruption
Face The Darkness
Friends ‘Til the End (If you are the obsession)
Gearhead
Grim Embrace (If you are the obsession)
Hex: Retribution
Hex: Undying
Human Greed
Lethal Pursuer
Lightborn (With Blast Mine)
Scourge Hook: Floods Of Rage
Scourge Hook: Hangman's Trick
Weave AttunementPossibly the only perk that can't be countered. Not quite sure:
DeerstalkerAccording to Nightlight, the most used aura-reading perks are:
1- Barbecue & Chili
2- Lethal Pursuer
3- Nowhere To Hide
4- Grim Embrace
5- A Nurse's Calling
6- Friends ‘Til the EndPossible counters whilst running Sole Survivor:
1- Hiding in a locker. Standing close.
2- Running Distortion. Always running to a weird location when the match starts.
3- Running away with no tokens. Chill with 1 token.
4- Hiding in a locker for 6 seconds when the last survivor is hooked and the gens are blocked. Only if you are the obsession.
5- Not heal in the terror radius. Chill with 1 token.
6- Always hide in a locker if you are the obsession. Stay close with at least 1 token.Possible counters to perks that can read aura with no pre-determined range:
Alien Instinct: Stay healed. Hide in a locker.
Bitter Murmur: Stay away of gens when they are about to be completed. Chill by the gen for 5 seconds to hide behind the black bubble. Hide in a locker for 10 seconds when the last gen is completed.
Blood Warden: Just leave. Don't open the doors until the hook action is completed.
Darkness Revealed: Stay away from lockers (probably only worth it against Huntress, Trickster and Dredge)
Eruption: Don't do gens whilst an injured teammate is on a chase.
Face The Darkness: Stay inside the terror radius. Cleanse the totem.
Friends ‘Til the End (If you are the obsession): Hide in a locker.
Gearhead: Hit great skill checks. Don't do gens for 30 seconds when a teammate loses a health state.
Grim Embrace (If you are the obsession): Hide in a locker.
Hex: Retribution: Don't cleanse the totem. Hide in a locker for 15 seconds when you see a teammate cleansing a totem.
Hex: Undying: Stay away from dull totems. Only cleanse hex totems.
Human Greed: Stay away from chests. Only open chests if the killer is chasing or carrying a teammate.
Lethal Pursuer: No counters except Distortion (The only use of the perk)
Lightborn (With Blast Mine): Hide in a locker.
Scourge Hook: Floods Of Rage: Hide in a locker when a teammate is about to get saved.
Scourge Hook: Hangman's Trick: Stay away from hooks.
Weave Attunement: Don't bring items to the trial. -
Dead perk
Even Sole Survivor has more value
-
@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3810503#Comment_3810503
And ended up being a simple and elegant equaliser for low-mobility/non-chase killers.
Removing bloodlust now would see those killers struggle even more, and force us back into a Nurse/Blight/Wesker meta.
So are you saying Nurse Blight and Wesker don't need bloodlust?
-
@ObsidianButterfly said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811023#Comment_3811023
It wasn't that there weren't enough PLAYERS
It was that there weren't enough KILLERS
The inability to have duplicate killers with only 5 available killers made for insufferably long queue times.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3810815#Comment_3810815
Normal games had EVEN LONGER queue times than 2v8 did. 45+ minutes at times and that is WITH cross-play enabled.
I never had this problem, my queue times were just as normal as before
-
@Backmon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3810812#Comment_3810812
But problem would be the same just roles being reversed
Then play normal mode
-
@Backmon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3810720#Comment_3810720
and survivors queues time would be 20min long cause there is no point to play this mod as a killer
Which means instant queues for killers
-
Good
Now killer queues are going to be faster
-
Because the loops are getting mindless
The new Coldwind loop is a joke
Bloodlust is a mechanic to address "infinites"
They just need to stop making loops that does nothing to survivors
-
No
-
Because survivors are not slugged enough
-
@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3808729#Comment_3808729
But it waste the time of 4 other players, in about 50% of the games.
So if I kill myself on hook when I know the game is not worth trying anymore, this mentality doesnt apply right?
-
People take games way too seriously, gee
Its a game guys, nobody in real life is gonna die because your game was ruined by someone else
-
I think it should attract the notification to a gen or a vault if the pebble lands like 4 meters within any of those, because its somewhat easy to notice Diversion if you pay enough attention
-
Maybe you are not up to high MMR
Be thankful that they are escaping so your MMR goes down
-
The match should end when the 2nd survivor dies
-
If you hate this play style I suggest you to also use it as a protest
If 1% of the players are running this then nothing is gonna change
-
@Grigerbest said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3808108#Comment_3808108
Yup!
Any perk that require killers to spread out hooks are the most healthy. Even pain rez.
Lol its very possible to get all stacks of BBQ by tunneling
-
@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3807930#Comment_3807930
Things that are easy should never be the meta. We've seen this time and time again - MDR/Yakuyoke Spirit, MDR/DCB Spirit, Forever Freddy, Alch Blight, 5 Blink Nurse, etc. Slugging being much easier than hooking should therefore make it weaker, because hooking should be the more rewarding of the two.
Nah
Make is stronger
-
Slugging is stronger than hooking
And easier to win as well
It needs to become the new meta
-
@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3806477#Comment_3806477
Devs, please, don't put this skin in the shop. Nobody is gonna buy it because Haddie players are rare
Kinda ironic, (not aimed at you tho) but the artist for the Sable skin were bullied to a point that they deleted all uploaded content, because some people thought it was unfair that they came with a Sable skin that "we all knew" would win, because Sable is so popular.
- I do hope that BHVR take action against said bullies if possible. (perhaps blocking their access to BHVRs twitter).If I’m being honest the devs shouldn’t even consider a Sable skin for the contest. As far as I know the contest is meant to include everything in a free Rift, and because Sable is so popular, any skin could be added to the store and people would buy it, guaranteeing profit for BHVR
-
Devs, please, don't put this skin in the shop. Nobody is gonna buy it because Haddie players are rare and only true Haddie players are going to buy it
Kinda unfair to have all the winners for free in a Rift and the Haddie skin available in the shop. People will play Haddie more if they have access to better costumes "for free".
Don't put in the "Artists from the Fog" collection because they can only be purchased with auric cells, so even less people will bother spending money on the skin.
The best way to address this is putting this skin as a reward for free in a future event
-
Pharmacy is the worst survivor perk in the game right now
No reason to run Pharmacy if you can run Self Care or Strenght in Shadows
-
Maybe the kill rates are too high and this is their way to address it
-
If Plot Twist is used they don't scream as well (Don't know if this is a bug)
-
Best news ever
-
Slugging is easier win than hooking
They will never change that
-
I think the game should automatically end as soon as the 2nd survivor dies
If the remaining 2 survivors are not supposed to "survive", might as well just end the game
So it makes the killer objectives a 2k instead of a 4k, much easier
-
No
-
To make Flip Flop and Boil Over even more useless
-
But thats what Object of Obsession does and even better since you also see the killer's aura
-
@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3773400#Comment_3773400
By this logic old ultimate weapon and weave attunement are balanced, which you would be delusional to think so.
Ultimate Weapon was bad because it encouraged slugging for the 4k
Weave is fine imo
But again, slugging is stronger than hooking, regardless if the survivors are running flashbangs or not. It's exactly the same case as gens going too fast that most people complain, among other things. Just tunnel the first survivor out and proxy camp the next ones. Take a survivor out of the match as soon as possible for a better game. Or you could just slug with Knock Out as well.
-
@squbax said:
I love this thread not because of the topic but because of how funny it is that when a killer perk or a killer has no counterplay aka old eruption or old slinger people scream that it need to be nerfed, which is absolutelly fair, and telling people to equip perks to counter it or make it weaker is bad game design.
But when the no counterplay strategy pertains to the survivor side there is absolutelly no issue just equip x perk, hey dont hook, you are just bad.
Imo when something has no counterplay it should be looked at and changed for both sides but this is just hilarious.
What was the Eruption counterplay? Not doing gens?
-
I'm already fed up with 2x8. The problem is that 1x4 doesn't have any BP incentives so it also makes me not want to play it either
This is the best moment to take a break from DBD, until the new mode goes away and everything goes back to normal once again
I'm only playing a few matches now because of the new Tome page that has opened, I want the rewards
-
@WashYourHands said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3773112#Comment_3773112
you are correct. i slug when i find an opportunity to punish greedy survivors, but sometimes i have to pick up — then i find out that they had BG + flashbang then everything i've done up until that point was for nothing
Do my build for a couple of games, just to give it a shot