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Rapid99

Rapid99

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Rapid99
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  • @Rulebreaker said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3936722#Comment_3936722

    Name changes that have specifically boosted multi-hooking

    The changes to perks like pain res or effects like grim embrace where you get value when you hook a fresh survivor and get that benefit immediately rather than after or if you manage to tunnel a survivor out. Or perhaps how most if not all changes to anti tunnel perks wont affect you as a killer by hooking different people.

    And side note, if it buffs killer in general, it also buffs multi-hooking, since ya know its part of any killer's kit.

    Literally none of those have done anything in improving multi hooking. Multi hooking is still far and away the biggest detriment of a playstyle you can do as a killer. Also listing "avoiding anti-tunnel mechanics" is NOT something that improves multi-hooking lmfao. That's the very negative effects I have been speaking about that deter you from doing the problematic playstyles but do nothing to make multi-hooking worthwhile.

    Even after all those buffs to killers (which btw some of them have just been straight up nerfed and not buffed at all) and those hyper specific perks multi-hooking is still terrible.

    Why not simply give it a basekit reason to do it so it isn't a complete waste of time and a detriment to do?

  • @Frost139 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3936615#Comment_3936615

    Survivors are the majority of the playerbase. While the killer experience matters, there are 4 survivors to 1 killer. Additionally, those were added because they were necessary, and this is another qol feature. Basic qol so new and casual players aren't dying at 5 gens or being held hostage in an unwinnable game isn't "hand holding." I suggest you have more sympathy

    Brother it being 4:1 is the exact reason WHY survivors don't need so much hand holding. You're at an automatic advantage.

    Stop hand holding players and let them learn to play.

  • @jesterkind said:

    I think viewing these things as "playstyles" and not balance issues leads to feeling more jaded and hard-done-by than is really necessary, so I'd probably advise against it.

    If you take a step back and look at the game, you'd see that BHVR actually very consistently buff the alternatives to these issues, because any balance buff that comes to the game is geared towards helping killers engage with the game's fundamental mechanics. Any time they buff a killer's basekit, it's a direct boost to that killer's ability to multi-hook, among other things. Same for killer perks, they're all either directly or indirectly geared around what you refer to as "multi-hooking" because that's just the video game Dead By Daylight. Anything we get is intended as a boost to being able to engage with that effectively.

    Absolutely none of the changes killers have ever gotten, have improved multi-hooking. Sure it makes it easier by just making the killers flat out stronger, but that doesn't mean it still isn't a detriment to go for multi hooks.

    @Lixadonna said:

    I'm sorry the Devs are taking the crutches off. I'm sure your MMR will settle and you won't need to play that way.

    Again, this is a bone headed reply from someone who doesn't understand fundamental game design. Adding nothing but negatives to alternatives is NOT the better way to make people play the "fair" way. All you're doing is frustrating one side, and appeasing the other. When you could literally just appease BOTH sides.

    It's objectively incorrect.

    @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3936677#Comment_3936677

    How can people unironically say this? There have been made A LOT of improvements for Killer. Killer was much harder years ago, and I am not even talking about 2016 or 2017. The game just got better for Killer over time.

    Name changes that have specifically boosted multi-hooking.

  • Genuinely asking, how much hand holding do survivor players need?

    Do you not see what you're typing and even have the slightest thought that "Hmmm, maybe this is ridiculous"? You're getting anti-tunneling, anti-slugging, anti-camping, 3 genning has already been patched out, anti-this, and anti-that…

    Dawg. Like???

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