Rainbo911
Rainbo911
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- Username
- Rainbo911
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Thanks for the suggestions all :D I was sort of hoping for a killer sale so I could basically buy them all :P.
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@Mercês said:
https://forum.deadbydaylight.com/en/discussion/188719/powerless-against-swf-team
I just played against this team
https://us.v-cdn.net/6030815/uploads/6QZGCCQ3WVRF/captura-de-tela-2837-29.png
I've managed to down the whole team 2 times and they had 2 unbreakables to give them second chances, I've managed to blink on top of them multiple times but they all had Dead Hard to give them second chances. They all grouped up on the last gen and 2 of them used decisive strike offensively to give them second chances. They played the game very badly but still get away with it because second chance stacking is meta. What can I do? Nothing. What can you do? Nothing. This is not your fault and there's nothing you can do. Just accept and move on. BHVR keep launching very good utility perks every chapter and people keep using the same mistake-erasing perks since chapter 4. As you can see there's clearly a game design problem here. So again, sometimes there's nothing you can do.
Wow, I thought I had a rough game,
That is a tough draw my friend.
I just made it to rank 6 killer (which is my highest rank) and feel I need to understand the meta survivor perks a lot more so I can anticipate them better and understand their actions.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/188719/powerless-against-swf-team
- Avoid them. In general, if you are in a Lobby and all the players appear at the same time, it is usually a good indication they were in their own group room first. If you don't want to fight a SWF, leave the Lobby and start over.
- If you have a surplus of Red and Green Mori, bring one every time. If you end up fighting a SWF, use it. Drop it to 3v1 to try to reset the balance as quickly as possible. At that point you re just fighting not to lose a Pip or do whatever you can.
- SWF are often slightly (if not a lot) more altruistic than other groups because they are close friends in many cases. This means they will come out to help their buddies. If your Killer has Add-Ons or methods to get Insta-Down or fancy Mori, get one of them on a hook (or slug) and terminate with extreme prejudice anyone and everyone that comes to help.
- You have to take oppressive Perks that slow down the Gen Rush. You have to buy that time to kill some of them.
- Focus on that 3-Gen nearest the basement. A basement and three generators close to it in a defensible patrol is your best option. If the map is too big and I know I'm facing a SWF I just start getting my goalie situation set around the basement. Combine this with the other comments I said above.
- SWF tend to choose the Perks we all know all to well now. That means you should keep careful watch on the time, slug when possible, and invalidate these Perks by not getting pulled by them. Likewise, go for GRABS when they are unhooking rather than hits. This works particularly well in the basement.
- Do NOT feel guilty about camping, tunneling, slugging, or the Mori. Members of a SWF are using a MEGA-PERK which is outside the game and provides more info than any combination of Perks inside the game. It is a problem, but all we can do is adapt. That means you can't pretend to be a nice guy and avoid those things people have worked hard to shame you into thinking are the so-called toxic. You do what you have to do to put them away.
- Don't get frantic. If you start to feel impotent and overwhelmed, the situation will only get worse. If you know you are going to lose the game, try to learn from it. Get experimental. Earn the points you can to try and avoid losing a Pip (if you care about Rank) and just try to study how they work together. Learn how to spot who is the weakest link in a SWF. Even good ones, well-coordinated, have some Players that lead and are proactive and some that are less so. Knowing how to spot the best ones, help you in the future, so you know who to MORI first. Learning to understand who is the best, gives you better opportunities to cut the head off the snake.
- As with any game, know your maps. This only comes with time. They are going to coordinate and keep eyes on you. They are going to share this information. Intimate knowledge of the maps makes it better for you to cut corners, and hopefully fool one, so they give bad information to the others, and you have to be ready to take advantage.
- Be gracious in defeat. No Salt. Learn from the rough game and get better. There is no point in getting salty with them because HALF of them are Trolls who want it. They get a perverse thrill out of upsetting you which is why the did it in the first place, and HALF are just entirely focused on the win and don't care if you are salty or not. Do you see my point? No reason to destroy your own blood pressure and reputation over it. The creeps will be annoyed they didn't upset you. And the cold fish will respect you for being stoic or cool about it.
Eventually, this shall pass. The current situation is detrimental and everyone knows it on some level. Put your head down, do the best you can, learn what you can from it, and when it is dealt with, you will be even stronger.
Great and Inspiring advice,
I found myself getting so frustrated playing against them and then they started the toxicity of pointing and t bagging. I generally find survivors are more toxic.
I think a lot of it comes down to luck too, as in what the map is and if my totems are well placed.